Player Matchup

Cu Chulainn
Cu Chulainn
BohemianBean838
Cu Chulainn
Level 68
God Stats
11W - 5L
1,802 SR
Queue Stats
51W - 55L
1,569 Elo+
Party 2
Bakasura
Bakasura
HunGyurkaHun
Bakasura
Level 63
God Stats
0W - 2L
1,249 SR
Queue Stats
74W - 80L
1,464 Elo+
Party 1
Sol
Sol
MaNiAcKQc
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,501 Elo+
Party 2
Surtr
Surtr
Psychopomp_020
Surtr
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
110W - 98L
1,451 Elo+
Solo
Chronos
Chronos
posterizzed13
Chronos
Level 24
God Stats
5W - 5L
1,729 SR
Queue Stats
64W - 60L
1,473 Elo+
Party 1
Team Averages
Level 66
1,556 SR
1,492 Elo+

VS

Team Averages
Level 91
1,476 SR
1,450 Elo+
Achilles
Achilles
BeastsFury
Achilles
Level 87
God Stats
2W - 1L
1,513 SR
Queue Stats
35W - 26L
1,484 Elo+
Solo
Mulan
Mulan
CamelliaOSU
Mulan
Level 89
God Stats
22W - 21L
1,435 SR
Queue Stats
215W - 227L
1,402 Elo+
Solo
Tiamat
Tiamat
LightRemedy
Tiamat
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordUltimus2
Ah Muzen Cab
Level 105
God Stats
3W - 0L
1,642 SR
Queue Stats
153W - 165L
1,426 Elo+
Solo
Fenrir
Fenrir
xXeCkOXx Al3XB
Fenrir
Level 99
God Stats
10W - 13L
1,289 SR
Queue Stats
275W - 270L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BohemianBean838
Cu Chulainn
8
0 / 5 / 0
4,998
417
4,034
10,492
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
HunGyurkaHun
Bakasura
13
3 / 3 / 0
7,162
597
5,680
14,642
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
6,052
504
5,716
5,778
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 0
6,992
583
9,022
11,676
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos
2
0 / 1 / 0
3,982
332
87
1,019
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeastsFury
Achilles
11
4 / 0 / 1
6,341
528
5,530
8,072
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
7,004
584
7,193
13,093
10,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
1 / 1 / 1
6,981
582
3,640
4,839
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LordUltimus2
Ah Muzen Cab
11
2 / 1 / 5
6,410
534
6,280
8,667
3,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 2
7,219
602
6,526
10,101
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeastsFury
Achilles
4
0
1
4.5
L
Cu Chulainn
BohemianBean838
Cu Chulainn
0
5
0
0
W
1
1
1
1.5
L
Bakasura
HunGyurkaHun
Bakasura
3
3
0
1
W
Tiamat
1
1
1
1.5
W
Ah Muzen Cab
LordUltimus2
Ah Muzen Cab
2
1
5
4.5
L
0
2
1
0.25
L
1
2
0
0.5
L
Chronos
0
1
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
29,169
43,607
Taken
44,772
21,228
Mitigated
25,997
11,091
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeastsFury
Achilles
5,530
1,355
0
3,597
8,072
5,012
94
2,242
5,830
0
19,464
L
Cu Chulainn
BohemianBean838
Cu Chulainn
4,034
1,020
0
690
10,492
4,138
0
0
10,257
0
19,863
W
7,193
1,464
0
3,958
13,093
10,436
0
317
11,937
0
54,441
L
Bakasura
HunGyurkaHun
Bakasura
5,680
3,986
0
5,010
14,642
8,169
0
1,118
13,352
0
57,199
W
Tiamat
3,640
374
0
1,525
4,839
2,396
208
993
3,765
40,088
4,623
W
Ah Muzen Cab
LordUltimus2
Ah Muzen Cab
6,280
3,129
0
630
8,667
3,209
721
1,814
6,823
0
44,243
L
5,716
2,428
0
1,216
5,778
1,582
0
1,936
3,578
36,774
0
L
9,022
3,899
0
3,925
11,676
7,102
0
0
11,676
1,118
52,866
L
Chronos
87
87
0
250
1,019
237
0
177
842
1,545
0
W
6,526
2,497
0
1,200
10,101
4,944
284
754
9,097
0
53,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
33,955
304
Minions Killed
338
0
Camps Cleared
0
924,254
Distance Traveled
1,123,036
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,341
528
24
2
0
260,465
8
L
Cu Chulainn
4,998
417
32
3
0
203,252
0
W
Mulan
7,004
584
97
8
0
219,872
0
L
Bakasura
7,162
597
103
9
0
281,936
0
W
Tiamat
6,981
582
79
7
0
183,368
0
W
Ah Muzen Cab
6,410
534
65
5
0
197,592
0
L
Sol
6,052
504
70
6
0
193,973
3
L
Surtr
6,992
583
92
8
0
225,084
1
L
Chronos
3,982
332
7
1
0
20,009
0
W
Fenrir
7,219
602
73
6
0
261,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role