Player Matchup

Fenrir
Fenrir
CptJinbe
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,634 Elo+
Solo
Xing Tian
Xing Tian
DonMocho_uwu
Xing Tian
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Anubis
Anubis
J_Valencia_124
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,308 Elo+
Party 1
Medusa
Medusa
Krajen
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,371 Elo+
Solo
Bellona
Bellona
LSD-TheMagic
Bellona
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,323 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,389 Elo+

VS

Team Averages
Level 100
1,608 SR
1,527 Elo+
Fenrir
Fenrir
DarkmissAthena
Fenrir
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 122L
1,638 Elo+
Solo
Cthulhu
Cthulhu
JaysolMC
Cthulhu
Level 126
God Stats
7W - 4L
1,708 SR
Queue Stats
560W - 547L
1,492 Elo+
Solo
Hel
Hel
MiaSama
Hel
Level 108
God Stats
8W - 4L
1,738 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Neith
Neith
Pyronexus
Neith
Level 67
God Stats
15W - 18L
1,595 SR
Queue Stats
313W - 301L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Teriock
Baron Samedi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CptJinbe
Fenrir
12
1 / 1 / 6
6,747
519
5,126
10,891
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DonMocho_uwu
Xing Tian
11
4 / 0 / 6
7,379
568
6,487
9,648
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 6
7,735
595
6,660
8,757
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Krajen
Medusa
12
4 / 1 / 4
7,172
552
7,452
8,276
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LSD-TheMagic
Bellona
12
2 / 1 / 1
7,436
572
6,896
12,274
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,005
539
8,121
11,937
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
JaysolMC
Cthulhu
13
1 / 2 / 0
7,172
552
8,401
11,376
11,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
10
3 / 4 / 0
6,739
518
6,803
9,221
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Pyronexus
Neith
9
1 / 3 / 2
5,816
447
4,603
7,926
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Teriock
Baron Samedi
9
0 / 4 / 3
5,976
460
4,605
11,787
8,407
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CptJinbe
Fenrir
1
1
6
4
L
2
3
4
1.33
W
Xing Tian
DonMocho_uwu
Xing Tian
4
0
6
7
W
4
4
6
1.75
L
Cthulhu
JaysolMC
Cthulhu
1
2
0
0.5
W
Medusa
Krajen
Medusa
4
1
4
6
W
Bellona
LSD-TheMagic
Bellona
2
1
1
2.5
L
Hel
3
4
0
0.75
L
Neith
Pyronexus
Neith
1
3
2
0.67
L
Baron Samedi
Teriock
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
32,533
49,846
Taken
52,247
34,284
Mitigated
30,930
10,881
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CptJinbe
Fenrir
5,126
2,087
350
1,969
10,891
4,958
0
2,408
8,483
0
49,966
L
8,121
2,222
0
5,119
11,937
4,997
0
3,638
8,216
0
52,201
W
Xing Tian
DonMocho_uwu
Xing Tian
6,487
697
0
2,076
9,648
8,765
0
3,571
6,077
15,847
0
W
6,660
235
0
2,946
8,757
4,358
133
4,538
4,219
50,951
0
L
Cthulhu
JaysolMC
Cthulhu
8,401
981
0
1,680
11,376
11,408
0
799
9,768
50,608
1,468
W
Medusa
Krajen
Medusa
7,452
2,806
0
940
8,276
3,134
1,145
2,531
5,745
0
51,438
W
Bellona
LSD-TheMagic
Bellona
6,896
2,189
0
2,600
12,274
13,069
0
6,129
6,145
0
47,636
L
Hel
6,803
815
966
3,775
9,221
3,107
362
3,718
5,503
40,144
1,037
L
Neith
Pyronexus
Neith
4,603
1,888
0
2,064
7,926
3,011
540
1,854
6,072
0
29,164
L
Baron Samedi
Teriock
Baron Samedi
4,605
825
782
3,352
11,787
8,407
186
3,138
8,609
20,480
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
32,708
340
Minions Killed
319
0
Camps Cleared
0
1,320,949
Distance Traveled
1,224,267
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,747
519
70
5
0
311,246
4
L
Fenrir
7,005
539
81
6
0
285,390
1
W
Xing Tian
7,379
568
21
2
0
272,156
1
W
Anubis
7,735
595
98
8
0
235,585
0
L
Cthulhu
7,172
552
94
7
0
257,804
1
W
Medusa
7,172
552
65
5
0
221,271
0
W
Bellona
7,436
572
86
7
0
280,691
0
L
Hel
6,739
518
65
5
0
243,330
0
L
Neith
5,816
447
59
5
0
191,445
0
L
Baron Samedi
5,976
460
20
2
0
246,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role