Player Matchup

Bellona
Bellona
ItsKakuja
Bellona
Level 127
God Stats
2W - 1L
1,747 SR
Queue Stats
73W - 55L
1,686 Elo+
Party 1
Ares
Ares
Jakedidathing
Ares
Level 146
God Stats
2W - 4L
1,520 SR
Queue Stats
166W - 166L
1,556 Elo+
Solo
Medusa
Medusa
Jguevarez
Medusa
Level 33
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 10L
1,586 Elo+
Solo
Tiamat
Tiamat
WhezYerDaddy
Tiamat
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 153L
1,569 Elo+
Solo
Susano
Susano
YOMallii
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,771 Elo+
Party 1
Team Averages
Level 95
1,574 SR
1,634 Elo+

VS

Team Averages
Level 113
1,554 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlteredWorld181
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 178L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Alu0326
Kuzenbo
Level 128
God Stats
3W - 1L
1,851 SR
Queue Stats
65W - 56L
1,583 Elo+
Solo
Sol
Sol
Torterra1324
Sol
Level 128
God Stats
10W - 8L
1,280 SR
Queue Stats
276W - 247L
1,551 Elo+
Solo
Da Ji
Da Ji
tanman021203
Da Ji
Level 127
God Stats
24W - 16L
1,639 SR
Queue Stats
163W - 129L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsKakuja
Bellona
10
1 / 2 / 0
6,117
556
8,309
11,801
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

2
0 / 0 / 0
3,931
357
267
1,638
724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Jguevarez
Medusa
12
3 / 1 / 0
6,460
587
4,443
8,348
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
10
0 / 3 / 3
5,654
514
4,477
7,112
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
YOMallii
Susano
10
1 / 3 / 3
5,677
516
4,033
10,037
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 1
6,483
589
4,301
4,477
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 1
6,976
634
7,270
11,619
13,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Alu0326
Kuzenbo
11
3 / 1 / 2
6,389
581
2,747
7,807
7,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,860
624
4,116
6,781
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
3 / 1 / 3
6,510
592
6,999
9,518
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
W
1
0
1
1.5
W
Kuzenbo
Alu0326
Kuzenbo
3
1
2
4
L
Bellona
ItsKakuja
Bellona
1
2
0
0.5
L
0
0
0
0
L
Medusa
Jguevarez
Medusa
3
1
0
3
W
1
2
0
0.5
L
Tiamat
0
3
3
0.5
L
Susano
YOMallii
Susano
1
3
3
0.83
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
25,433
38,936
Taken
40,202
26,209
Mitigated
29,997
11,048
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,301
1,083
0
1,300
4,477
1,996
424
51
4,426
0
51,973
W
7,270
2,482
0
4,593
11,619
13,581
0
0
10,745
0
54,798
W
Kuzenbo
Alu0326
Kuzenbo
2,747
1,234
0
2,328
7,807
7,677
81
445
7,317
22,651
1,181
L
Bellona
ItsKakuja
Bellona
8,309
2,323
0
2,964
11,801
14,858
0
237
10,504
0
46,470
L
267
0
0
680
1,638
724
0
141
1,497
2,725
0
L
Medusa
Jguevarez
Medusa
4,443
1,695
0
2,769
8,348
3,207
0
1,022
7,326
0
49,501
W
4,116
1,575
0
3,331
6,781
2,434
569
3,416
2,981
44,114
6,954
L
Tiamat
4,477
391
0
1,919
7,112
3,857
0
4,582
2,530
34,246
0
L
Susano
YOMallii
Susano
4,033
431
0
2,716
10,037
3,563
0
728
9,268
0
34,306
W
6,999
2,224
0
750
9,518
4,309
0
333
8,857
0
51,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
33,218
307
Minions Killed
394
0
Camps Cleared
0
917,496
Distance Traveled
1,121,730
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,483
589
82
7
0
190,101
0
W
Bellona
6,976
634
99
9
0
223,888
0
W
Kuzenbo
6,389
581
37
3
0
245,574
4
L
Bellona
6,117
556
91
8
0
228,351
0
L
Ares
3,931
357
3
0
0
46,598
0
L
Medusa
6,460
587
90
8
0
196,026
2
W
Sol
6,860
624
101
9
0
201,583
2
L
Tiamat
5,654
514
63
6
0
205,736
0
L
Susano
5,677
516
60
5
0
240,785
2
W
Da Ji
6,510
592
75
7
0
260,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role