Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Malfurion93
Baba Yaga
Level 158
God Stats
8W - 4L
1,500 SR
Queue Stats
339W - 324L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
Spartan01_FURY
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,379 Elo+
Solo
Thoth
Thoth
lepez
Thoth
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 85L
1,363 Elo+
Party 2
Horus
Horus
osefman
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,398 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,457 Elo+

VS

Team Averages
Level 145
1,437 SR
1,437 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AgentKTV
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,332 Elo+
Party 1
Mulan
Mulan
BarbeRoussss
Mulan
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 39L
1,332 Elo+
Party 1
Mercury
Mercury
Masquerade7
Mercury
Level 207
God Stats
25W - 25L
1,185 SR
Queue Stats
1,198W - 1,190L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 5 / 3
8,149
815
11,357
10,047
4,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baba Yaga
Malfurion93
Baba Yaga
13
0 / 2 / 4
7,005
701
7,710
7,778
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 3 / 4
7,746
775
6,043
17,190
11,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
lepez
Thoth
14
2 / 2 / 3
7,687
769
9,309
5,352
1,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
osefman
Horus
13
0 / 2 / 3
6,806
681
3,593
11,319
10,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 8
8,367
837
8,578
13,793
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chronos
 
Chronos
13
0 / 1 / 8
7,291
729
6,237
7,796
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
AgentKTV
He Bo
15
3 / 1 / 8
8,001
800
9,318
7,633
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 2 / 7
7,552
755
13,448
10,213
6,553
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Masquerade7
Mercury
14
5 / 2 / 5
7,998
800
7,495
7,622
3,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
7
Kills
14
14
Deaths
7
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
3
1.1
W
Sylvanus
 
Sylvanus
2
1
8
6
W
Chronos
 
Chronos
0
1
8
4
W
He Bo
AgentKTV
He Bo
3
1
8
7
W
4
2
7
3.75
L
Baba Yaga
Malfurion93
Baba Yaga
0
2
4
1
W
Mercury
Masquerade7
Mercury
5
2
5
3.75
L
1
3
4
1
L
Thoth
lepez
Thoth
2
2
3
1.75
L
Horus
osefman
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
45,076
51,686
Taken
47,057
32,331
Mitigated
29,503
22,160
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,357
5,137
543
1,284
10,047
4,172
78
4,684
5,363
0
23,186
W
Sylvanus
 
Sylvanus
8,578
2,355
6,802
7,380
13,793
12,606
0
6,258
7,535
14,784
0
W
Chronos
 
Chronos
6,237
1,249
1,111
2,076
7,796
3,674
50
3,540
4,256
21,080
288
W
He Bo
AgentKTV
He Bo
9,318
209
893
1,133
7,633
3,135
0
3,757
3,876
17,573
0
W
13,448
4,045
566
2,962
10,213
6,553
0
5,447
4,766
0
19,076
L
Baba Yaga
Malfurion93
Baba Yaga
7,710
592
154
2,253
7,778
3,322
0
2,213
5,565
14,812
895
W
Mercury
Masquerade7
Mercury
7,495
1,807
1,851
1,185
7,622
3,535
0
3,375
4,247
0
18,070
L
6,043
3,086
2,590
5,848
17,190
11,982
78
7,495
9,695
9,198
0
L
Thoth
lepez
Thoth
9,309
1,378
0
375
5,352
1,914
0
3,300
2,052
24,738
508
L
Horus
osefman
Horus
3,593
1,416
2,972
6,141
11,319
10,941
0
6,339
4,980
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
39,209
119
Minions Killed
90
0
Camps Cleared
0
890,804
Distance Traveled
1,010,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,149
815
26
3
0
128,552
0
W
Sylvanus
8,367
837
13
1
0
185,118
0
W
Chronos
7,291
729
32
3
0
212,481
0
W
He Bo
8,001
800
20
2
0
235,931
0
W
Mulan
7,552
755
14
1
0
189,333
0
L
Baba Yaga
7,005
701
22
2
0
190,474
0
W
Mercury
7,998
800
11
1
0
187,727
0
L
Kuzenbo
7,746
775
3
0
0
173,434
0
L
Thoth
7,687
769
59
6
0
196,053
0
L
Horus
6,806
681
9
1
0
202,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role