Player Matchup

Bacchus
Bacchus
Avaniux
Bacchus
Level 8
God Stats
0W - 4L
1,173 SR
Queue Stats
1W - 11L
1,278 Elo+
Party 1
Ra
Ra
Tautvydas
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,488 Elo+
Party 1
Mercury
Mercury
rieger023
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,465 Elo+
Party 1
Team Averages
Level 57
1,391 SR
1,410 Elo+

VS

Team Averages
Level 72
1,500 SR
1,433 Elo+
Anubis
Anubis
Cristianfigo99
Anubis
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Chaac
Chaac
ImuSatsugaisha
Chaac
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 215L
1,400 Elo+
Party 2
Skadi
Skadi
PogHD
Skadi
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 192L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avaniux
Bacchus
14
0 / 2 / 2
7,670
590
2,213
11,505
12,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 1
7,830
602
5,338
9,157
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
rieger023
Mercury
13
2 / 5 / 0
8,479
652
6,161
10,723
3,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,845
757
8,785
7,349
4,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 7
9,788
753
8,655
5,124
3,849
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
PogHD
Skadi
16
5 / 0 / 6
9,922
763
9,405
5,786
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Avaniux
Bacchus
0
2
2
0.5
W
4
2
8
4
W
5
0
7
8.5
W
Skadi
PogHD
Skadi
5
0
6
8
L
0
7
1
0.07
L
Mercury
rieger023
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
26,845
31,385
Taken
18,259
19,016
Mitigated
10,481
1,690
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Avaniux
Bacchus
2,213
260
0
343
11,505
12,351
0
3,255
8,215
5,167
416
W
8,785
556
0
1,197
7,349
4,067
284
2,380
4,853
43,495
0
W
8,655
1,413
0
1,407
5,124
3,849
834
1,807
3,317
0
29,505
W
Skadi
PogHD
Skadi
9,405
4,082
0
592
5,786
2,565
1,215
3,009
2,699
0
40,094
L
5,338
379
385
301
9,157
2,899
0
2,884
6,238
34,502
243
L
Mercury
rieger023
Mercury
6,161
2,283
0
661
10,723
3,766
0
2,703
8,009
0
35,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
29,555
130
Minions Killed
165
0
Camps Cleared
0
651,663
Distance Traveled
703,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,670
590
9
1
0
224,035
0
W
Anubis
9,845
757
69
5
0
210,899
0
W
Chaac
9,788
753
36
3
0
261,195
0
W
Skadi
9,922
763
60
5
0
231,614
0
L
Ra
7,830
602
68
5
0
193,740
1
L
Mercury
8,479
652
53
4
0
233,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role