Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gust4voZk3834
Hercules
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 57L
1,342 Elo+
Solo
Thor
Thor
Henriquelvis1601
Thor
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,346 Elo+
Solo
Thoth
Thoth
MarinhoMan
Thoth
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,483 Elo+
Party 1
Olorun
Olorun
kellvo97
Olorun
Level 15
God Stats
1W - 2L
1,549 SR
Queue Stats
7W - 8L
1,479 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,430 Elo+

VS

Team Averages
Level 107
1,436 SR
1,387 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
MaxiPachec22
Athena
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,111 Elo+
Solo
Freya
Freya
RedWolf224
Freya
Level 68
God Stats
1W - 2L
1,178 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 2
Mulan
Mulan
antuuh
Mulan
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 124L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
5,621
468
2,967
8,884
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Gust4voZk3834
Hercules
6
1 / 4 / 0
5,086
424
2,936
8,228
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,351
446
2,028
10,794
3,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
12
1 / 1 / 0
6,394
533
4,281
5,188
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
kellvo97
Olorun
9
2 / 3 / 0
5,185
432
5,559
8,142
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 1 / 3
6,851
571
5,986
5,243
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
12
4 / 1 / 3
6,600
550
6,228
4,933
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
2 / 1 / 2
6,512
543
4,166
10,774
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
12
2 / 1 / 3
6,681
557
5,484
5,612
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
antuuh
Mulan
13
2 / 1 / 2
7,827
652
5,716
8,642
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
11
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
W
Poseidon
 
Poseidon
1
1
3
2.5
W
Ravana
 
Ravana
4
1
3
5.5
L
Hercules
Gust4voZk3834
Hercules
1
4
0
0.25
L
1
2
0
0.5
L
Thoth
1
1
0
1
W
Athena
2
1
2
3
W
Freya
2
1
3
3.5
W
Mulan
antuuh
Mulan
2
1
2
3
L
Olorun
kellvo97
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
27,580
41,236
Taken
35,204
21,905
Mitigated
20,855
10,204
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,967
648
0
1,957
8,884
8,357
0
4,858
3,716
10,264
0
W
Poseidon
 
Poseidon
5,986
889
0
1,920
5,243
1,450
0
1,482
3,761
53,567
0
W
Ravana
 
Ravana
6,228
1,853
0
627
4,933
2,267
0
1,863
3,070
0
47,813
L
Hercules
Gust4voZk3834
Hercules
2,936
1,617
0
1,609
8,228
4,729
0
459
7,769
0
20,741
L
2,028
680
0
4,563
10,794
3,900
0
2,423
8,269
0
35,823
L
Thoth
4,281
226
0
250
5,188
1,923
0
3,072
2,116
49,145
1,436
W
Athena
4,166
833
0
2,679
10,774
7,949
187
6,060
4,714
23,746
0
W
Freya
5,484
1,769
0
2,162
5,612
2,280
566
2,400
3,212
39,246
916
W
Mulan
antuuh
Mulan
5,716
1,177
0
1,615
8,642
6,909
1,950
207
8,073
0
60,691
L
Olorun
kellvo97
Olorun
5,559
2,958
180
1,645
8,142
2,996
0
4,069
3,851
29,062
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
34,471
254
Minions Killed
382
0
Camps Cleared
0
1,012,902
Distance Traveled
1,197,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,621
468
12
1
0
235,832
0
W
Poseidon
6,851
571
91
8
0
227,805
0
W
Ravana
6,600
550
68
6
0
282,770
0
L
Hercules
5,086
424
36
3
0
122,060
0
L
Thor
5,351
446
64
5
0
238,664
2
L
Thoth
6,394
533
88
7
0
216,739
0
W
Athena
6,512
543
34
3
0
240,029
1
W
Freya
6,681
557
84
7
0
217,698
0
W
Mulan
7,827
652
105
9
0
229,080
0
L
Olorun
5,185
432
54
5
0
199,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role