Player Matchup

Mercury
Mercury
Anxiti
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Ascxnded1
Ah Puch
Level 38
God Stats
10W - 9L
1,493 SR
Queue Stats
109W - 127L
1,376 Elo+
Solo
Cerberus
Cerberus
DoubleLT
Cerberus
Level 37
God Stats
4W - 6L
1,165 SR
Queue Stats
45W - 46L
1,381 Elo+
Solo
Ra
Ra
Higust1
Ra
Level 86
God Stats
9W - 7L
1,596 SR
Queue Stats
15W - 10L
1,448 Elo+
Solo
Cernunnos
Cernunnos
YikesOk
Cernunnos
Level 48
God Stats
1W - 1L
1,198 SR
Queue Stats
128W - 139L
1,444 Elo+
Solo
Team Averages
Level 49
1,390 SR
1,441 Elo+

VS

Team Averages
Level 35
1,456 SR
1,394 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaddySquirt6969
Anubis
Level 42
God Stats
0W - 2L
1,281 SR
Queue Stats
39W - 44L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
NolaCrumb
Hou Yi
Level 42
God Stats
7W - 5L
1,481 SR
Queue Stats
42W - 74L
1,370 Elo+
Party 1
Yemoja
Yemoja
Pelican_Puncher
Yemoja
Level 28
God Stats
22W - 22L
1,517 SR
Queue Stats
54W - 68L
1,452 Elo+
Party 1
Fenrir
Fenrir
ThiccMerigold
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 49L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anxiti
Mercury
18
8 / 0 / 6
11,254
592
12,093
16,514
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Ascxnded1
Ah Puch
17
4 / 0 / 7
11,355
598
14,206
7,870
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DoubleLT
Cerberus
15
0 / 1 / 5
8,929
470
5,246
19,499
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 11
10,265
540
8,765
15,127
10,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
YikesOk
Cernunnos
18
5 / 1 / 2
11,182
589
8,017
11,982
5,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 4 / 2
7,720
406
3,779
10,251
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 0
9,365
493
7,133
13,220
9,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
NolaCrumb
Hou Yi
15
3 / 4 / 1
9,574
504
12,010
16,546
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 5 / 2
7,990
421
5,321
15,455
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 0
8,066
425
1,921
15,992
9,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
2
0.25
W
Mercury
Anxiti
Mercury
8
0
6
11
W
Ah Puch
Ascxnded1
Ah Puch
4
0
7
7.5
L
0
3
0
0
W
Cerberus
DoubleLT
Cerberus
0
1
5
2.5
W
1
2
11
3.25
L
Hou Yi
NolaCrumb
Hou Yi
3
4
1
0.88
L
1
5
2
0.4
L
0
2
0
0
W
Cernunnos
YikesOk
Cernunnos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
30,164
70,992
Taken
71,464
43,370
Mitigated
40,003
32,273
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,779
755
0
813
10,251
3,733
0
6,987
3,213
40,062
528
W
Mercury
Anxiti
Mercury
12,093
6,399
0
3,547
16,514
7,902
4,627
3,782
12,732
0
109,718
W
Ah Puch
Ascxnded1
Ah Puch
14,206
219
0
3,522
7,870
3,554
1,103
2,375
5,495
82,377
655
L
7,133
173
0
5,429
13,220
9,503
0
4,954
7,555
74,334
1,318
W
Cerberus
DoubleLT
Cerberus
5,246
496
0
4,288
19,499
15,987
139
6,431
13,068
52,087
1,141
W
8,765
1,469
5,036
9,546
15,127
10,303
607
3,512
11,615
61,906
0
L
Hou Yi
NolaCrumb
Hou Yi
12,010
4,796
0
5,379
16,546
6,816
587
3,868
12,678
0
80,621
L
5,321
677
1,468
2,649
15,455
10,658
0
7,854
7,601
26,283
2,395
L
1,921
306
0
6,360
15,992
9,293
0
3,514
12,397
0
67,808
W
Cernunnos
YikesOk
Cernunnos
8,017
3,990
0
6,334
11,982
5,624
4,190
1,056
10,926
0
94,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
42,715
604
Minions Killed
475
0
Camps Cleared
0
1,938,699
Distance Traveled
1,839,128
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,720
406
80
4
0
374,750
0
W
Mercury
11,254
592
150
8
0
451,489
0
W
Ah Puch
11,355
598
136
7
0
389,065
0
L
Anubis
9,365
493
126
7
0
310,274
5
W
Cerberus
8,929
470
114
6
0
388,433
3
W
Ra
10,265
540
59
3
0
384,600
4
L
Hou Yi
9,574
504
125
7
0
365,365
0
L
Yemoja
7,990
421
44
2
0
368,447
4
L
Fenrir
8,066
425
100
5
0
420,292
0
W
Cernunnos
11,182
589
145
8
0
325,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role