Player Matchup

Achilles
Achilles
Polski Wolf
Achilles
Level 124
God Stats
8W - 8L
1,595 SR
Queue Stats
225W - 229L
1,463 Elo+
Solo
Loki
Loki
rekristiano
Loki
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Xbalanque
Xbalanque
tyomabor
Xbalanque
Level 67
God Stats
7W - 7L
1,582 SR
Queue Stats
45W - 54L
1,392 Elo+
Solo
Team Averages
Level 79
1,559 SR
1,451 Elo+

VS

Team Averages
Level 102
1,573 SR
1,607 Elo+
Hercules
Hercules
DiedHard
Hercules
Level 123
God Stats
25W - 5L
1,884 SR
Queue Stats
61W - 17L
1,997 Elo+
Solo
Medusa
Medusa
The Highdra
Medusa
Level 121
God Stats
1W - 1L
1,341 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Ra
Ra
eTeXeR
Ra
Level 61
God Stats
69W - 59L
1,494 SR
Queue Stats
149W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Polski Wolf
Achilles
12
1 / 4 / 0
6,482
648
7,205
13,747
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
6,190
619
3,199
6,059
2,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
tyomabor
Xbalanque
11
0 / 3 / 1
6,421
642
5,550
7,306
2,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiedHard
Hercules
13
7 / 1 / 3
8,553
855
9,915
12,296
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
12
1 / 0 / 6
7,297
730
5,784
5,769
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
2 / 0 / 6
7,149
715
5,757
4,259
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
DiedHard
Hercules
7
1
3
8.5
L
Achilles
Polski Wolf
Achilles
1
4
0
0.25
W
Medusa
1
0
6
4
W
Ra
2
0
6
5
L
0
3
0
0
L
Xbalanque
tyomabor
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
21,456
27,112
Taken
22,324
18,158
Mitigated
17,450
2,230
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DiedHard
Hercules
9,915
2,464
0
4,450
12,296
13,493
52
21
11,656
1,013
29,772
L
Achilles
Polski Wolf
Achilles
7,205
1,368
310
1,534
13,747
12,982
0
3,650
9,416
0
19,531
W
Medusa
5,784
2,163
270
931
5,769
2,317
805
0
5,550
0
21,171
W
Ra
5,757
514
1,443
1,126
4,259
1,640
52
12
4,001
21,141
0
L
3,199
495
0
246
6,059
2,279
0
771
5,241
0
19,925
L
Xbalanque
tyomabor
Xbalanque
5,550
2,884
0
140
7,306
2,897
0
1,928
5,115
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,093
Gold Earned
22,999
115
Minions Killed
113
0
Camps Cleared
0
550,778
Distance Traveled
576,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,553
855
48
5
0
190,809
0
L
Achilles
6,482
648
18
2
0
195,564
0
W
Medusa
7,297
730
28
3
0
186,851
0
W
Ra
7,149
715
37
4
0
199,159
0
L
Loki
6,190
619
32
3
0
185,820
0
L
Xbalanque
6,421
642
65
7
0
169,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role