Player Matchup

Bacchus
Bacchus
GeneralPolk
Bacchus
Level 123
God Stats
4W - 4L
1,299 SR
Queue Stats
130W - 131L
1,531 Elo+
Solo
Vamana
Vamana
Lightuper
Vamana
Level 64
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 6L
1,608 Elo+
Solo
Heimdallr
Heimdallr
Tee_de_OG
Heimdallr
Level 119
God Stats
6W - 6L
1,627 SR
Queue Stats
254W - 263L
1,500 Elo+
Solo
Horus
Horus
affli
Horus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
531W - 524L
1,551 Elo+
Party 1
Discordia
Discordia
djmatyaslol
Discordia
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 113L
1,503 Elo+
Party 1
Team Averages
Level 99
1,439 SR
1,539 Elo+

VS

Team Averages
Level 122
1,474 SR
1,499 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ExoNiak
Nox
Level 59
God Stats
2W - 2L
1,233 SR
Queue Stats
133W - 144L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Haronwar_82
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rustygb2509
Ah Muzen Cab
Level 149
God Stats
10W - 9L
1,637 SR
Queue Stats
358W - 376L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeneralPolk
Bacchus
14
2 / 1 / 8
8,526
853
8,481
11,031
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Lightuper
Vamana
14
4 / 1 / 7
8,259
826
10,466
9,834
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Tee_de_OG
Heimdallr
15
3 / 1 / 7
8,423
842
7,451
5,700
3,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
affli
Horus
13
2 / 2 / 7
7,473
747
5,716
14,705
15,241
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
djmatyaslol
Discordia
13
2 / 3 / 7
7,358
736
6,461
7,057
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 3 / 5
7,256
726
9,956
8,695
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
13
1 / 3 / 6
7,203
720
5,087
9,774
11,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
14
3 / 2 / 4
7,612
761
4,182
7,529
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Haronwar_82
Sylvanus
10
0 / 4 / 4
6,475
648
4,896
8,045
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
rustygb2509
Ah Muzen Cab
15
2 / 1 / 4
7,624
762
9,755
7,021
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
13
Kills
8
8
Deaths
13
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
5
1.5
L
Odin
 
Odin
1
3
6
1.33
L
Nox
3
2
4
2.5
W
Bacchus
GeneralPolk
Bacchus
2
1
8
6
L
Sylvanus
Haronwar_82
Sylvanus
0
4
4
0.5
W
Vamana
Lightuper
Vamana
4
1
7
7.5
W
Heimdallr
Tee_de_OG
Heimdallr
3
1
7
6.5
W
Horus
affli
Horus
2
2
7
2.75
W
Discordia
djmatyaslol
Discordia
2
3
7
1.83
L
Ah Muzen Cab
rustygb2509
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
33,876
48,327
Taken
41,064
48,815
Mitigated
29,565
19,374
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,956
911
721
711
8,695
5,062
0
3,497
5,066
0
14,942
L
Odin
 
Odin
5,087
830
1,946
2,751
9,774
11,481
0
3,609
5,914
0
13,171
L
Nox
4,182
743
1,170
1,758
7,529
4,197
0
3,376
4,018
14,005
0
W
Bacchus
GeneralPolk
Bacchus
8,481
317
1,013
2,366
11,031
17,187
35
1,937
9,094
12,572
1,441
L
Sylvanus
Haronwar_82
Sylvanus
4,896
1,788
1,682
1,111
8,045
4,823
0
2,334
5,523
7,138
723
W
Vamana
Lightuper
Vamana
10,466
5,512
1,316
3,059
9,834
10,569
917
1,857
7,977
0
20,305
W
Heimdallr
Tee_de_OG
Heimdallr
7,451
2,650
555
268
5,700
3,080
425
768
4,932
0
26,030
W
Horus
affli
Horus
5,716
2,127
5,077
5,033
14,705
15,241
108
3,392
11,313
2,025
6,017
W
Discordia
djmatyaslol
Discordia
6,461
346
265
422
7,057
2,738
117
883
6,174
16,605
0
L
Ah Muzen Cab
rustygb2509
Ah Muzen Cab
9,755
2,301
723
266
7,021
4,002
0
2,736
4,160
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
36,170
136
Minions Killed
92
0
Camps Cleared
0
978,485
Distance Traveled
861,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,256
726
9
1
0
234,296
0
L
Odin
7,203
720
23
2
0
171,848
0
L
Nox
7,612
761
18
2
0
194,736
0
W
Bacchus
8,526
853
19
2
0
195,977
0
L
Sylvanus
6,475
648
12
1
0
101,596
0
W
Vamana
8,259
826
36
4
0
212,836
0
W
Heimdallr
8,423
842
55
6
0
183,132
0
W
Horus
7,473
747
8
1
0
197,691
0
W
Discordia
7,358
736
18
2
0
188,849
0
L
Ah Muzen Cab
7,624
762
30
3
0
159,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role