Player Matchup

Hun Batz
Hun Batz
CRISTIAN247443
Hun Batz
Level 103
God Stats
4W - 1L
1,914 SR
Queue Stats
91W - 94L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
Caar2009
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 98L
1,471 Elo+
Solo
Kukulkan
Kukulkan
NBMA_R3Z
Kukulkan
Level 66
God Stats
15W - 14L
1,435 SR
Queue Stats
98W - 113L
1,410 Elo+
Party 1
Artemis
Artemis
SwagaMcdaga
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Horus
Horus
ThePopKing
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,401 Elo+
Party 1
Team Averages
Level 82
1,570 SR
1,404 Elo+

VS

Team Averages
Level 106
1,530 SR
1,490 Elo+
Cthulhu
Cthulhu
Aferalinstinct
Cthulhu
Level 119
God Stats
3W - 5L
1,410 SR
Queue Stats
42W - 42L
1,548 Elo+
Solo
Scylla
Scylla
CousinBoom
Scylla
Level 102
God Stats
6W - 2L
1,878 SR
Queue Stats
259W - 233L
1,561 Elo+
Solo
Anhur
Anhur
DraigTheGamer
Anhur
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
83W - 88L
1,449 Elo+
Solo
Lancelot
Lancelot
HAZOP14
Lancelot
Level 116
God Stats
2W - 5L
1,364 SR
Queue Stats
79W - 73L
1,551 Elo+
Solo
Vamana
Vamana
xJoKrRx
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
5 / 2 / 1
6,854
623
5,075
9,352
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Caar2009
Kuzenbo
8
0 / 3 / 3
5,167
470
2,931
9,179
6,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
NBMA_R3Z
Kukulkan
11
1 / 5 / 3
6,173
561
2,527
8,783
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SwagaMcdaga
Artemis
8
1 / 4 / 1
4,904
446
4,434
5,550
1,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
11
1 / 2 / 0
6,006
546
6,537
9,290
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,975
543
5,025
12,075
6,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
CousinBoom
Scylla
13
5 / 3 / 2
7,487
681
5,949
5,717
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 4
5,897
536
4,519
7,857
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
HAZOP14
Lancelot
11
4 / 2 / 7
6,734
612
6,663
8,367
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
xJoKrRx
Vamana
13
3 / 0 / 2
7,362
669
4,940
8,807
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
16
16
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Hun Batz
5
2
1
2.75
L
Kuzenbo
Caar2009
Kuzenbo
0
3
3
0.5
W
Scylla
CousinBoom
Scylla
5
3
2
2
W
3
3
4
1.67
W
Lancelot
HAZOP14
Lancelot
4
2
7
3.75
L
Kukulkan
NBMA_R3Z
Kukulkan
1
5
3
0.5
L
Artemis
SwagaMcdaga
Artemis
1
4
1
0.38
L
Horus
1
2
0
0.5
W
Vamana
xJoKrRx
Vamana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
27,096
42,154
Taken
42,823
24,089
Mitigated
21,499
6,128
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,025
790
344
3,467
12,075
6,561
135
2,154
9,921
24,018
1,384
L
Hun Batz
5,075
1,207
0
740
9,352
4,216
0
1,249
8,095
0
53,117
L
Kuzenbo
Caar2009
Kuzenbo
2,931
1,461
0
1,252
9,179
6,330
0
2,542
6,637
14,987
1,548
W
Scylla
CousinBoom
Scylla
5,949
509
0
500
5,717
1,842
394
1,148
4,522
42,905
0
W
4,519
2,926
0
2,666
7,857
2,509
537
768
7,042
0
27,687
W
Lancelot
HAZOP14
Lancelot
6,663
2,072
135
442
8,367
3,725
441
1,359
6,920
0
36,940
L
Kukulkan
NBMA_R3Z
Kukulkan
2,527
172
0
1,170
8,783
3,577
0
3,988
4,463
38,813
360
L
Artemis
SwagaMcdaga
Artemis
4,434
1,902
0
0
5,550
1,826
0
2,136
3,414
0
25,365
L
Horus
6,537
2,427
40
2,926
9,290
8,140
0
1,035
8,215
7,353
33,652
W
Vamana
xJoKrRx
Vamana
4,940
1,896
0
3,081
8,807
6,862
0
990
7,175
1,358
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
33,455
268
Minions Killed
317
0
Camps Cleared
0
993,854
Distance Traveled
1,091,618
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,975
543
48
4
0
213,689
0
L
Hun Batz
6,854
623
84
8
0
229,492
0
L
Kuzenbo
5,167
470
21
2
0
183,415
0
W
Scylla
7,487
681
74
7
0
214,442
0
W
Anhur
5,897
536
44
4
0
191,618
2
W
Lancelot
6,734
612
53
5
0
250,225
0
L
Kukulkan
6,173
561
65
6
0
180,393
0
L
Artemis
4,904
446
32
3
0
177,951
0
L
Horus
6,006
546
66
6
0
222,603
5
W
Vamana
7,362
669
98
9
0
221,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role