Player Matchup

Ah Puch
Ah Puch
KrazeMtN
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,553 Elo+
Solo
Geb
Geb
MARYUZOR
Geb
Level 126
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 13L
1,450 Elo+
Party 1
Neith
Neith
PonyManiac
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
SINAMEI
Hun Batz
Level 81
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 1
Chaac
Chaac
xAyOx
Chaac
Level 159
God Stats
1W - 0L
1,687 SR
Queue Stats
70W - 52L
1,582 Elo+
Party 1
Team Averages
Level 119
1,451 SR
1,488 Elo+

VS

Team Averages
Level 136
1,454 SR
1,501 Elo+
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Akab_x
Chaac
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 189L
1,615 Elo+
Solo
Geb
Geb
Beenya
Geb
Level 139
God Stats
0W - 5L
1,269 SR
Queue Stats
71W - 85L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KrazeMtN
Ah Puch
9
0 / 1 / 2
5,135
1,027
2,317
4,589
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 6
5,379
1,076
2,597
4,595
3,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
2 / 0 / 4
5,842
1,168
5,340
4,186
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
SINAMEI
Hun Batz
10
2 / 0 / 3
5,803
1,161
3,789
4,753
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
xAyOx
Chaac
11
3 / 0 / 4
6,340
1,268
3,944
3,411
3,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 0
4,652
930
3,719
2,474
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
8
0 / 2 / 1
4,575
915
1,613
4,954
1,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
 
Charybdis
6
0 / 1 / 0
4,377
875
1,314
1,310
512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Akab_x
Chaac
10
1 / 1 / 0
5,090
1,018
8,275
5,821
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Beenya
Geb
8
0 / 2 / 1
4,730
946
1,615
5,469
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
1
1
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
Pele
 
Pele
0
2
1
0.25
L
Charybdis
 
Charybdis
0
1
0
0
L
Chaac
Akab_x
Chaac
1
1
0
1
L
Geb
Beenya
Geb
0
2
1
0.25
W
Ah Puch
KrazeMtN
Ah Puch
0
1
2
1
W
0
0
6
3
W
Neith
2
0
4
4
W
Hun Batz
SINAMEI
Hun Batz
2
0
3
3.5
W
Chaac
xAyOx
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
16,536
21,534
Taken
20,028
14,696
Mitigated
13,001
9,648
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,719
126
294
326
2,474
1,116
0
838
1,636
8,036
0
L
Pele
 
Pele
1,613
187
0
717
4,954
1,712
0
766
4,188
0
4,936
L
Charybdis
 
Charybdis
1,314
478
251
49
1,310
512
0
450
860
0
3,027
L
Chaac
Akab_x
Chaac
8,275
436
142
1,863
5,821
5,496
0
1,915
3,906
0
12,830
L
Geb
Beenya
Geb
1,615
155
0
552
5,469
4,165
0
861
4,608
3,352
0
W
Ah Puch
KrazeMtN
Ah Puch
2,317
60
303
705
4,589
2,333
109
905
3,506
6,771
183
W
2,597
118
359
746
4,595
3,714
254
1,674
2,843
6,241
0
W
Neith
5,340
2,136
1,799
1,416
4,186
2,086
706
1,039
3,024
0
10,963
W
Hun Batz
SINAMEI
Hun Batz
3,789
805
428
688
4,753
2,830
466
659
3,932
0
5,967
W
Chaac
xAyOx
Chaac
3,944
974
2,061
1,143
3,411
3,733
249
1,057
2,310
0
10,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,499
Gold Earned
23,424
60
Minions Killed
39
0
Camps Cleared
0
561,752
Distance Traveled
471,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,652
930
10
2
0
119,613
0
L
Pele
4,575
915
9
2
0
110,223
0
L
Charybdis
4,377
875
8
2
0
36,637
0
L
Chaac
5,090
1,018
9
2
0
112,359
0
L
Geb
4,730
946
3
1
0
92,866
0
W
Ah Puch
5,135
1,027
11
2
0
98,581
0
W
Geb
5,379
1,076
7
1
0
115,354
0
W
Neith
5,842
1,168
13
3
0
103,328
0
W
Hun Batz
5,803
1,161
6
1
0
120,752
0
W
Chaac
6,340
1,268
23
5
0
123,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role