Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Faroe793
Geb
Level 50
God Stats
1W - 1L
1,704 SR
Queue Stats
37W - 42L
1,523 Elo+
Solo
Osiris
Osiris
Ghostydead
Osiris
Level 86
God Stats
3W - 5L
1,657 SR
Queue Stats
85W - 70L
1,469 Elo+
Solo
Apollo
Apollo
Jacksonkaffa
Apollo
Level 81
God Stats
2W - 1L
1,867 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 1
Pele
Pele
iNNSTA_LOVE_YOU
Pele
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 71L
1,557 Elo+
Party 1
Team Averages
Level 81
1,645 SR
1,508 Elo+

VS

Team Averages
Level 98
1,514 SR
1,540 Elo+
Heimdallr
Heimdallr
JoeBiron69
Heimdallr
Level 76
God Stats
7W - 13L
1,500 SR
Queue Stats
214W - 209L
1,586 Elo+
Solo
Awilix
Awilix
MinatoNamikaze閃光
Awilix
Level 102
God Stats
4W - 5L
1,317 SR
Queue Stats
80W - 61L
1,606 Elo+
Party 2
Ra
Ra
TheIceBolt
Ra
Level 66
God Stats
4W - 3L
1,736 SR
Queue Stats
51W - 56L
1,487 Elo+
Solo
Mulan
Mulan
ZenDiffrent
Mulan
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 173L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
l Sheila x 69 l
Kuzenbo
Level 126
God Stats
6W - 3L
1,515 SR
Queue Stats
38W - 41L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 0
6,015
602
3,523
3,508
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 1
4,410
441
1,659
4,401
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Ghostydead
Osiris
9
1 / 2 / 0
5,586
559
5,981
10,870
7,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
10
1 / 1 / 3
5,376
538
4,321
7,227
2,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 2
5,785
579
4,723
9,986
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoeBiron69
Heimdallr
10
0 / 2 / 2
5,471
547
4,406
5,887
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 0 / 0
6,390
639
5,064
8,467
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 3
5,947
595
2,610
5,682
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,739
574
4,632
7,778
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 2 / 2
5,643
564
5,964
8,609
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
0
1
1
0.5
L
Osiris
Ghostydead
Osiris
1
2
0
0.5
L
Apollo
1
1
3
2.5
W
Heimdallr
JoeBiron69
Heimdallr
0
2
2
0.5
W
7
0
0
7
W
0
0
3
1.5
W
1
2
2
1
L
3
3
2
1.33
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
22,676
35,992
Taken
36,423
18,581
Mitigated
24,040
11,567
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,523
264
0
1,072
3,508
1,307
0
1,407
2,101
43,490
478
L
1,659
310
0
1,605
4,401
2,717
0
0
4,401
5,934
0
L
Osiris
Ghostydead
Osiris
5,981
1,909
0
4,132
10,870
7,648
47
4,460
5,927
0
35,177
L
Apollo
4,321
2,265
0
2,472
7,227
2,733
0
644
6,583
0
35,477
W
Heimdallr
JoeBiron69
Heimdallr
4,406
2,179
0
2,244
5,887
2,334
926
628
5,259
0
45,643
W
5,064
1,825
0
1,502
8,467
3,415
0
907
7,462
0
34,439
W
2,610
232
192
3,561
5,682
2,191
0
2,242
3,236
44,029
0
W
4,632
681
0
2,858
7,778
5,967
0
1,103
6,675
0
25,062
L
4,723
1,309
0
2,286
9,986
4,176
0
1,202
8,663
0
41,407
W
5,964
1,774
0
2,801
8,609
10,133
0
0
8,609
27,092
2,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
29,190
289
Minions Killed
297
0
Camps Cleared
0
902,535
Distance Traveled
1,048,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,015
602
82
8
0
178,955
3
L
Geb
4,410
441
7
1
0
100,090
0
L
Osiris
5,586
559
77
8
0
163,966
0
L
Apollo
5,376
538
58
6
0
250,398
0
W
Heimdallr
5,471
547
62
6
0
209,494
0
W
Awilix
6,390
639
49
5
0
245,492
0
W
Ra
5,947
595
87
9
0
207,770
0
W
Mulan
5,739
574
44
4
0
182,212
0
L
Pele
5,785
579
65
7
0
209,126
0
W
Kuzenbo
5,643
564
55
6
0
203,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role