Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ares btw
Aphrodite
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,514 Elo+
Party 3
Achilles
Achilles
Barbathol
Achilles
Level 102
God Stats
4W - 2L
1,858 SR
Queue Stats
53W - 46L
1,554 Elo+
Party 3
Skadi
Skadi
CruddyBreadJr
Skadi
Level 114
God Stats
14W - 7L
1,700 SR
Queue Stats
37W - 33L
1,566 Elo+
Solo
Awilix
Awilix
GameSharkCH34T5
Awilix
Level 27
God Stats
2W - 2L
1,459 SR
Queue Stats
31W - 19L
1,647 Elo+
Party 1
Team Averages
Level 64
1,603 SR
1,556 Elo+

VS

Team Averages
Level 115
1,557 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChickenChowMing
Artemis
Level 38
God Stats
5W - 7L
1,320 SR
Queue Stats
24W - 27L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
OGStonedApe
Sun Wukong
Level 64
God Stats
9W - 6L
1,846 SR
Queue Stats
92W - 85L
1,573 Elo+
Solo
Awilix
Awilix
hippiedude22
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,510 Elo+
Solo
Ix Chel
Ix Chel
theMagikMann4
Ix Chel
Level 151
God Stats
2W - 3L
1,621 SR
Queue Stats
173W - 158L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 0
5,994
599
3,846
4,329
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Ares btw
Aphrodite
10
0 / 0 / 3
5,899
590
1,801
5,771
3,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Barbathol
Achilles
11
3 / 0 / 0
6,278
628
7,952
9,551
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
4 / 0 / 0
6,347
635
5,329
5,965
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 3
6,168
617
2,503
6,145
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 0
4,942
494
2,489
7,794
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,798
480
2,558
6,114
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
OGStonedApe
Sun Wukong
9
0 / 2 / 0
5,147
515
2,882
10,221
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
9
0 / 1 / 0
4,781
478
4,186
6,536
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
8
0 / 2 / 0
4,803
480
3,020
3,680
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Aphrodite
Ares btw
Aphrodite
0
0
3
1.5
W
Achilles
Barbathol
Achilles
3
0
0
3
L
0
4
0
0
W
4
0
0
4
W
1
0
3
2.5
L
Sun Wukong
OGStonedApe
Sun Wukong
0
2
0
0
L
Awilix
0
1
0
0
L
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
15,135
31,761
Taken
34,345
18,225
Mitigated
19,312
11,833
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,846
494
288
1,418
4,329
1,629
0
2,230
2,099
34,562
0
L
Ymir
 
Ymir
2,489
560
0
1,992
7,794
5,814
0
3,151
4,454
19,329
1,412
W
Aphrodite
Ares btw
Aphrodite
1,801
482
2,407
4,475
5,771
3,805
0
1,596
4,175
20,344
0
W
Achilles
Barbathol
Achilles
7,952
2,914
0
2,380
9,551
7,815
0
0
9,551
0
41,707
L
2,558
722
0
372
6,114
2,156
0
474
5,640
0
31,908
W
5,329
2,018
0
390
5,965
2,272
1,500
646
5,319
0
55,646
W
2,503
1,102
0
475
6,145
2,704
0
887
5,258
0
57,995
L
Sun Wukong
OGStonedApe
Sun Wukong
2,882
411
0
1,070
10,221
7,698
0
0
9,379
0
32,053
L
Awilix
4,186
1,558
0
750
6,536
2,507
0
860
5,527
0
32,353
L
Ix Chel
3,020
264
619
1,047
3,680
1,137
0
829
2,769
29,525
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
24,471
334
Minions Killed
263
0
Camps Cleared
0
1,056,616
Distance Traveled
1,009,047
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,994
599
57
6
0
188,468
0
L
Ymir
4,942
494
27
3
0
196,623
4
W
Aphrodite
5,899
590
25
3
0
213,298
3
W
Achilles
6,278
628
64
6
0
218,616
0
L
Artemis
4,798
480
56
6
0
182,520
1
W
Skadi
6,347
635
95
10
0
189,533
5
W
Awilix
6,168
617
93
9
0
246,701
0
L
Sun Wukong
5,147
515
58
6
0
182,504
0
L
Awilix
4,781
478
57
6
0
246,121
0
L
Ix Chel
4,803
480
65
7
0
201,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role