Player Matchup

Vamana
Vamana
AppLeHunt3r
Vamana
Level 158
God Stats
5W - 2L
1,794 SR
Queue Stats
67W - 75L
1,484 Elo+
Solo
Sol
Sol
Lord_Eradan_26
Sol
Level 109
God Stats
2W - 2L
1,723 SR
Queue Stats
23W - 27L
1,519 Elo+
Party 2
Artemis
Artemis
Lord_Odranoel
Artemis
Level 120
God Stats
4W - 8L
1,568 SR
Queue Stats
28W - 34L
1,510 Elo+
Party 2
Da Ji
Da Ji
Lord_Omit_
Da Ji
Level 123
God Stats
3W - 5L
1,566 SR
Queue Stats
71W - 73L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
OtakuNireves
Cthulhu
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 113
1,630 SR
1,500 Elo+

VS

Team Averages
Level 125
1,487 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrDoinkYa
Tsukuyomi
Level 107
God Stats
24W - 14L
1,715 SR
Queue Stats
251W - 249L
1,604 Elo+
Solo
Xbalanque
Xbalanque
Guizma
Xbalanque
Level 182
God Stats
57W - 71L
1,408 SR
Queue Stats
499W - 507L
1,407 Elo+
Solo
Bake Kujira
Bake Kujira
Klimkos
Bake Kujira
Level 105
God Stats
7W - 3L
1,310 SR
Queue Stats
64W - 63L
1,403 Elo+
Party 1
Mulan
Mulan
Otiike
Mulan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 3 / 2
7,731
595
9,936
14,736
17,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 1
6,196
477
3,000
8,435
3,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
9
0 / 5 / 1
5,317
409
7,352
11,103
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
3 / 6 / 1
6,545
503
6,045
13,609
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
OtakuNireves
Cthulhu
9
0 / 1 / 1
5,241
403
3,241
8,611
5,985
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 2
8,056
620
9,806
7,033
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
DrDoinkYa
Tsukuyomi
14
4 / 1 / 7
8,092
622
8,270
12,301
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Guizma
Xbalanque
13
1 / 1 / 4
7,038
541
5,149
7,290
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
Klimkos
Bake Kujira
12
6 / 1 / 3
7,640
588
9,876
12,488
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Otiike
Mulan
13
1 / 2 / 2
7,246
557
6,171
11,065
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
L
Vamana
2
3
2
1
W
Tsukuyomi
DrDoinkYa
Tsukuyomi
4
1
7
7.5
W
Xbalanque
Guizma
Xbalanque
1
1
4
3
W
Bake Kujira
Klimkos
Bake Kujira
6
1
3
7.5
L
1
0
1
1.5
L
Artemis
0
5
1
0.1
L
Da Ji
3
6
1
0.58
L
Cthulhu
OtakuNireves
Cthulhu
0
1
1
0.5
W
Mulan
Otiike
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,574
Damage
39,272
56,494
Taken
50,177
36,071
Mitigated
30,727
9,018
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,806
401
0
1,588
7,033
2,652
350
2,157
4,778
59,699
464
L
Vamana
9,936
4,925
0
1,768
14,736
17,179
0
2,522
12,139
0
64,110
W
Tsukuyomi
DrDoinkYa
Tsukuyomi
8,270
2,641
0
4,880
12,301
5,183
0
867
11,387
0
72,669
W
Xbalanque
Guizma
Xbalanque
5,149
2,019
0
2,953
7,290
3,066
1,029
1,124
6,070
0
60,243
W
Bake Kujira
Klimkos
Bake Kujira
9,876
4,881
0
2,258
12,488
11,259
59
2,024
10,370
34,266
0
L
3,000
1,038
0
4,421
8,435
3,845
0
4,816
3,215
42,029
1,321
L
Artemis
7,352
3,943
0
220
11,103
4,006
12
3,780
7,303
0
33,448
L
Da Ji
6,045
1,188
0
2,477
13,609
5,056
0
4,260
9,207
0
36,115
L
Cthulhu
OtakuNireves
Cthulhu
3,241
371
66
66
8,611
5,985
0
3,597
5,014
18,924
0
W
Mulan
Otiike
Mulan
6,171
1,488
0
1,895
11,065
8,567
276
175
10,139
0
52,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
38,072
291
Minions Killed
424
0
Camps Cleared
0
1,360,783
Distance Traveled
1,384,021
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,056
620
100
8
0
254,279
6
L
Vamana
7,731
595
100
8
0
266,045
0
W
Tsukuyomi
8,092
622
108
8
0
327,265
2
W
Xbalanque
7,038
541
85
7
0
237,632
2
W
Bake Kujira
7,640
588
43
3
0
278,911
7
L
Sol
6,196
477
61
5
0
261,074
0
L
Artemis
5,317
409
35
3
0
242,809
0
L
Da Ji
6,545
503
61
5
0
308,750
0
L
Cthulhu
5,241
403
34
3
0
282,105
6
W
Mulan
7,246
557
88
7
0
285,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role