Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BKHIGHTS
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,232 Elo+
Solo
He Bo
He Bo
ChemicalRanger9
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,508 Elo+
Party 1
Chernobog
Chernobog
FeetDragon
Chernobog
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
37W - 35L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Riblaga
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,509 Elo+
Party 1
Team Averages
Level 87
1,458 SR
1,448 Elo+

VS

Team Averages
Level 53
1,510 SR
1,447 Elo+
Thanatos
Thanatos
 
Thanatos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MACVILLA
Cerberus
Level 105
God Stats
3W - 2L
1,284 SR
Queue Stats
211W - 195L
1,503 Elo+
Solo
Hun Batz
Hun Batz
RavanX25
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,393 Elo+
Solo
Jormungandr
Jormungandr
SOONERHAWK67
Jormungandr
Level 65
God Stats
11W - 7L
1,767 SR
Queue Stats
220W - 217L
1,532 Elo+
Party 2
Surtr
Surtr
gregthaman
Surtr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 6 / 3
7,816
711
7,757
10,661
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 7
9,071
825
8,638
10,811
4,632
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 6 / 8
7,899
718
8,948
9,406
2,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
FeetDragon
Chernobog
12
0 / 6 / 9
7,106
646
5,497
8,994
3,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Riblaga
Danzaburou
15
5 / 3 / 6
8,917
811
9,927
8,883
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 4 / 7
9,354
850
6,855
9,375
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
MACVILLA
Cerberus
15
2 / 4 / 12
8,867
806
6,272
12,407
12,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
RavanX25
Hun Batz
16
5 / 3 / 10
9,461
860
10,195
11,922
7,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
SOONERHAWK67
Jormungandr
18
6 / 2 / 13
10,655
969
12,124
13,613
14,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
1 / 5 / 15
8,602
782
8,413
14,814
17,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
16
Kills
23
23
Deaths
18
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
3
0.92
W
Thanatos
 
Thanatos
9
4
7
3.13
L
4
2
7
3.75
L
3
6
8
1.17
L
Chernobog
FeetDragon
Chernobog
0
6
9
0.75
W
Cerberus
MACVILLA
Cerberus
2
4
12
2
W
Hun Batz
RavanX25
Hun Batz
5
3
10
3.33
L
Danzaburou
Riblaga
Danzaburou
5
3
6
2.67
W
Jormungandr
SOONERHAWK67
Jormungandr
6
2
13
6.25
W
Surtr
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
43,859
48,755
Taken
62,131
18,523
Mitigated
54,954
11,618
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,757
1,192
271
476
10,661
4,418
0
2,537
8,030
0
19,786
W
Thanatos
 
Thanatos
6,855
331
94
3,360
9,375
4,360
1,561
2,849
6,526
0
11,686
L
8,638
2,051
649
5,675
10,811
4,632
0
4,096
6,517
26,915
0
L
8,948
348
1,109
881
9,406
2,360
0
3,701
5,679
13,709
0
L
Chernobog
FeetDragon
Chernobog
5,497
2,729
60
27
8,994
3,373
0
3,079
5,872
0
11,542
W
Cerberus
MACVILLA
Cerberus
6,272
75
99
1,164
12,407
12,182
184
2,167
10,240
15,059
0
W
Hun Batz
RavanX25
Hun Batz
10,195
915
525
1,982
11,922
7,034
1,595
3,505
8,417
0
20,346
L
Danzaburou
Riblaga
Danzaburou
9,927
3,936
727
1,743
8,883
3,740
0
3,708
4,959
0
18,368
W
Jormungandr
SOONERHAWK67
Jormungandr
12,124
939
1,930
2,984
13,613
14,334
195
4,322
9,291
28,597
1,112
W
Surtr
8,413
1,993
865
1,128
14,814
17,044
421
4,743
10,071
628
14,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
46,939
125
Minions Killed
129
0
Camps Cleared
0
934,417
Distance Traveled
1,038,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,816
711
20
2
0
200,136
0
W
Thanatos
9,354
850
14
1
0
215,864
0
L
Sol
9,071
825
48
4
0
188,871
0
L
He Bo
7,899
718
11
1
0
198,362
0
L
Chernobog
7,106
646
22
2
0
141,623
0
W
Cerberus
8,867
806
32
3
0
197,423
0
W
Hun Batz
9,461
860
32
3
0
209,040
0
L
Danzaburou
8,917
811
24
2
0
205,425
0
W
Jormungandr
10,655
969
38
3
0
219,320
0
W
Surtr
8,602
782
13
1
0
196,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role