Player Matchup

Serqet
Serqet
ElPistolero105
Serqet
Level 118
God Stats
2W - 4L
1,314 SR
Queue Stats
10W - 10L
1,071 Elo+
Solo
Thoth
Thoth
Krovopyskatel
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Rinf
Danzaburou
Level 163
God Stats
15W - 16L
1,479 SR
Queue Stats
320W - 334L
1,496 Elo+
Party 2
Team Averages
Level 140
1,431 SR
1,373 Elo+

VS

Team Averages
Level 96
1,700 SR
1,702 Elo+
Bakasura
Bakasura
AcoAkaFaka
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Imgaaiaf
Ne Zha
Level 156
God Stats
9W - 1L
1,851 SR
Queue Stats
42W - 17L
1,690 Elo+
Party 1
Ra
Ra
TheRedBox
Ra
Level 12
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 2L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,549
712
4,194
10,553
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 6 / 0
7,770
648
6,477
9,794
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Rinf
Danzaburou
13
0 / 5 / 2
8,280
690
9,058
12,745
5,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcoAkaFaka
Bakasura
15
7 / 1 / 9
10,763
897
9,425
14,159
12,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Imgaaiaf
Ne Zha
16
8 / 1 / 9
10,731
894
12,068
12,354
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 10
9,376
781
6,024
5,404
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AcoAkaFaka
Bakasura
7
1
9
11.5
L
2
6
0
0.33
W
Ne Zha
Imgaaiaf
Ne Zha
8
1
9
12.5
L
0
6
0
0
L
Danzaburou
Rinf
Danzaburou
0
5
2
0.2
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
27,517
33,092
Taken
31,917
14,638
Mitigated
23,047
2,931
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AcoAkaFaka
Bakasura
9,425
6,657
0
3,396
14,159
12,030
1,051
2,346
11,590
0
38,254
L
4,194
984
0
125
10,553
6,391
0
2,279
7,639
0
18,040
W
Ne Zha
Imgaaiaf
Ne Zha
12,068
1,334
0
1,434
12,354
8,723
736
2,311
9,003
0
42,670
L
6,477
168
0
250
9,794
2,923
17
1,679
7,845
24,630
602
L
Danzaburou
Rinf
Danzaburou
9,058
3,794
0
2,556
12,745
5,324
82
1,907
10,367
0
48,218
W
6,024
678
1,568
1,131
5,404
2,294
800
1,810
3,514
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
30,870
164
Minions Killed
189
0
Camps Cleared
0
640,752
Distance Traveled
753,067
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,763
897
88
7
0
272,733
2
L
Serqet
8,549
712
32
3
0
194,880
3
W
Ne Zha
10,731
894
43
4
0
254,761
0
L
Thoth
7,770
648
40
3
0
225,028
0
L
Danzaburou
8,280
690
92
8
0
220,844
0
W
Ra
9,376
781
58
5
0
225,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role