Player Matchup

Merlin
Merlin
AkumaSlayer
Merlin
Level 149
God Stats
2W - 2L
1,415 SR
Queue Stats
6W - 8L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
Xeronize
Danzaburou
Level 128
God Stats
3W - 2L
1,264 SR
Queue Stats
8W - 8L
1,277 Elo+
Party 1
Amaterasu
Amaterasu
tact dafoo
Amaterasu
Level 105
God Stats
15W - 10L
1,500 SR
Queue Stats
40W - 55L
1,322 Elo+
Party 1
Team Averages
Level 127
1,393 SR
1,283 Elo+

VS

Team Averages
Level 137
1,663 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
ElihuZX
Cu Chulainn
Level 149
God Stats
2W - 1L
1,908 SR
Queue Stats
86W - 59L
1,673 Elo+
Solo
He Bo
He Bo
MrRiptwitch
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Rednaxela91
Artemis
Level 114
God Stats
13W - 15L
1,582 SR
Queue Stats
197W - 181L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 2 / 5
14,189
835
17,067
12,406
6,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Xeronize
Danzaburou
18
5 / 4 / 5
13,584
799
21,729
17,388
8,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
tact dafoo
Amaterasu
16
1 / 4 / 7
11,229
661
6,128
20,609
23,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElihuZX
Cu Chulainn
16
3 / 5 / 6
11,816
695
13,511
24,416
29,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 5 / 5
13,136
773
11,819
17,635
7,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rednaxela91
Artemis
18
3 / 5 / 3
11,988
705
12,840
17,995
8,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
10
10
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
2
5
5.75
L
Cu Chulainn
ElihuZX
Cu Chulainn
3
5
6
1.2
L
4
5
5
1.3
L
Artemis
Rednaxela91
Artemis
3
5
3
0.9
W
Danzaburou
Xeronize
Danzaburou
5
4
5
1.88
W
Amaterasu
tact dafoo
Amaterasu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
38,170
50,403
Taken
60,046
38,173
Mitigated
45,668
10,302
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,067
943
110
3,870
12,406
6,236
1,529
3,621
8,718
68,985
1,120
L
Cu Chulainn
ElihuZX
Cu Chulainn
13,511
3,466
0
4,315
24,416
29,569
516
4,990
19,105
2,383
42,849
L
11,819
427
0
2,430
17,635
7,644
158
4,743
12,707
65,018
2,387
L
Artemis
Rednaxela91
Artemis
12,840
5,887
0
986
17,995
8,455
1,679
6,696
11,093
0
41,906
W
Danzaburou
Xeronize
Danzaburou
21,729
13,739
0
2,070
17,388
8,501
399
5,037
12,294
0
82,884
W
Amaterasu
tact dafoo
Amaterasu
6,128
2,639
285
3,967
20,609
23,436
798
3,696
16,839
0
18,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
36,940
214
Minions Killed
191
0
Camps Cleared
0
937,822
Distance Traveled
850,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,189
835
107
6
0
294,554
0
L
Cu Chulainn
11,816
695
42
2
0
300,260
1
L
He Bo
13,136
773
98
6
0
290,538
0
L
Artemis
11,988
705
51
3
0
259,351
0
W
Danzaburou
13,584
799
81
5
0
312,812
0
W
Amaterasu
11,229
661
26
2
0
330,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role