Player Matchup

Geb
Geb
Adrispan77
Geb
Level 141
God Stats
6W - 3L
1,285 SR
Queue Stats
13W - 14L
1,386 Elo+
Party 1
Hercules
Hercules
JuanfrAIM
Hercules
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,418 Elo+
Party 1
Thoth
Thoth
ODaimoku
Thoth
Level 97
God Stats
9W - 18L
1,316 SR
Queue Stats
10W - 19L
1,366 Elo+
Party 1
Team Averages
Level 128
1,367 SR
1,390 Elo+

VS

Team Averages
Level 144
1,659 SR
1,557 Elo+
Achilles
Achilles
Always394
Achilles
Level 150
God Stats
0W - 1L
1,929 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Hachiman
Hachiman
IcedLapis
Hachiman
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
57W - 15L
1,802 Elo+
Solo
Anubis
Anubis
gult2
Anubis
Level 123
God Stats
5W - 13L
1,296 SR
Queue Stats
244W - 258L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,611
615
10,506
18,834
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
JuanfrAIM
Hercules
16
1 / 2 / 5
9,966
712
10,749
17,535
12,821
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
ODaimoku
Thoth
16
5 / 3 / 0
10,327
738
9,761
8,518
3,760
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Always394
Achilles
13
0 / 3 / 2
8,475
605
8,695
12,598
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
IcedLapis
Hachiman
16
6 / 2 / 0
10,417
744
17,684
12,701
5,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
gult2
Anubis
14
0 / 1 / 4
9,258
661
8,657
10,761
5,625
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
6
6
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Achilles
Always394
Achilles
0
3
2
0.33
L
Hachiman
IcedLapis
Hachiman
6
2
0
3
W
Hercules
JuanfrAIM
Hercules
1
2
5
1.75
W
Thoth
ODaimoku
Thoth
5
3
0
1.67
L
Anubis
gult2
Anubis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
35,036
44,887
Taken
36,060
35,025
Mitigated
23,333
8,628
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
966
0
2,052
18,834
18,444
0
4,820
13,480
24,237
594
L
Achilles
Always394
Achilles
8,695
1,651
0
1,428
12,598
12,418
0
5,817
5,934
0
22,037
L
Hachiman
IcedLapis
Hachiman
17,684
10,058
0
2,054
12,701
5,290
1,232
7,188
4,960
0
51,061
W
Hercules
JuanfrAIM
Hercules
10,749
4,143
0
6,406
17,535
12,821
187
2,792
14,138
0
34,658
W
Thoth
ODaimoku
Thoth
9,761
157
0
170
8,518
3,760
68
419
7,885
47,228
729
L
Anubis
gult2
Anubis
8,657
253
0
1,992
10,761
5,625
135
4,922
5,453
36,999
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
28,150
173
Minions Killed
155
0
Camps Cleared
0
840,827
Distance Traveled
778,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,611
615
24
2
0
306,234
0
L
Achilles
8,475
605
31
2
0
278,760
0
L
Hachiman
10,417
744
67
5
0
247,146
0
W
Hercules
9,966
712
54
4
0
299,460
0
W
Thoth
10,327
738
95
7
0
235,133
0
L
Anubis
9,258
661
57
4
0
252,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role