Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hankytank
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,468 Elo+
Solo
Nike
Nike
OhhDanii-
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,281 Elo+
Solo
Ne Zha
Ne Zha
TOMSEN84
Ne Zha
Level 127
God Stats
12W - 6L
1,500 SR
Queue Stats
719W - 730L
1,438 Elo+
Solo
Anubis
Anubis
chumbura
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,377 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,413 Elo+

VS

Team Averages
Level 117
1,475 SR
1,475 Elo+
Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlexeyMelman
Janus
Level 78
God Stats
1W - 2L
1,244 SR
Queue Stats
244W - 256L
1,551 Elo+
Solo
Arachne
Arachne
zerkxes07
Arachne
Level 126
God Stats
19W - 5L
1,947 SR
Queue Stats
419W - 424L
1,458 Elo+
Solo
Ishtar
Ishtar
Матиус
Ishtar
Level 105
God Stats
1W - 2L
1,185 SR
Queue Stats
49W - 49L
1,433 Elo+
Party 1
Geb
Geb
Ястреб991
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 5 / 5
7,857
655
6,428
10,346
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Hankytank
Merlin
14
1 / 5 / 5
7,937
661
6,613
8,483
3,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
18
5 / 4 / 8
9,988
832
10,357
14,333
12,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
TOMSEN84
Ne Zha
16
5 / 5 / 6
8,962
747
14,047
11,038
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
chumbura
Anubis
13
3 / 6 / 3
8,207
684
6,506
10,377
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 4 / 13
9,673
806
8,012
15,480
12,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
8 / 3 / 11
9,731
811
13,109
7,861
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zerkxes07
Arachne
17
5 / 1 / 15
9,487
791
10,140
9,559
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
17
3 / 4 / 15
9,698
808
8,130
10,609
4,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 16
9,294
775
11,735
15,066
18,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
15
Kills
25
25
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
5
0.7
W
Ares
 
Ares
5
4
13
2.88
W
8
3
11
4.5
L
Merlin
Hankytank
Merlin
1
5
5
0.7
L
Nike
5
4
8
2.25
L
Ne Zha
TOMSEN84
Ne Zha
5
5
6
1.6
L
Anubis
chumbura
Anubis
3
6
3
0.75
W
Arachne
zerkxes07
Arachne
5
1
15
12.5
W
Ishtar
3
4
15
2.63
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,951
Damage
51,126
54,577
Taken
58,575
30,774
Mitigated
46,756
9,176
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,428
1,655
910
762
10,346
4,212
0
6,216
4,090
17,553
2,157
W
Ares
 
Ares
8,012
335
1,063
4,078
15,480
12,938
208
5,202
10,278
8,539
1,803
W
13,109
1,103
1,645
606
7,861
3,671
403
2,056
5,805
31,699
0
L
Merlin
Hankytank
Merlin
6,613
528
139
0
8,483
3,258
0
6,162
2,259
20,270
0
L
Nike
10,357
318
692
2,325
14,333
12,913
0
6,052
8,026
1,113
32,747
L
Ne Zha
TOMSEN84
Ne Zha
14,047
802
737
933
11,038
5,308
0
6,543
4,361
0
28,800
L
Anubis
chumbura
Anubis
6,506
240
995
1,683
10,377
5,083
0
6,736
3,380
17,943
0
W
Arachne
zerkxes07
Arachne
10,140
7,934
4,380
3,812
9,559
6,534
602
2,375
7,184
0
15,137
W
Ishtar
8,130
2,463
545
431
10,609
4,823
428
2,980
7,629
0
24,871
W
11,735
637
1,260
1,048
15,066
18,790
0
7,519
7,547
19,667
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
47,883
187
Minions Killed
114
0
Camps Cleared
0
1,007,693
Distance Traveled
1,228,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,857
655
36
3
0
187,531
0
W
Ares
9,673
806
10
1
0
220,700
0
W
Janus
9,731
811
39
3
0
236,203
0
L
Merlin
7,937
661
26
2
0
205,112
0
L
Nike
9,988
832
56
5
0
217,745
0
L
Ne Zha
8,962
747
31
3
0
228,513
0
L
Anubis
8,207
684
38
3
0
168,792
0
W
Arachne
9,487
791
15
1
0
263,404
0
W
Ishtar
9,698
808
33
3
0
238,401
0
W
Geb
9,294
775
17
1
0
269,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role