Player Matchup

Horus
Horus
BARRACUDAinIKEA
Horus
Level 68
God Stats
17W - 17L
1,201 SR
Queue Stats
186W - 176L
1,498 Elo+
Solo
Hel
Hel
MiaSama
Hel
Level 108
God Stats
8W - 4L
1,678 SR
Queue Stats
22W - 26L
1,434 Elo+
Solo
Charybdis
Charybdis
YamiCam-
Charybdis
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
150W - 146L
1,473 Elo+
Party 2
Loki
Loki
hunter061506
Loki
Level 62
God Stats
2W - 1L
1,751 SR
Queue Stats
41W - 49L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
iObli-_-
Baron Samedi
Level 76
God Stats
3W - 2L
1,617 SR
Queue Stats
198W - 168L
1,468 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,459 Elo+

VS

Team Averages
Level 119
1,466 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CaptainCappy13
Izanami
Level 109
God Stats
6W - 8L
1,745 SR
Queue Stats
28W - 50L
1,297 Elo+
Solo
Artio
Artio
MandaChuva_488
Artio
Level 149
God Stats
1W - 7L
1,281 SR
Queue Stats
122W - 130L
1,510 Elo+
Party 1
Set
Set
mJFz
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,311 Elo+
Party 1
Chang'e
Chang'e
zebreus13
Chang'e
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 19L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,033
670
3,499
5,380
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
9
2 / 1 / 0
5,533
615
4,566
6,999
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
YamiCam-
Charybdis
9
0 / 0 / 2
5,209
579
4,059
5,752
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,202
578
2,619
6,834
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
iObli-_-
Baron Samedi
9
2 / 0 / 0
5,274
586
5,216
3,291
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 0
5,491
610
2,506
5,172
1,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 1 / 0
3,726
414
849
1,722
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,626
514
1,081
9,704
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
mJFz
Set
9
1 / 0 / 0
5,041
560
5,252
6,818
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
zebreus13
Chang'e
9
1 / 2 / 0
4,653
517
2,313
7,319
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
2
1
0
2
L
0
1
0
0
L
0
1
0
0
W
Hel
2
1
0
2
W
Charybdis
YamiCam-
Charybdis
0
0
2
1
W
0
1
2
1
W
Baron Samedi
iObli-_-
Baron Samedi
2
0
0
2
L
Set
mJFz
Set
1
0
0
1
L
Chang'e
zebreus13
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
12,001
28,256
Taken
30,735
10,429
Mitigated
13,191
14,192
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,506
667
0
1,601
5,172
1,214
0
0
4,878
0
32,143
W
3,499
1,439
0
1,497
5,380
3,144
0
0
5,380
0
34,678
L
849
648
0
520
1,722
468
0
696
938
0
13,796
L
1,081
199
0
2,144
9,704
5,685
0
3,638
5,677
13,418
0
W
Hel
4,566
189
1,157
4,046
6,999
2,257
135
1,054
5,945
37,744
0
W
Charybdis
YamiCam-
Charybdis
4,059
2,187
0
2,596
5,752
1,741
418
768
4,984
0
35,131
W
2,619
421
304
2,746
6,834
2,096
75
1,147
5,687
0
28,299
W
Baron Samedi
iObli-_-
Baron Samedi
5,216
382
626
1,220
3,291
1,191
80
313
2,978
25,610
1,540
L
Set
mJFz
Set
5,252
1,619
0
2,166
6,818
3,405
0
1,195
5,581
0
38,733
L
Chang'e
zebreus13
Chang'e
2,313
119
240
2,965
7,319
2,419
0
3,704
3,615
26,827
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
23,537
252
Minions Killed
211
0
Camps Cleared
0
864,480
Distance Traveled
817,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,491
610
68
8
0
161,629
0
W
Horus
6,033
670
57
6
0
167,189
3
L
Izanami
3,726
414
24
3
0
57,080
0
L
Artio
4,626
514
17
2
0
209,053
0
W
Hel
5,533
615
48
5
0
191,854
0
W
Charybdis
5,209
579
56
6
0
155,404
0
W
Loki
5,202
578
47
5
0
179,639
0
W
Baron Samedi
5,274
586
44
5
0
170,394
0
L
Set
5,041
560
63
7
0
206,100
0
L
Chang'e
4,653
517
39
4
0
183,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role