Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
goristo
Ra
Level 65
God Stats
5W - 10L
1,775 SR
Queue Stats
375W - 375L
1,286 Elo+
Party 2
Jing Wei
Jing Wei
nairod_trebor98
Jing Wei
Level 82
God Stats
2W - 6L
1,317 SR
Queue Stats
345W - 349L
1,374 Elo+
Party 2
Team Averages
Level 80
1,531 SR
1,387 Elo+

VS

Team Averages
Level 57
1,254 SR
1,440 Elo+
Nu Wa
Nu Wa
fylix_-
Nu Wa
Level 49
God Stats
1W - 1L
1,120 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
mylokero15
Hachiman
Level 34
God Stats
1W - 1L
1,256 SR
Queue Stats
63W - 67L
1,385 Elo+
Party 1
Surtr
Surtr
srWILDER
Surtr
Level 89
God Stats
8W - 6L
1,386 SR
Queue Stats
86W - 78L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 1
6,431
585
3,961
10,132
12,256
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 1
6,918
629
6,382
7,379
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
12
1 / 3 / 0
7,290
663
7,325
9,435
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
fylix_-
Nu Wa
13
3 / 0 / 3
8,294
754
5,334
4,858
1,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
mylokero15
Hachiman
13
1 / 0 / 3
7,502
682
5,564
7,604
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
srWILDER
Surtr
13
4 / 1 / 3
7,983
726
11,070
10,851
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Nu Wa
fylix_-
Nu Wa
3
0
3
4.5
L
0
3
1
0.17
W
Hachiman
mylokero15
Hachiman
1
0
3
2.5
L
Jing Wei
1
3
0
0.33
W
Surtr
srWILDER
Surtr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
21,968
26,946
Taken
23,313
18,098
Mitigated
12,932
4,341
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,961
165
0
594
10,132
12,256
0
2,243
7,616
11,728
0
W
Nu Wa
fylix_-
Nu Wa
5,334
1,804
0
0
4,858
1,914
0
2,247
2,555
29,239
791
L
6,382
49
807
2,680
7,379
2,537
0
926
6,147
43,095
864
W
Hachiman
mylokero15
Hachiman
5,564
3,775
0
1,234
7,604
3,062
0
3,718
3,746
0
22,026
L
Jing Wei
7,325
5,595
0
260
9,435
3,305
0
2,507
6,674
0
29,495
W
Surtr
srWILDER
Surtr
11,070
3,800
0
2,573
10,851
7,956
8
4,097
6,667
897
26,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,639
Gold Earned
23,779
150
Minions Killed
119
0
Camps Cleared
0
591,036
Distance Traveled
585,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,431
585
21
2
0
200,149
0
W
Nu Wa
8,294
754
50
5
0
186,326
0
L
Ra
6,918
629
70
6
0
198,905
0
W
Hachiman
7,502
682
37
3
0
181,337
0
L
Jing Wei
7,290
663
59
5
0
191,982
0
W
Surtr
7,983
726
32
3
0
217,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role