Player Matchup

Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Canoe inoui
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,449 Elo+
Solo
Anhur
Anhur
Knallkörper
Anhur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 505L
1,453 Elo+
Solo
He Bo
He Bo
tchonowa
He Bo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 37L
1,452 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,471 Elo+

VS

Team Averages
Level 80
1,547 SR
1,475 Elo+
Hades
Hades
DanskerSvinet
Hades
Level 112
God Stats
2W - 0L
1,521 SR
Queue Stats
39W - 41L
1,465 Elo+
Solo
Shiva
Shiva
Duppy1997
Shiva
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 228L
1,519 Elo+
Solo
Bacchus
Bacchus
JakubovicCZ
Bacchus
Level 85
God Stats
3W - 0L
1,715 SR
Queue Stats
66W - 68L
1,476 Elo+
Party 1
Lancelot
Lancelot
Woorpod
Lancelot
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,535 Elo+
Party 1
Artemis
Artemis
Wuzul
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 3 / 3
5,304
884
2,890
3,793
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
 
Chernobog
5
0 / 0 / 0
4,452
742
0
0
0
10
3 / 4 / 3
5,988
998
4,830
6,594
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 5
5,913
986
4,399
7,093
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

He Bo
tchonowa
He Bo
13
4 / 5 / 1
6,959
1,160
4,051
7,154
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
7,887
1,315
5,104
6,445
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Duppy1997
Shiva
7
0 / 2 / 2
5,312
885
154
2,380
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JakubovicCZ
Bacchus
11
2 / 2 / 11
6,994
1,166
6,327
7,832
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Woorpod
Lancelot
13
7 / 2 / 6
7,527
1,255
4,185
5,726
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Wuzul
Artemis
13
3 / 1 / 9
7,113
1,186
6,815
3,646
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
16
16
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
3
0.83
L
Chernobog
 
Chernobog
0
0
0
0
L
3
4
3
1.13
W
4
2
7
3.75
W
Shiva
Duppy1997
Shiva
0
2
2
0.5
W
Bacchus
JakubovicCZ
Bacchus
2
2
11
3.75
L
1
4
5
0.88
W
Lancelot
Woorpod
Lancelot
7
2
6
5
W
Artemis
Wuzul
Artemis
3
1
9
7.5
L
He Bo
tchonowa
He Bo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
22,585
24,634
Taken
26,029
9,835
Mitigated
16,631
2,291
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,890
166
78
488
3,793
1,386
0
1,495
2,298
6,040
0
L
Chernobog
 
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
4,830
1,870
157
686
6,594
2,889
0
2,954
3,640
7,130
0
W
5,104
378
400
1,747
6,445
3,270
0
2,785
3,660
16,277
201
W
Shiva
Duppy1997
Shiva
154
0
0
0
2,380
1,094
320
1,232
1,148
0
1,112
W
Bacchus
JakubovicCZ
Bacchus
6,327
786
914
2,201
7,832
7,521
90
3,047
4,785
7,747
0
L
4,399
1,870
83
224
7,093
2,758
0
3,519
3,574
0
12,247
W
Lancelot
Woorpod
Lancelot
4,185
483
1,273
1,122
5,726
2,992
691
2,547
3,179
0
12,567
W
Artemis
Wuzul
Artemis
6,815
3,057
116
74
3,646
1,754
1,776
2,160
1,486
0
10,806
L
He Bo
tchonowa
He Bo
4,051
416
27
548
7,154
2,802
0
3,375
3,779
9,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
34,833
38
Minions Killed
58
0
Camps Cleared
0
341,091
Distance Traveled
498,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,304
884
7
1
0
55,102
0
L
Chernobog
4,452
742
0
0
0
0
0
L
Freya
5,988
998
3
1
0
102,618
0
W
Hades
7,887
1,315
28
5
0
97,133
0
W
Shiva
5,312
885
1
0
0
37,949
0
W
Bacchus
6,994
1,166
4
1
0
131,805
0
L
Anhur
5,913
986
17
3
0
84,567
0
W
Lancelot
7,527
1,255
15
3
0
134,496
0
W
Artemis
7,113
1,186
10
2
0
97,023
0
L
He Bo
6,959
1,160
11
2
0
98,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role