Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hitman_Mark47
Achilles
Level 104
God Stats
0W - 2L
1,250 SR
Queue Stats
7W - 12L
1,308 Elo+
Solo
Hachiman
Hachiman
jhean08
Hachiman
Level 39
God Stats
2W - 1L
1,305 SR
Queue Stats
29W - 32L
1,403 Elo+
Solo
Team Averages
Level 69
1,352 SR
1,404 Elo+

VS

Team Averages
Level 85
1,628 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Juggalizzo270
Kukulkan
Level 57
God Stats
50W - 49L
1,663 SR
Queue Stats
84W - 118L
1,382 Elo+
Party 1
Neith
Neith
OCapitanO
Neith
Level 56
God Stats
27W - 20L
1,720 SR
Queue Stats
237W - 223L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 0
7,104
710
9,433
5,430
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Hitman_Mark47
Achilles
10
0 / 4 / 0
6,119
612
3,028
13,313
10,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
jhean08
Hachiman
10
0 / 3 / 0
6,317
632
6,905
7,396
2,599
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 7
6,945
695
2,806
9,147
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Juggalizzo270
Kukulkan
14
6 / 0 / 2
8,532
853
8,671
5,113
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
OCapitanO
Neith
13
3 / 0 / 5
8,069
807
9,552
9,497
4,017
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Achilles
Hitman_Mark47
Achilles
0
4
0
0
W
Kukulkan
Juggalizzo270
Kukulkan
6
0
2
7
W
Neith
OCapitanO
Neith
3
0
5
5.5
L
Hachiman
jhean08
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
21,029
26,139
Taken
23,757
14,886
Mitigated
12,612
3,366
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,433
447
0
1,020
5,430
2,093
0
2,863
2,381
37,082
0
W
Sylvanus
 
Sylvanus
2,806
856
2,840
5,025
9,147
6,339
0
2,843
6,086
8,611
956
L
Achilles
Hitman_Mark47
Achilles
3,028
595
0
2,226
13,313
10,194
0
4,297
8,291
0
11,273
W
Kukulkan
Juggalizzo270
Kukulkan
8,671
347
271
582
5,113
2,256
102
1,950
2,973
34,063
0
W
Neith
OCapitanO
Neith
9,552
4,261
0
4,068
9,497
4,017
325
3,977
5,220
0
41,614
L
Hachiman
jhean08
Hachiman
6,905
2,837
0
120
7,396
2,599
0
3,107
4,078
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
23,546
118
Minions Killed
149
0
Camps Cleared
0
484,913
Distance Traveled
582,141
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,104
710
71
7
0
155,060
0
W
Sylvanus
6,945
695
14
1
0
190,893
0
L
Achilles
6,119
612
20
2
0
171,122
0
W
Kukulkan
8,532
853
58
6
0
209,196
1
W
Neith
8,069
807
77
8
0
182,052
0
L
Hachiman
6,317
632
27
3
0
158,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role