Player Matchup

Nike
Nike
DemiHadez
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Party 1
Surtr
Surtr
GraveKilla98
Surtr
Level 155
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 7L
1,336 Elo+
Party 1
Janus
Janus
YouThrow
Janus
Level 115
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 1
Kuzenbo
Kuzenbo
qugan01
Kuzenbo
Level 69
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 3L
1,336 Elo+
Party 1
Neith
Neith
robr419
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,465 SR
1,369 Elo+

VS

Team Averages
Level 78
1,520 SR
1,578 Elo+
Fenrir
Fenrir
AcelgaMortal
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,584 Elo+
Party 2
Hachiman
Hachiman
MapleShortbow
Hachiman
Level 46
God Stats
2W - 5L
1,313 SR
Queue Stats
59W - 48L
1,548 Elo+
Solo
Jormungandr
Jormungandr
SrReyLancelot
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,590 Elo+
Party 2
Thoth
Thoth
TheCush
Thoth
Level 118
God Stats
8W - 6L
1,566 SR
Queue Stats
113W - 83L
1,575 Elo+
Solo
Da Ji
Da Ji
soji1974
Da Ji
Level 126
God Stats
13W - 17L
1,721 SR
Queue Stats
167W - 150L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 2 / 0
5,978
543
3,149
7,754
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,187
472
3,860
9,389
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
YouThrow
Janus
12
1 / 1 / 1
6,270
570
2,169
5,252
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
qugan01
Kuzenbo
9
0 / 2 / 0
5,181
471
4,520
6,659
7,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
robr419
Neith
9
0 / 2 / 0
4,841
440
3,263
6,141
1,893
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 0 / 2
6,857
623
4,360
9,832
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MapleShortbow
Hachiman
12
2 / 1 / 3
6,993
636
5,803
7,590
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SrReyLancelot
Jormungandr
10
1 / 0 / 4
6,462
587
3,143
7,469
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
TheCush
Thoth
12
1 / 0 / 2
6,421
584
3,602
4,411
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
soji1974
Da Ji
12
5 / 1 / 0
6,431
585
4,624
8,590
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
2
1
L
Nike
1
2
0
0.5
L
0
2
0
0
W
Hachiman
MapleShortbow
Hachiman
2
1
3
3.5
W
Jormungandr
SrReyLancelot
Jormungandr
1
0
4
3
W
Thoth
TheCush
Thoth
1
0
2
2
L
Janus
YouThrow
Janus
1
1
1
1.5
L
Kuzenbo
qugan01
Kuzenbo
0
2
0
0
L
Neith
robr419
Neith
0
2
0
0
W
Da Ji
soji1974
Da Ji
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
21,532
35,195
Taken
37,892
19,843
Mitigated
19,588
5,147
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,360
845
0
2,022
9,832
6,077
0
2,048
7,327
0
43,378
L
Nike
3,149
393
0
1,774
7,754
4,895
0
236
7,518
0
20,265
L
3,860
1,586
0
1,392
9,389
4,313
0
2,928
6,461
665
42,575
W
Hachiman
MapleShortbow
Hachiman
5,803
2,704
0
2,578
7,590
2,680
1,803
1,082
6,468
0
54,601
W
Jormungandr
SrReyLancelot
Jormungandr
3,143
752
0
1,970
7,469
5,535
121
908
6,523
28,170
2,855
W
Thoth
TheCush
Thoth
3,602
0
0
1,000
4,411
1,474
0
1,084
3,279
56,921
0
L
Janus
YouThrow
Janus
2,169
336
0
670
5,252
1,698
0
1,420
3,832
48,870
775
L
Kuzenbo
qugan01
Kuzenbo
4,520
2,132
0
341
6,659
7,044
0
1,308
5,351
20,314
1,224
L
Neith
robr419
Neith
3,263
1,181
0
970
6,141
1,893
0
416
5,725
0
22,640
W
Da Ji
soji1974
Da Ji
4,624
848
0
441
8,590
3,822
0
1,579
6,871
0
46,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
33,164
276
Minions Killed
395
0
Camps Cleared
0
1,150,578
Distance Traveled
1,122,264
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,857
623
81
7
0
212,470
0
L
Nike
5,978
543
38
3
0
194,092
0
L
Surtr
5,187
472
63
6
0
250,484
0
W
Hachiman
6,993
636
98
9
0
210,060
0
W
Jormungandr
6,462
587
44
4
0
235,439
0
W
Thoth
6,421
584
100
9
0
210,453
3
L
Janus
6,270
570
112
10
0
251,788
1
L
Kuzenbo
5,181
471
30
3
0
252,565
0
L
Neith
4,841
440
33
3
0
201,649
2
W
Da Ji
6,431
585
72
7
0
253,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role