Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
FraaWz
Hachiman
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,477 MMR
Solo
Sobek
Sobek
Silver IV
Iloĸiγou
Sobek
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,366 MMR
Party 2
Chaac
Chaac
Bronze III
xMeendii
Chaac
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,500 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,535 SR
1,489 MMR
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
Bringzy
Janus
Silver II
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,491 MMR
Party 1
Anhur
Anhur
Gold IV
GUSWAN
Anhur
Gold IV
Level 129
God Stats
31W - 31L
1,584 SR
Queue Stats
281W - 294L
1,489 MMR
Solo
Mulan
Mulan
Gold V
LunySword
Mulan
Gold V
Level 146
God Stats
28W - 21L
1,389 SR
Queue Stats
82W - 80L
1,476 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VicTheKing
Sylvanus
Gold IV
Level 44
God Stats
3W - 1L
1,700 SR
Queue Stats
238W - 221L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 1
5,233
523
1,803
2,786
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
 
Thanatos
9
2 / 3 / 1
4,950
495
4,493
9,405
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
FraaWz
Hachiman
10
1 / 2 / 2
5,484
548
4,492
7,119
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
8
1 / 0 / 3
5,615
562
4,363
10,209
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
xMeendii
Chaac
9
0 / 2 / 0
5,101
510
1,518
11,565
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraKukulkanAo KuangThoth

VS

Bans
ThorAwilixAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 1
5,473
547
2,818
5,906
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Bringzy
Janus
12
2 / 0 / 0
6,161
616
3,662
4,807
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
GUSWAN
Anhur
11
1 / 1 / 1
6,304
630
5,932
7,500
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
LunySword
Mulan
12
2 / 0 / 1
7,146
715
8,796
5,093
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
VicTheKing
Sylvanus
9
1 / 3 / 1
5,246
525
4,661
9,102
6,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
7
7
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
1
0.5
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Mercury
 
Mercury
1
0
1
1.5
W
Janus
Bringzy
Janus
2
0
0
2
L
Hachiman
FraaWz
Hachiman
1
2
2
1
W
Anhur
GUSWAN
Anhur
1
1
1
1.5
L
Sobek
1
0
3
2.5
W
Mulan
LunySword
Mulan
2
0
1
2.5
W
Sylvanus
VicTheKing
Sylvanus
1
3
1
0.5
L
Chaac
xMeendii
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
25,869
41,084
Taken
32,408
23,147
Mitigated
16,564
17,307
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,803
300
0
935
2,786
833
0
1,005
1,713
40,775
461
L
Thanatos
 
Thanatos
4,493
1,156
0
6,904
9,405
3,401
0
2,412
6,896
0
29,207
W
Mercury
 
Mercury
2,818
1,545
0
1,480
5,906
2,315
0
394
5,512
0
48,015
W
Janus
Bringzy
Janus
3,662
77
0
1,585
4,807
1,577
0
969
3,838
58,022
784
L
Hachiman
FraaWz
Hachiman
4,492
2,588
0
2,059
7,119
2,262
0
1,094
6,025
0
45,592
W
Anhur
GUSWAN
Anhur
5,932
2,885
0
3,089
7,500
3,066
288
2,131
5,369
0
52,588
L
Sobek
4,363
396
0
4,626
10,209
7,899
0
3,407
6,700
16,954
481
W
Mulan
LunySword
Mulan
8,796
2,120
0
2,995
5,093
3,586
0
0
5,093
0
55,531
W
Sylvanus
VicTheKing
Sylvanus
4,661
1,761
1,753
2,745
9,102
6,020
0
2,227
6,875
15,699
325
L
Chaac
xMeendii
Chaac
1,518
296
0
2,783
11,565
8,752
0
0
10,894
0
35,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
30,330
313
Minions Killed
406
0
Camps Cleared
0
981,183
Distance Traveled
1,027,234
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,233
523
93
9
0
186,843
0
L
Thanatos
4,950
495
51
5
0
222,130
0
W
Mercury
5,473
547
78
8
0
255,491
0
W
Janus
6,161
616
107
11
0
204,244
2
L
Hachiman
5,484
548
78
8
0
177,398
4
W
Anhur
6,304
630
95
10
0
188,442
1
L
Sobek
5,615
562
25
3
0
209,409
3
W
Mulan
7,146
715
109
11
0
178,789
1
W
Sylvanus
5,246
525
17
2
0
200,268
3
L
Chaac
5,101
510
66
7
0
185,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role