Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Gothíc
Ne Zha
Gold II
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,552 MMR
Party 3
Hercules
Hercules
Gold II
joelcolo10
Hercules
Gold II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 69L
1,605 MMR
Party 2
Charon
Charon
Gold II
jukill29
Charon
Gold II
Level 129
God Stats
12W - 7L
1,824 SR
Queue Stats
76W - 69L
1,605 MMR
Party 2
Janus
Janus
Gold V
xCás
Janus
Gold V
Level 158
God Stats
4W - 3L
1,741 SR
Queue Stats
18W - 12L
1,550 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,613 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,511 SR
1,593 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
Foosle
Ishtar
Gold V
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,596 MMR
Party 1
Tyr
Tyr
Gold II
Ismxxel
Tyr
Gold II
Level 159
God Stats
1W - 2L
1,328 SR
Queue Stats
133W - 111L
1,607 MMR
Solo
Poseidon
Poseidon
Gold V
NarutoJinchurik1
Poseidon
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,618 MMR
Solo
Geb
Geb
Gold IV
badame
Geb
Gold IV
Level 127
God Stats
10W - 4L
1,724 SR
Queue Stats
87W - 68L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 3
8,131
625
7,357
9,043
3,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Gothíc
Ne Zha
14
5 / 0 / 9
8,169
628
11,275
10,844
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
joelcolo10
Hercules
14
0 / 1 / 0
8,274
636
8,197
10,777
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
jukill29
Charon
11
0 / 0 / 11
7,178
552
5,390
9,785
6,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
xCás
Janus
14
7 / 1 / 1
8,274
636
6,417
5,654
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAwilixSusanoVamanaAo Kuang

VS

Bans
TsukuyomiAresAthenaBake KujiraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 1
6,823
525
4,686
13,501
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Foosle
Ishtar
13
1 / 3 / 1
6,986
537
5,866
8,165
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tyr
14
1 / 0 / 0
8,173
629
6,317
14,395
10,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,021
540
3,344
7,112
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
badame
Geb
9
0 / 5 / 1
5,765
443
4,082
13,254
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
3
2.25
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Ishtar
Foosle
Ishtar
1
3
1
0.5
W
Ne Zha
Gothíc
Ne Zha
5
0
9
9.5
L
Tyr
1
0
0
1
L
0
2
1
0.25
L
Geb
badame
Geb
0
5
1
0.1
W
Hercules
joelcolo10
Hercules
0
1
0
0
W
Charon
jukill29
Charon
0
0
11
5.5
W
Janus
xCás
Janus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
24,295
46,103
Taken
56,427
27,305
Mitigated
30,069
19,791
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,357
4,751
0
4,154
9,043
3,623
177
793
8,250
0
73,762
L
Thanatos
 
Thanatos
4,686
398
0
9,136
13,501
4,828
0
3,800
9,647
0
42,394
L
Ishtar
Foosle
Ishtar
5,866
3,763
0
2,247
8,165
2,942
0
894
7,271
0
56,549
W
Ne Zha
Gothíc
Ne Zha
11,275
3,353
0
6,317
10,844
4,955
0
2,341
8,503
0
74,358
L
Tyr
6,317
1,184
0
6,981
14,395
10,749
0
0
13,494
179
75,826
L
3,344
144
0
624
7,112
2,173
0
2,021
4,953
61,734
0
L
Geb
badame
Geb
4,082
544
0
1,970
13,254
9,377
0
4,490
8,654
13,987
0
W
Hercules
joelcolo10
Hercules
8,197
2,836
0
6,168
10,777
9,491
0
541
10,236
0
78,813
W
Charon
jukill29
Charon
5,390
1,081
0
2,402
9,785
6,988
0
1,499
8,286
23,230
0
W
Janus
xCás
Janus
6,417
615
0
750
5,654
2,248
0
2,431
3,223
59,850
1,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
34,768
528
Minions Killed
458
0
Camps Cleared
0
1,449,373
Distance Traveled
1,388,351
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,131
625
123
9
0
239,152
0
L
Thanatos
6,823
525
85
7
0
284,222
0
L
Ishtar
6,986
537
97
7
0
254,721
3
W
Ne Zha
8,169
628
114
9
0
324,562
2
L
Tyr
8,173
629
147
11
0
275,183
0
L
Poseidon
7,021
540
120
9
0
282,132
1
L
Geb
5,765
443
9
1
0
292,093
1
W
Hercules
8,274
636
142
11
0
297,162
2
W
Charon
7,178
552
25
2
0
294,737
4
W
Janus
8,274
636
124
10
0
293,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role