Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Karim329Hd
Ares
Gold IV
Level 156
God Stats
3W - 1L
1,275 SR
Queue Stats
165W - 176L
1,453 MMR
Solo
Ra
Ra
Gold IV
Khxneki
Ra
Gold IV
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 213L
1,462 MMR
Solo
Tyr
Tyr
Bronze III
Vsus
Tyr
Bronze III
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
167W - 167L
1,454 MMR
Solo
Ravana
Ravana
Silver I
WrednyKomar
Ravana
Silver I
Level 89
God Stats
5W - 2L
1,711 SR
Queue Stats
36W - 40L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,497 SR
1,465 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,550 SR
1,464 MMR
Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Anevig
Izanami
Silver I
Level 85
God Stats
4W - 3L
1,689 SR
Queue Stats
10W - 14L
1,472 MMR
Party 1
Poseidon
Poseidon
Silver II
CandyxSenpai
Poseidon
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,570 MMR
Party 2
Bellona
Bellona
Bronze III
Etnocid
Bellona
Bronze III
Level 87
God Stats
0W - 1L
1,558 SR
Queue Stats
2W - 4L
1,447 MMR
Party 1
Nemesis
Nemesis
Silver I
Quintanilla
Nemesis
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 0
6,767
677
5,199
5,964
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 0 / 5
5,651
565
2,703
7,574
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 3
5,709
571
4,802
4,068
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Vsus
Tyr
11
1 / 0 / 2
6,165
617
7,100
8,849
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
11
4 / 1 / 2
5,865
587
5,037
5,545
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HachimanLokiThothSusanoVamana

VS

Bans
ThanatosThorJanusMercuryBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
3 / 2 / 0
5,669
567
4,954
6,775
2,742
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Anevig
Izanami
8
0 / 1 / 1
5,037
504
2,992
5,515
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
CandyxSenpai
Poseidon
9
0 / 3 / 2
5,100
510
3,246
5,186
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Etnocid
Bellona
9
0 / 2 / 0
5,189
519
2,768
10,385
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Quintanilla
Nemesis
10
0 / 1 / 1
5,155
516
3,219
9,074
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
L
Ratatoskr
 
Ratatoskr
3
2
0
1.5
L
Izanami
Anevig
Izanami
0
1
1
0.5
L
Poseidon
CandyxSenpai
Poseidon
0
3
2
0.33
L
Bellona
Etnocid
Bellona
0
2
0
0
W
0
0
5
2.5
W
1
1
3
2.5
L
Nemesis
Quintanilla
Nemesis
0
1
1
0.5
W
Tyr
Vsus
Tyr
1
0
2
2
W
Ravana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
17,179
32,000
Taken
36,935
19,231
Mitigated
19,084
11,753
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,199
2,397
0
2,250
5,964
1,976
843
0
5,833
0
51,417
L
Ratatoskr
 
Ratatoskr
4,954
991
0
1,830
6,775
2,742
0
2,683
4,092
0
17,091
L
Izanami
Anevig
Izanami
2,992
1,916
0
1,151
5,515
1,409
0
747
4,768
0
33,060
L
Poseidon
CandyxSenpai
Poseidon
3,246
497
0
238
5,186
1,734
0
1,833
3,244
36,676
0
L
Bellona
Etnocid
Bellona
2,768
890
0
2,728
10,385
10,045
0
0
10,385
0
29,397
W
2,703
439
0
2,569
7,574
6,409
0
1,087
6,290
15,599
0
W
4,802
502
995
1,212
4,068
1,667
0
1,141
2,850
43,838
1,343
L
Nemesis
Quintanilla
Nemesis
3,219
1,162
0
5,218
9,074
3,154
0
2,036
7,038
0
39,027
W
Tyr
Vsus
Tyr
7,100
1,188
0
3,693
8,849
6,175
0
274
8,534
0
39,744
W
Ravana
5,037
1,186
0
1,034
5,545
3,004
0
744
4,677
0
40,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
26,150
323
Minions Killed
279
0
Camps Cleared
0
1,073,858
Distance Traveled
1,119,564
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,767
677
88
9
0
181,137
0
L
Ratatoskr
5,669
567
27
3
0
246,859
0
L
Izanami
5,037
504
52
5
0
194,268
0
L
Poseidon
5,100
510
68
7
0
210,657
0
L
Bellona
5,189
519
54
5
0
215,147
0
W
Ares
5,651
565
21
2
0
220,865
4
W
Ra
5,709
571
84
8
0
233,234
4
L
Nemesis
5,155
516
78
8
0
252,633
0
W
Tyr
6,165
617
64
6
0
214,212
1
W
Ravana
5,865
587
66
7
0
224,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role