Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chambra
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,415 Elo+
Solo
Ymir
Ymir
Paantha-_-
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 89L
1,457 Elo+
Solo
Bastet
Bastet
RaiNbowMonKey03
Bastet
Level 119
God Stats
8W - 5L
1,500 SR
Queue Stats
124W - 130L
1,535 Elo+
Solo
Nu Wa
Nu Wa
emelywithane156
Nu Wa
Level 109
God Stats
357W - 368L
1,545 SR
Queue Stats
364W - 377L
1,493 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,480 Elo+

VS

Team Averages
Level 102
1,454 SR
1,417 Elo+
Sun Wukong
Sun Wukong
GoldenBoss89
Sun Wukong
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prime_Thugino
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 17L
1,470 Elo+
Solo
Hera
Hera
Pyrripus
Hera
Level 123
God Stats
2W - 4L
1,309 SR
Queue Stats
31W - 34L
1,351 Elo+
Solo
Anhur
Anhur
RandleTheVandle
Anhur
Level 101
God Stats
2W - 1L
1,694 SR
Queue Stats
30W - 21L
1,576 Elo+
Solo
Cerberus
Cerberus
YOoYoO7313
Cerberus
Level 109
God Stats
2W - 2L
1,499 SR
Queue Stats
72W - 77L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 0 / 6
10,427
1,043
6,328
5,914
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Chambra
Ah Muzen Cab
16
3 / 2 / 3
10,752
1,075
17,717
10,137
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
1 / 2 / 2
10,605
1,061
5,976
14,525
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 5
10,488
1,049
7,853
7,287
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 5
10,349
1,035
12,786
9,112
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

297

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenBoss89
Sun Wukong
14
0 / 0 / 0
8,606
861
0
655
232
Morgan Le Fay
Prime_Thugino
Morgan Le Fay
15
2 / 2 / 3
9,888
989
6,527
6,857
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
2 / 2 / 3
10,780
1,078
15,698
9,371
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 3
10,738
1,074
14,491
14,601
6,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
YOoYoO7313
Cerberus
16
0 / 3 / 6
10,802
1,080
6,932
22,830
27,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
8
Kills
7
7
Deaths
8
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
6
3
W
Ah Muzen Cab
Chambra
Ah Muzen Cab
3
2
3
2.25
L
Sun Wukong
GoldenBoss89
Sun Wukong
0
0
0
0
W
1
2
2
1
L
Morgan Le Fay
Prime_Thugino
Morgan Le Fay
2
2
3
1.75
L
Hera
2
2
3
1.75
W
3
1
5
5.5
L
3
1
3
4.5
L
Cerberus
YOoYoO7313
Cerberus
0
3
6
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
43,648
46,975
Taken
54,314
27,545
Mitigated
41,390
4,618
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,328
494
0
1,107
5,914
2,232
0
2,591
3,323
21,050
2,159
W
Ah Muzen Cab
Chambra
Ah Muzen Cab
17,717
7,221
0
0
10,137
4,002
0
7,442
2,695
0
42,244
L
Sun Wukong
GoldenBoss89
Sun Wukong
0
0
0
0
655
232
0
655
0
0
0
W
5,976
424
367
1,433
14,525
14,632
0
6,846
7,679
15,601
102
L
Morgan Le Fay
Prime_Thugino
Morgan Le Fay
6,527
1,057
0
174
6,857
3,186
0
2,733
4,048
20,037
0
L
Hera
15,698
2,476
0
0
9,371
3,843
0
5,299
3,874
53,700
0
W
7,853
1,563
0
425
7,287
3,261
0
4,938
2,349
0
12,891
L
14,491
9,792
0
125
14,601
6,216
0
6,944
7,523
0
29,470
L
Cerberus
YOoYoO7313
Cerberus
6,932
466
0
2,179
22,830
27,913
0
8,031
14,373
17,843
0
W
12,786
4,531
0
1,286
9,112
3,418
0
7,340
1,772
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,621
Gold Earned
50,814
187
Minions Killed
194
10
Camps Cleared
5
906,558
Distance Traveled
733,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,427
1,043
42
4
3
195,772
0
W
Ah Muzen Cab
10,752
1,075
66
7
3
182,367
0
L
Sun Wukong
8,606
861
0
0
0
0
0
W
Ymir
10,605
1,061
16
2
3
182,578
0
L
Morgan Le Fay
9,888
989
28
3
2
135,308
0
L
Hera
10,780
1,078
78
8
1
204,039
0
W
Bastet
10,488
1,049
12
1
1
162,308
0
L
Anhur
10,738
1,074
42
4
2
195,191
0
L
Cerberus
10,802
1,080
46
5
0
198,478
0
W
Nu Wa
10,349
1,035
51
5
0
183,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role