Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EXParagonSemiPro
Cernunnos
Level 108
God Stats
11W - 15L
1,185 SR
Queue Stats
300W - 285L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
GameSharkCH34T5
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,636 Elo+
Party 1
Bellona
Bellona
JetMx
Bellona
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 119L
1,488 Elo+
Solo
Bastet
Bastet
SneezyBeaver
Bastet
Level 126
God Stats
7W - 8L
1,597 SR
Queue Stats
391W - 365L
1,511 Elo+
Party 2
Team Averages
Level 88
1,456 SR
1,525 Elo+

VS

Team Averages
Level 55
1,477 SR
1,370 Elo+
Merlin
Merlin
Dean8970
Merlin
Level 28
God Stats
0W - 3L
1,313 SR
Queue Stats
13W - 23L
1,133 Elo+
Party 3
Bacchus
Bacchus
Gaudir
Bacchus
Level 41
God Stats
1W - 2L
1,483 SR
Queue Stats
68W - 53L
1,533 Elo+
Solo
Thor
Thor
JoeS919
Thor
Level 109
God Stats
3W - 5L
1,556 SR
Queue Stats
66W - 52L
1,464 Elo+
Solo
Bellona
Bellona
Lavelfera12
Bellona
Level 38
God Stats
1W - 4L
1,533 SR
Queue Stats
160W - 187L
1,236 Elo+
Party 3
Medusa
Medusa
Opey24
Medusa
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 180L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 2
7,324
523
4,967
9,430
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
12
0 / 3 / 2
6,772
484
3,545
8,741
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 1
7,482
534
7,480
12,007
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
JetMx
Bellona
10
0 / 1 / 3
5,966
426
7,528
11,483
9,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
14
6 / 0 / 1
7,842
560
9,306
11,398
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dean8970
Merlin
13
0 / 2 / 2
7,410
529
6,627
8,358
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Gaudir
Bacchus
10
0 / 0 / 3
6,559
469
6,587
9,950
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
JoeS919
Thor
13
4 / 1 / 0
7,468
533
5,417
11,080
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Lavelfera12
Bellona
12
0 / 2 / 0
6,887
492
7,533
13,332
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Opey24
Medusa
13
1 / 2 / 0
6,854
490
5,787
8,941
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
5
5
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
2
1
L
Merlin
Dean8970
Merlin
0
2
2
0.5
W
Cernunnos
0
3
2
0.33
W
1
0
1
1.5
L
Bacchus
Gaudir
Bacchus
0
0
3
1.5
W
Bellona
JetMx
Bellona
0
1
3
1.5
L
Thor
JoeS919
Thor
4
1
0
4
L
Bellona
Lavelfera12
Bellona
0
2
0
0
L
Medusa
Opey24
Medusa
1
2
0
0.5
W
Bastet
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,826
Damage
31,951
53,059
Taken
51,661
30,874
Mitigated
32,108
19,765
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,967
1,056
120
4,189
9,430
3,167
382
5,557
3,873
46,240
0
L
Merlin
Dean8970
Merlin
6,627
372
0
533
8,358
3,274
382
4,028
4,108
57,853
1,445
W
Cernunnos
3,545
2,197
0
2,387
8,741
3,547
0
2,673
6,068
0
47,079
W
7,480
2,058
0
4,874
12,007
10,392
90
0
11,036
52,566
1,608
L
Bacchus
Gaudir
Bacchus
6,587
1,085
426
3,738
9,950
10,671
0
172
9,747
17,850
0
W
Bellona
JetMx
Bellona
7,528
2,332
0
4,153
11,483
9,326
0
4,052
7,431
0
37,230
L
Thor
JoeS919
Thor
5,417
617
0
5,493
11,080
4,628
0
480
10,566
0
64,144
L
Bellona
Lavelfera12
Bellona
7,533
1,899
0
4,668
13,332
9,947
0
6,291
6,126
0
52,152
L
Medusa
Opey24
Medusa
5,787
1,723
0
2,021
8,941
3,588
156
0
8,941
0
67,568
W
Bastet
9,306
3,155
0
4,042
11,398
4,442
0
682
10,669
0
63,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
35,178
402
Minions Killed
399
0
Camps Cleared
0
1,355,499
Distance Traveled
1,371,238
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,324
523
99
7
0
255,044
0
L
Merlin
7,410
529
95
7
0
258,521
0
W
Cernunnos
6,772
484
91
7
0
242,226
4
W
Kuzenbo
7,482
534
81
6
0
232,219
0
L
Bacchus
6,559
469
16
1
0
291,435
4
W
Bellona
5,966
426
44
3
0
290,715
6
L
Thor
7,468
533
100
7
0
285,464
3
L
Bellona
6,887
492
94
7
0
250,574
0
L
Medusa
6,854
490
94
7
0
285,244
0
W
Bastet
7,842
560
87
6
0
335,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role