Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
AkidoTenachi
Charon
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 180L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
TiKO 4PF
Kukulkan
Level 89
God Stats
8W - 7L
1,509 SR
Queue Stats
27W - 19L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZIKRAYATI
Ah Muzen Cab
Level 101
God Stats
9W - 5L
1,500 SR
Queue Stats
143W - 125L
1,500 Elo+
Party 2
Team Averages
Level 125
1,502 SR
1,454 Elo+

VS

Team Averages
Level 121
1,537 SR
1,559 Elo+
Osiris
Osiris
HalfOzMouse
Osiris
Level 157
God Stats
2W - 2L
1,499 SR
Queue Stats
312W - 337L
1,560 Elo+
Solo
Chernobog
Chernobog
JediMasterJoe
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,308 Elo+
Solo
Da Ji
Da Ji
QebraK
Da Ji
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 108L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Xniac
Sylvanus
Level 155
God Stats
22W - 13L
1,685 SR
Queue Stats
161W - 142L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
vaydapotata543
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
7 / 0 / 2
10,228
639
12,751
13,617
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
 
Fenrir
15
4 / 1 / 4
8,784
549
7,457
13,091
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
13
4 / 3 / 2
7,577
474
7,231
13,594
9,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
TiKO 4PF
Kukulkan
14
0 / 5 / 3
8,197
512
4,143
8,494
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ZIKRAYATI
Ah Muzen Cab
14
1 / 1 / 5
8,317
520
8,165
7,867
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 0
6,916
432
5,528
14,728
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
JediMasterJoe
Chernobog
14
1 / 2 / 2
8,293
518
5,490
9,701
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
QebraK
Da Ji
14
1 / 3 / 3
7,642
478
6,673
17,316
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Xniac
Sylvanus
12
3 / 2 / 5
7,214
451
7,750
11,487
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
vaydapotata543
Baron Samedi
13
5 / 4 / 2
8,114
507
7,573
12,107
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
10
10
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
2
8
W
Fenrir
 
Fenrir
4
1
4
6
W
Charon
4
3
2
1.67
L
Osiris
0
5
0
0
L
Chernobog
JediMasterJoe
Chernobog
1
2
2
1
L
Da Ji
QebraK
Da Ji
1
3
3
0.83
W
Kukulkan
TiKO 4PF
Kukulkan
0
5
3
0.3
L
Sylvanus
Xniac
Sylvanus
3
2
5
2.75
W
Ah Muzen Cab
ZIKRAYATI
Ah Muzen Cab
1
1
5
3.5
L
Baron Samedi
vaydapotata543
Baron Samedi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
33,014
56,663
Taken
65,339
32,182
Mitigated
46,950
16,475
Healing
24,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,751
723
0
5,520
13,617
10,007
169
2,306
10,665
1,151
75,501
W
Fenrir
 
Fenrir
7,457
1,942
0
6,734
13,091
5,797
0
2,416
10,596
0
72,500
W
Charon
7,231
705
0
2,380
13,594
9,893
568
3,117
10,383
22,775
278
L
Osiris
5,528
1,200
0
1,962
14,728
18,345
0
725
13,187
0
40,968
L
Chernobog
JediMasterJoe
Chernobog
5,490
3,669
0
2,612
9,701
4,142
0
2,936
6,354
0
65,596
L
Da Ji
QebraK
Da Ji
6,673
1,292
0
8,549
17,316
7,890
0
1,289
15,785
0
69,650
W
Kukulkan
TiKO 4PF
Kukulkan
4,143
221
0
820
8,494
3,409
0
5,623
2,871
51,270
0
L
Sylvanus
Xniac
Sylvanus
7,750
2,698
2,693
4,276
11,487
11,080
170
2,605
8,458
28,417
16,551
W
Ah Muzen Cab
ZIKRAYATI
Ah Muzen Cab
8,165
5,073
0
1,021
7,867
3,076
971
1,597
6,186
0
76,965
L
Baron Samedi
vaydapotata543
Baron Samedi
7,573
885
1,096
3,067
12,107
5,493
240
3,729
8,168
49,995
3,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
38,179
445
Minions Killed
455
0
Camps Cleared
0
1,573,099
Distance Traveled
1,451,993
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,228
639
124
8
0
330,036
1
W
Fenrir
8,784
549
111
7
0
366,731
0
W
Charon
7,577
474
25
2
0
302,441
0
L
Osiris
6,916
432
84
5
0
276,970
0
L
Chernobog
8,293
518
120
8
0
296,205
4
L
Da Ji
7,642
478
99
6
0
358,849
0
W
Kukulkan
8,197
512
80
5
0
266,627
3
L
Sylvanus
7,214
451
68
4
0
251,344
2
W
Ah Muzen Cab
8,317
520
105
7
0
307,264
0
L
Baron Samedi
8,114
507
84
5
0
268,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role