Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dragkin314
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,499 Elo+
Solo
Nu Wa
Nu Wa
JAZMAINEONDEVIL
Nu Wa
Level 132
God Stats
110W - 87L
1,610 SR
Queue Stats
533W - 598L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
StoneCold505
Yu Huang
Level 158
God Stats
3W - 3L
1,522 SR
Queue Stats
48W - 58L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Toodeepal
Hun Batz
Level 155
God Stats
9W - 13L
1,234 SR
Queue Stats
534W - 601L
1,446 Elo+
Party 2
Team Averages
Level 119
1,473 SR
1,482 Elo+

VS

Team Averages
Level 96
1,402 SR
1,493 Elo+
Arachne
Arachne
BBQbadger
Arachne
Level 86
God Stats
9W - 5L
1,481 SR
Queue Stats
105W - 95L
1,498 Elo+
Party 1
Chang'e
Chang'e
BoomBoomKaboom13
Chang'e
Level 64
God Stats
13W - 9L
1,687 SR
Queue Stats
124W - 128L
1,492 Elo+
Solo
Bacchus
Bacchus
Fuggyfuggs
Bacchus
Level 119
God Stats
1W - 2L
1,248 SR
Queue Stats
80W - 83L
1,477 Elo+
Party 1
Odin
Odin
Lennette 20th
Odin
Level 109
God Stats
2W - 5L
1,212 SR
Queue Stats
27W - 45L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VigorousChow
Ah Muzen Cab
Level 101
God Stats
2W - 2L
1,380 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 3 / 1
7,600
1,086
4,808
6,193
2,408
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
7,261
1,037
5,030
11,674
9,621
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 4
7,520
1,074
6,824
3,574
1,325
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
StoneCold505
Yu Huang
12
0 / 2 / 4
7,009
1,001
5,312
4,440
1,965
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Toodeepal
Hun Batz
12
0 / 3 / 3
6,842
977
3,499
10,385
5,338
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

278

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBQbadger
Arachne
13
4 / 4 / 5
8,432
1,205
8,259
10,097
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 7
8,251
1,179
6,502
4,306
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Fuggyfuggs
Bacchus
13
2 / 1 / 7
8,063
1,152
4,844
7,421
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 1 / 7
7,579
1,083
2,871
8,417
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
VigorousChow
Ah Muzen Cab
13
4 / 0 / 6
8,618
1,231
11,014
5,076
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
5
Kills
13
13
Deaths
6
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
1
1.17
W
Arachne
BBQbadger
Arachne
4
4
5
1.63
W
3
0
7
6.5
L
1
3
3
0.83
W
Bacchus
Fuggyfuggs
Bacchus
2
1
7
5.5
L
1
2
4
1.5
W
0
1
7
3.5
L
Yu Huang
StoneCold505
Yu Huang
0
2
4
1
L
Hun Batz
Toodeepal
Hun Batz
0
3
3
0.5
W
Ah Muzen Cab
VigorousChow
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
33,490
36,266
Taken
35,317
20,657
Mitigated
21,184
906
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,808
3,476
0
596
6,193
2,408
0
1,805
4,388
0
13,419
W
Arachne
BBQbadger
Arachne
8,259
6,323
0
746
10,097
4,720
0
4,721
4,314
0
13,718
W
6,502
522
2,694
1,701
4,306
1,794
0
2,691
1,615
14,235
680
L
5,030
683
0
0
11,674
9,621
0
3,836
7,838
15,065
212
W
Bacchus
Fuggyfuggs
Bacchus
4,844
569
0
840
7,421
5,995
0
2,923
3,958
8,279
1,079
L
6,824
1,413
0
0
3,574
1,325
0
465
3,109
20,990
0
W
2,871
555
0
3,048
8,417
6,356
0
3,287
5,130
0
15,210
L
Yu Huang
StoneCold505
Yu Huang
5,312
124
0
74
4,440
1,965
0
711
3,729
18,742
0
L
Hun Batz
Toodeepal
Hun Batz
3,499
1,463
0
236
10,385
5,338
0
3,834
6,551
0
13,669
W
Ah Muzen Cab
VigorousChow
Ah Muzen Cab
11,014
4,079
0
447
5,076
2,319
0
3,440
1,636
0
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
40,943
148
Minions Killed
139
4
Camps Cleared
5
569,825
Distance Traveled
699,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,600
1,086
22
3
1
78,812
0
W
Arachne
8,432
1,205
8
1
2
143,287
0
W
Chang'e
8,251
1,179
32
5
1
141,828
0
L
Geb
7,261
1,037
25
4
0
136,272
0
W
Bacchus
8,063
1,152
17
2
1
141,628
0
L
Nu Wa
7,520
1,074
37
5
3
111,974
0
W
Odin
7,579
1,083
17
2
0
150,611
0
L
Yu Huang
7,009
1,001
40
6
0
129,451
0
L
Hun Batz
6,842
977
24
3
0
113,316
0
W
Ah Muzen Cab
8,618
1,231
65
9
1
122,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role