Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
DerWahreJungler
Achilles
Silver I
Level 104
God Stats
8W - 8L
1,648 SR
Queue Stats
60W - 71L
1,459 MMR
Solo
Charon
Charon
Bronze III
TAOziu
Charon
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,553 MMR
Party 1
Arachne
Arachne
Silver II
TAwN
Arachne
Silver II
Level 103
God Stats
2W - 3L
1,385 SR
Queue Stats
17W - 25L
1,458 MMR
Solo
Kukulkan
Kukulkan
Silver II
maikko
Kukulkan
Silver II
Level 155
God Stats
3W - 2L
1,733 SR
Queue Stats
46W - 46L
1,368 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,553 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,461 SR
1,459 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold IV
Amalatialonj
Poseidon
Gold IV
Level 45
God Stats
2W - 2L
1,305 SR
Queue Stats
89W - 88L
1,389 MMR
Party 2
Mulan
Mulan
Bronze III
Sommilon
Mulan
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,453 MMR
Party 3
Cerberus
Cerberus
Bronze III
thorian876
Cerberus
Bronze III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
1,453 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 0
7,299
521
6,045
9,890
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
9
1 / 0 / 1
6,708
479
5,955
7,191
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
TAOziu
Charon
12
0 / 0 / 0
6,991
499
4,108
7,717
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
TAwN
Arachne
13
1 / 2 / 0
6,860
490
3,246
10,843
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
maikko
Kukulkan
13
0 / 0 / 0
7,189
514
1,358
4,338
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Bake KujiraThothAresAo Kuang

VS

Bans
AthenaIshtarAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 0 / 0
8,165
583
5,909
11,108
4,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
 
Susano
15
2 / 0 / 1
7,878
563
5,503
9,593
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Amalatialonj
Poseidon
14
1 / 0 / 0
8,136
581
3,189
3,536
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Sommilon
Mulan
14
0 / 2 / 1
8,725
623
4,292
8,567
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
thorian876
Cerberus
12
0 / 0 / 1
7,131
509
3,076
10,377
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Anhur
 
Anhur
1
0
0
1
W
Susano
 
Susano
2
0
1
2.5
W
Poseidon
Amalatialonj
Poseidon
1
0
0
1
L
Achilles
1
0
1
1.5
W
Mulan
Sommilon
Mulan
0
2
1
0.25
L
Charon
TAOziu
Charon
0
0
0
0
L
Arachne
TAwN
Arachne
1
2
0
0.5
L
Kukulkan
maikko
Kukulkan
0
0
0
0
W
Cerberus
thorian876
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
21,969
39,979
Taken
43,181
19,673
Mitigated
20,284
14,257
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,045
3,988
0
3,267
9,890
2,743
1,013
383
9,507
0
66,304
W
Anhur
 
Anhur
5,909
2,813
0
4,957
11,108
4,788
295
393
10,715
0
80,288
W
Susano
 
Susano
5,503
1,639
0
6,736
9,593
4,139
0
273
9,276
0
79,208
W
Poseidon
Amalatialonj
Poseidon
3,189
450
0
1,320
3,536
1,153
234
645
2,847
77,512
4,849
L
Achilles
5,955
1,294
0
2,582
7,191
4,863
0
1,307
5,884
0
35,565
W
Mulan
Sommilon
Mulan
4,292
633
0
3,353
8,567
3,876
20
86
8,077
0
71,217
L
Charon
TAOziu
Charon
4,108
1,019
0
1,795
7,717
5,957
0
2,533
5,184
27,010
0
L
Arachne
TAwN
Arachne
3,246
2,056
0
5,988
10,843
4,399
0
1,046
9,797
0
63,984
L
Kukulkan
maikko
Kukulkan
1,358
388
0
625
4,338
1,711
0
810
3,528
70,887
0
W
Cerberus
thorian876
Cerberus
3,076
364
1,935
3,509
10,377
6,328
56
4,069
6,220
18,190
2,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
40,035
451
Minions Killed
581
0
Camps Cleared
0
1,362,133
Distance Traveled
1,475,574
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,299
521
119
9
0
260,789
4
W
Anhur
8,165
583
131
9
0
251,651
5
W
Susano
7,878
563
122
9
0
350,519
2
W
Poseidon
8,136
581
149
11
0
287,029
4
L
Achilles
6,708
479
66
5
0
187,048
0
W
Mulan
8,725
623
135
10
0
287,714
1
L
Charon
6,991
499
33
2
0
280,925
3
L
Arachne
6,860
490
98
7
0
341,526
2
L
Kukulkan
7,189
514
135
10
0
291,845
2
W
Cerberus
7,131
509
44
3
0
298,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role