Player Matchup

Osiris
Osiris
Bronze I
vfrbachem11
Osiris
Bronze I
Level 195
God Stats
6W - 12L
1,363 SR
Queue Stats
8W - 35L
966 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 195
1,363 SR
966 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 123
1,500 SR
719 MMR
Danzaburou
Danzaburou
Bronze V
matt-MFC85
Danzaburou
Bronze V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 3 / 0
16,872
937
21,364
23,277
28,237
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThanatosCharybdisAchillesArtemisMulan

VS

Bans
CupidHorusXbalanqueHerculesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
matt-MFC85
Danzaburou
20
2 / 4 / 0
15,816
879
12,015
23,279
19,541
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
matt-MFC85
Danzaburou
2
4
0
0.5
W
Osiris
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
12,015
23,277
Taken
23,279
28,237
Mitigated
19,541
9,307
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
matt-MFC85
Danzaburou
12,015
8,279
0
7,801
23,279
19,541
578
105
23,174
0
75,863
W
Osiris
21,364
11,141
0
9,307
23,277
28,237
894
1,134
22,143
0
106,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,872
Gold Earned
15,816
154
Minions Killed
144
7
Camps Cleared
6
345,990
Distance Traveled
294,970
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,816
879
144
8
6
294,970
2
W
Osiris
16,872
937
154
9
7
345,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role