Player Matchup

Cthulhu
Cthulhu
JayGothboy
Cthulhu
Level 61
God Stats
4W - 1L
1,285 SR
Queue Stats
62W - 53L
1,712 Elo+
Party 1
Hachiman
Hachiman
NostyDwarf
Hachiman
Level 44
God Stats
26W - 22L
1,676 SR
Queue Stats
137W - 119L
1,574 Elo+
Party 1
Tyr
Tyr
Tinospremier
Tyr
Level 41
God Stats
16W - 10L
1,695 SR
Queue Stats
43W - 43L
1,536 Elo+
Party 1
Team Averages
Level 49
1,552 SR
1,607 Elo+

VS

Team Averages
Level 83
1,541 SR
1,510 Elo+
Osiris
Osiris
Crahns
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
LordGankules
Baron Samedi
Level 154
God Stats
3W - 2L
1,541 SR
Queue Stats
55W - 64L
1,444 Elo+
Solo
Mercury
Mercury
TheCoober
Mercury
Level 54
God Stats
4W - 5L
1,581 SR
Queue Stats
28W - 20L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JayGothboy
Cthulhu
14
2 / 3 / 4
8,567
714
10,542
12,309
13,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NostyDwarf
Hachiman
15
7 / 2 / 3
10,067
839
16,704
13,763
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 9
8,839
737
8,268
14,210
15,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crahns
Osiris
10
0 / 3 / 3
7,602
634
4,313
13,885
12,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LordGankules
Baron Samedi
13
2 / 4 / 4
8,627
719
14,284
12,910
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TheCoober
Mercury
14
5 / 3 / 2
9,303
775
10,080
13,928
6,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
7
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Crahns
Osiris
0
3
3
0.5
W
Cthulhu
JayGothboy
Cthulhu
2
3
4
1.33
L
Baron Samedi
LordGankules
Baron Samedi
2
4
4
1
W
Hachiman
NostyDwarf
Hachiman
7
2
3
4.25
L
Mercury
TheCoober
Mercury
5
3
2
2
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
28,677
40,282
Taken
40,723
34,258
Mitigated
26,231
13,457
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Crahns
Osiris
4,313
1,457
263
387
13,885
12,677
55
2,828
10,955
0
19,692
W
Cthulhu
JayGothboy
Cthulhu
10,542
1,093
733
1,442
12,309
13,024
31
4,846
7,463
22,288
571
L
Baron Samedi
LordGankules
Baron Samedi
14,284
795
1,869
4,875
12,910
7,393
179
3,511
9,266
41,683
786
W
Hachiman
NostyDwarf
Hachiman
16,704
9,323
0
6,411
13,763
6,146
917
4,541
9,222
0
57,187
L
Mercury
TheCoober
Mercury
10,080
6,254
0
1,880
13,928
6,161
70
3,648
10,238
0
23,121
W
8,268
623
0
4,871
14,210
15,088
0
4,560
9,650
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
25,532
127
Minions Killed
123
0
Camps Cleared
0
674,553
Distance Traveled
712,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,602
634
20
2
0
215,488
0
W
Cthulhu
8,567
714
26
2
0
234,194
0
L
Baron Samedi
8,627
719
63
5
0
220,224
0
W
Hachiman
10,067
839
77
6
0
196,794
2
L
Mercury
9,303
775
40
3
0
276,510
2
W
Tyr
8,839
737
24
2
0
243,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role