Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AbstruseKing
Cerberus
Level 36
God Stats
1W - 7L
1,372 SR
Queue Stats
141W - 141L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
FaIIen DeviI
Cthulhu
Level 95
God Stats
19W - 12L
1,555 SR
Queue Stats
48W - 50L
1,440 Elo+
Solo
Kali
Kali
VividMafia
Kali
Level 83
God Stats
0W - 1L
1,274 SR
Queue Stats
27W - 24L
1,543 Elo+
Solo
Team Averages
Level 88
1,440 SR
1,509 Elo+

VS

Team Averages
Level 103
1,366 SR
1,534 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BREAD5075
Loki
Level 140
God Stats
30W - 18L
1,290 SR
Queue Stats
305W - 278L
1,573 Elo+
Solo
Maui
Maui
MSander1982
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,454 Elo+
Solo
Hades
Hades
alex143250
Hades
Level 109
God Stats
24W - 24L
1,041 SR
Queue Stats
308W - 308L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
kevin063
Kuzenbo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 4
6,087
553
6,058
5,959
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
9
1 / 5 / 3
5,501
500
3,755
9,016
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AbstruseKing
Cerberus
9
4 / 3 / 1
5,614
510
4,934
11,641
8,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
FaIIen DeviI
Cthulhu
12
1 / 0 / 0
7,110
646
3,835
5,360
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 2
5,172
470
2,925
6,547
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 5
6,222
566
6,769
5,079
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
5 / 2 / 2
6,710
610
6,743
8,275
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 5
6,290
572
3,934
10,089
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
10
2 / 3 / 4
5,844
531
4,000
7,669
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
kevin063
Kuzenbo
10
0 / 1 / 0
4,980
453
1,991
7,072
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
13
13
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
L
Apollo
 
Apollo
1
5
3
0.5
W
Ishtar
 
Ishtar
2
3
5
1.5
L
Cerberus
AbstruseKing
Cerberus
4
3
1
1.5
W
Loki
5
2
2
3
L
Cthulhu
FaIIen DeviI
Cthulhu
1
0
0
1
W
4
0
5
6.5
L
2
2
2
1.5
W
Hades
2
3
4
1.33
W
Kuzenbo
kevin063
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,507
Damage
23,437
38,523
Taken
38,184
18,543
Mitigated
21,146
7,987
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,058
724
0
370
5,959
2,089
0
2,358
3,601
31,850
1,138
L
Apollo
 
Apollo
3,755
2,063
0
1,410
9,016
2,938
0
1,311
7,705
0
27,030
W
Ishtar
 
Ishtar
6,769
4,584
0
784
5,079
1,857
539
1,003
4,076
0
37,366
L
Cerberus
AbstruseKing
Cerberus
4,934
338
255
2,730
11,641
8,314
0
2,403
9,238
18,589
0
W
Loki
6,743
2,834
0
4,212
8,275
3,001
0
1,795
6,450
0
52,662
L
Cthulhu
FaIIen DeviI
Cthulhu
3,835
486
0
1,738
5,360
2,529
0
1,744
3,396
47,130
3,636
W
3,934
1,488
47
2,192
10,089
6,925
0
3,943
6,029
23,799
11,052
L
2,925
985
0
1,484
6,547
2,673
0
1,127
5,420
0
21,229
W
Hades
4,000
638
20
1,885
7,669
3,475
0
3,610
3,791
25,058
1,941
W
Kuzenbo
kevin063
Kuzenbo
1,991
693
0
1,410
7,072
5,888
0
3,506
3,134
25,831
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
30,046
294
Minions Killed
288
0
Camps Cleared
0
1,015,942
Distance Traveled
1,070,518
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,087
553
64
6
0
193,102
0
L
Apollo
5,501
500
46
4
0
208,013
0
W
Ishtar
6,222
566
60
5
0
205,565
6
L
Cerberus
5,614
510
44
4
0
206,402
0
W
Loki
6,710
610
79
7
0
241,615
0
L
Cthulhu
7,110
646
108
10
0
222,877
0
W
Maui
6,290
572
58
5
0
217,714
1
L
Kali
5,172
470
32
3
0
185,548
0
W
Hades
5,844
531
42
4
0
202,448
0
W
Kuzenbo
4,980
453
49
4
0
203,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role