Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
EliminRaba
Martichoras
Level 126
God Stats
0W - 1L
1,763 SR
Queue Stats
25W - 51L
1,384 Elo+
Party 1
Anubis
Anubis
I KiNG I7519
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,605 Elo+
Solo
Thanatos
Thanatos
Shadowzin-_-lol
Thanatos
Level 80
God Stats
10W - 21L
1,440 SR
Queue Stats
393W - 387L
1,473 Elo+
Solo
Ymir
Ymir
sandrosena999
Ymir
Level 157
God Stats
0W - 1L
1,641 SR
Queue Stats
101W - 140L
1,444 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,481 Elo+

VS

Team Averages
Level 114
1,562 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Alexfire707
Pele
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
64W - 55L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Riluk_Y-lime
Cu Chulainn
Level 142
God Stats
2W - 2L
1,376 SR
Queue Stats
129W - 185L
1,516 Elo+
Party 2
Medusa
Medusa
SEBASTIANJSC
Medusa
Level 117
God Stats
6W - 4L
1,876 SR
Queue Stats
140W - 179L
1,529 Elo+
Party 2
Athena
Athena
jjmacarena
Athena
Level 91
God Stats
20W - 26L
1,556 SR
Queue Stats
122W - 170L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
6,122
612
7,169
11,299
11,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
EliminRaba
Martichoras
10
0 / 2 / 1
5,545
555
5,580
7,295
2,984
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
7
0 / 4 / 0
4,487
449
599
6,270
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
1 / 2 / 0
5,225
523
4,374
10,264
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,786
479
1,327
5,426
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 3
6,055
606
9,009
4,402
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 3
5,131
513
3,435
6,702
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Riluk_Y-lime
Cu Chulainn
10
1 / 1 / 2
5,319
532
5,253
9,613
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
0 / 0 / 2
5,455
546
5,179
6,158
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
jjmacarena
Athena
9
2 / 0 / 4
5,766
577
2,622
6,362
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Anubis
 
Anubis
4
0
3
5.5
W
2
1
3
3.5
L
Martichoras
EliminRaba
Martichoras
0
2
1
0.25
L
Anubis
0
4
0
0
W
Cu Chulainn
Riluk_Y-lime
Cu Chulainn
1
1
2
2
W
Medusa
0
0
2
1
L
Thanatos
1
2
0
0.5
W
Athena
jjmacarena
Athena
2
0
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
25,498
40,554
Taken
33,237
24,122
Mitigated
18,442
12,676
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,169
3,381
0
3,266
11,299
11,725
0
1,919
9,380
0
44,636
W
Anubis
 
Anubis
9,009
386
0
2,275
4,402
1,908
0
732
3,670
43,217
1,383
W
3,435
772
0
1,560
6,702
2,623
0
0
6,702
0
29,484
L
Martichoras
EliminRaba
Martichoras
5,580
1,578
0
1,424
7,295
2,984
0
929
6,366
0
46,046
L
Anubis
599
38
0
873
6,270
1,699
0
4,375
1,895
19,255
81
W
Cu Chulainn
Riluk_Y-lime
Cu Chulainn
5,253
1,325
0
918
9,613
7,030
0
0
9,613
0
33,407
W
Medusa
5,179
1,722
0
994
6,158
2,179
0
238
5,920
0
46,733
L
Thanatos
4,374
1,296
0
5,477
10,264
4,297
0
2,279
7,985
0
44,764
W
Athena
jjmacarena
Athena
2,622
820
383
1,452
6,362
4,702
0
956
5,406
11,341
988
L
1,327
131
0
1,636
5,426
3,417
0
1,942
3,484
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
27,726
263
Minions Killed
246
0
Camps Cleared
0
931,034
Distance Traveled
1,066,836
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,122
612
75
8
0
186,473
0
W
Anubis
6,055
606
68
7
0
184,505
2
W
Pele
5,131
513
39
4
0
242,322
0
L
Martichoras
5,545
555
75
8
0
174,000
0
L
Anubis
4,487
449
23
2
0
161,690
2
W
Cu Chulainn
5,319
532
40
4
0
206,125
0
W
Medusa
5,455
546
73
7
0
182,778
2
L
Thanatos
5,225
523
73
7
0
223,761
0
W
Athena
5,766
577
26
3
0
251,106
3
L
Ymir
4,786
479
17
2
0
185,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role