Player Matchup

Izanami
Izanami
Bronze III
Chahoulatink
Izanami
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,499 MMR
Solo
Loki
Loki
Bronze III
Fiishi
Loki
Bronze III
Level 124
God Stats
3W - 2L
1,686 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Montygohard
Hercules
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Geb
Geb
Bronze III
SensualBurrito__
Geb
Bronze III
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 39L
1,481 MMR
Solo
Scylla
Scylla
Bronze III
Sosalovah
Scylla
Bronze III
Level 128
God Stats
1W - 0L
1,538 SR
Queue Stats
29W - 31L
1,464 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,545 SR
1,489 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,585 SR
1,489 MMR
Cabrakan
Cabrakan
Bronze III
DuffPantheon
Cabrakan
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Susano
Susano
Silver II
Kingeverything5
Susano
Silver II
Level 153
God Stats
2W - 4L
1,708 SR
Queue Stats
73W - 82L
1,405 MMR
Party 1
Osiris
Osiris
Silver II
Lovely_Amaterasu
Osiris
Silver II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,578 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
Thund3rDrag0n9
Baba Yaga
Gold V
Level 163
God Stats
3W - 1L
1,719 SR
Queue Stats
119W - 125L
1,509 MMR
Solo
Artemis
Artemis
Bronze III
xLostPixel
Artemis
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chahoulatink
Izanami
17
6 / 0 / 1
10,025
627
12,084
13,383
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Fiishi
Loki
16
5 / 1 / 6
8,681
543
6,694
14,816
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Montygohard
Hercules
13
2 / 2 / 3
8,191
512
10,535
15,506
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 4
7,103
444
5,206
8,783
8,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Sosalovah
Scylla
13
1 / 2 / 4
7,284
455
6,668
7,086
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanJanusBake Kujira

VS

Bans
MartichorasAo KuangTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DuffPantheon
Cabrakan
11
1 / 4 / 1
7,368
461
4,525
13,416
14,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 1
8,041
503
4,663
12,937
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 2
8,941
559
14,290
18,751
21,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baba Yaga
Thund3rDrag0n9
Baba Yaga
13
0 / 3 / 3
7,399
462
8,916
8,367
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
xLostPixel
Artemis
12
0 / 6 / 2
7,052
441
7,882
13,027
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
5
6
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chahoulatink
Izanami
6
0
1
6.5
L
Cabrakan
DuffPantheon
Cabrakan
1
4
1
0.38
W
Loki
Fiishi
Loki
5
1
6
8
L
3
2
1
1.75
L
1
1
2
2
W
Hercules
Montygohard
Hercules
2
2
3
1.75
W
2
1
4
4
W
Scylla
Sosalovah
Scylla
1
2
4
1.5
L
Baba Yaga
Thund3rDrag0n9
Baba Yaga
0
3
3
0.5
L
Artemis
xLostPixel
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
40,276
59,574
Taken
66,498
33,671
Mitigated
50,475
20,643
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chahoulatink
Izanami
12,084
7,954
0
6,134
13,383
5,660
0
355
13,028
0
106,928
L
Cabrakan
DuffPantheon
Cabrakan
4,525
570
0
1,337
13,416
14,945
0
6,820
6,596
18,460
596
W
Loki
Fiishi
Loki
6,694
1,577
0
6,710
14,816
6,625
0
3,550
11,266
0
86,647
L
4,663
911
0
5,551
12,937
5,287
0
1,341
11,596
0
62,258
L
14,290
5,437
0
7,192
18,751
21,762
264
568
18,183
0
84,047
W
Hercules
Montygohard
Hercules
10,535
6,803
0
4,545
15,506
9,697
245
570
14,936
0
64,073
W
5,206
803
215
2,316
8,783
8,762
0
4,397
4,386
29,661
0
W
Scylla
Sosalovah
Scylla
6,668
393
0
723
7,086
2,927
0
4,064
3,022
49,572
2,719
L
Baba Yaga
Thund3rDrag0n9
Baba Yaga
8,916
250
0
2,452
8,367
4,547
0
2,862
5,505
61,521
829
L
Artemis
xLostPixel
Artemis
7,882
4,567
0
2,864
13,027
3,934
0
273
12,754
0
47,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
38,801
559
Minions Killed
413
0
Camps Cleared
0
1,621,506
Distance Traveled
1,501,107
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,025
627
185
12
0
312,228
4
L
Cabrakan
7,368
461
22
1
0
296,141
3
W
Loki
8,681
543
124
8
0
371,456
0
L
Susano
8,041
503
104
7
0
353,506
0
L
Osiris
8,941
559
118
7
0
306,617
3
W
Hercules
8,191
512
113
7
0
298,988
0
W
Geb
7,103
444
38
2
0
338,938
0
W
Scylla
7,284
455
99
6
0
299,896
0
L
Baba Yaga
7,399
462
102
6
0
305,201
3
L
Artemis
7,052
441
67
4
0
239,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role