Player Matchup

Surtr
Surtr
Hokage247
Surtr
Level 45
God Stats
4W - 5L
1,430 SR
Queue Stats
22W - 30L
1,356 Elo+
Party 1
Thanatos
Thanatos
Irishman95
Thanatos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 68L
1,500 Elo+
Party 1
Janus
Janus
Knyre
Janus
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 49L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
aguwah
Ix Chel
Level 133
God Stats
2W - 4L
1,349 SR
Queue Stats
39W - 49L
1,520 Elo+
Party 1
Chiron
Chiron
kimsai
Chiron
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 68L
1,545 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,497 Elo+

VS

Team Averages
Level 128
1,581 SR
1,537 Elo+
Merlin
Merlin
Christhebull20
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,633 Elo+
Solo
Cernunnos
Cernunnos
Daggsy
Cernunnos
Level 159
God Stats
14W - 14L
1,558 SR
Queue Stats
208W - 198L
1,528 Elo+
Solo
Bacchus
Bacchus
NiceSkin
Bacchus
Level 169
God Stats
1W - 4L
1,500 SR
Queue Stats
402W - 391L
1,485 Elo+
Solo
Nike
Nike
jacklegger
Nike
Level 105
God Stats
51W - 42L
1,591 SR
Queue Stats
450W - 437L
1,475 Elo+
Solo
Geb
Geb
lXanthorl
Geb
Level 89
God Stats
2W - 2L
1,755 SR
Queue Stats
52W - 43L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hokage247
Surtr
10
0 / 2 / 0
5,700
570
1,292
5,372
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Irishman95
Thanatos
11
3 / 0 / 2
5,875
588
3,790
7,528
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Knyre
Janus
10
2 / 0 / 1
6,220
622
2,099
3,144
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
aguwah
Ix Chel
8
0 / 0 / 3
5,230
523
2,367
6,124
2,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
kimsai
Chiron
9
1 / 1 / 1
5,075
508
3,814
4,506
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,613
561
4,128
4,908
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Daggsy
Cernunnos
10
0 / 1 / 0
5,068
507
3,024
4,036
1,488
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NiceSkin
Bacchus
7
0 / 1 / 0
4,639
464
1,906
5,781
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
4,990
499
222
6,253
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 2
4,670
467
1,620
5,802
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Cernunnos
Daggsy
Cernunnos
0
1
0
0
W
Surtr
Hokage247
Surtr
0
2
0
0
W
Thanatos
Irishman95
Thanatos
3
0
2
4
W
Janus
Knyre
Janus
2
0
1
2.5
L
Bacchus
NiceSkin
Bacchus
0
1
0
0
W
Ix Chel
aguwah
Ix Chel
0
0
3
1.5
L
0
0
0
0
W
Chiron
kimsai
Chiron
1
1
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
10,900
26,674
Taken
26,780
11,000
Mitigated
15,227
10,757
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
176
0
493
4,908
1,569
0
1,499
3,269
38,644
248
L
Cernunnos
Daggsy
Cernunnos
3,024
1,588
0
1,440
4,036
1,488
0
1,252
2,784
0
42,206
W
Surtr
Hokage247
Surtr
1,292
562
0
1,207
5,372
2,977
645
486
4,820
60
37,787
W
Thanatos
Irishman95
Thanatos
3,790
805
0
5,266
7,528
3,227
0
1,891
5,637
0
44,194
W
Janus
Knyre
Janus
2,099
269
0
750
3,144
1,064
0
1,072
2,072
41,665
1,915
L
Bacchus
NiceSkin
Bacchus
1,906
306
182
2,273
5,781
4,399
0
1,293
4,448
10,788
0
W
Ix Chel
aguwah
Ix Chel
2,367
415
714
1,591
6,124
2,187
0
2,216
3,908
9,459
0
L
222
0
0
1,782
6,253
5,543
0
0
6,143
0
41,806
W
Chiron
kimsai
Chiron
3,814
1,864
297
932
4,506
1,545
0
1,916
2,590
0
38,571
L
1,620
204
0
1,852
5,802
2,228
0
223
5,540
21,580
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
24,980
297
Minions Killed
279
0
Camps Cleared
0
999,227
Distance Traveled
899,958
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,613
561
74
7
0
195,993
0
L
Cernunnos
5,068
507
72
7
0
169,691
0
W
Surtr
5,700
570
61
6
0
195,877
4
W
Thanatos
5,875
588
62
6
0
231,348
0
W
Janus
6,220
622
94
9
0
211,698
0
L
Bacchus
4,639
464
10
1
0
165,008
1
W
Ix Chel
5,230
523
12
1
0
182,304
4
L
Nike
4,990
499
72
7
0
174,864
0
W
Chiron
5,075
508
68
7
0
178,000
0
L
Geb
4,670
467
51
5
0
194,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role