Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Flexed_on_you52
Eset
Level 87
God Stats
24W - 17L
1,590 SR
Queue Stats
191W - 175L
1,512 Elo+
Solo
Terra
Terra
KingXCrossX
Terra
Level 27
God Stats
1W - 2L
1,422 SR
Queue Stats
9W - 15L
1,306 Elo+
Party 1
Fenrir
Fenrir
ZeroGab
Fenrir
Level 108
God Stats
2W - 1L
1,703 SR
Queue Stats
55W - 46L
1,548 Elo+
Solo
Chiron
Chiron
pmister3
Chiron
Level 77
God Stats
1W - 3L
1,505 SR
Queue Stats
3W - 10L
1,485 Elo+
Solo
Team Averages
Level 69
1,544 SR
1,470 Elo+

VS

Team Averages
Level 116
1,468 SR
1,460 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ElderPriestThulu
Nike
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 11L
1,332 Elo+
Solo
Ares
Ares
Goldie Mack3
Ares
Level 125
God Stats
3W - 2L
1,300 SR
Queue Stats
119W - 116L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
NotMattOgden
Kukulkan
Level 84
God Stats
3W - 10L
1,281 SR
Queue Stats
39W - 46L
1,517 Elo+
Party 3
Rama
Rama
jodisaster
Rama
Level 124
God Stats
2W - 3L
1,757 SR
Queue Stats
41W - 45L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 1
4,996
454
3,620
9,820
5,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
6,026
548
3,949
4,779
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,916
447
2,185
7,855
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ZeroGab
Fenrir
11
2 / 2 / 1
5,847
532
2,490
10,784
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
pmister3
Chiron
9
0 / 3 / 2
4,819
438
5,759
6,793
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 2
5,773
525
1,858
9,030
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 0
7,256
660
8,258
8,252
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 0 / 7
6,300
573
3,816
8,329
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
NotMattOgden
Kukulkan
10
1 / 0 / 2
5,765
524
3,677
2,874
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 3
6,422
584
6,195
7,597
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Ne Zha
 
Ne Zha
2
2
2
1.5
W
5
1
0
5
L
1
2
0
0.5
W
2
0
7
5.5
L
0
2
1
0.25
W
Kukulkan
NotMattOgden
Kukulkan
1
0
2
2
L
Fenrir
ZeroGab
Fenrir
2
2
1
1.25
W
3
2
3
2.25
L
Chiron
pmister3
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
23,804
40,031
Taken
36,082
19,820
Mitigated
18,395
7,795
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,620
800
0
2,729
9,820
5,563
0
0
9,072
0
29,905
W
Ne Zha
 
Ne Zha
1,858
608
0
1,622
9,030
3,596
0
428
8,602
0
44,114
W
8,258
1,324
0
1,659
8,252
4,280
0
0
8,252
0
54,113
L
3,949
418
105
722
4,779
1,914
0
2,070
2,709
36,128
4,178
W
3,816
521
0
2,522
8,329
6,358
0
2,321
6,008
12,784
0
L
2,185
370
253
865
7,855
5,277
0
2,720
5,093
15,240
0
W
Kukulkan
NotMattOgden
Kukulkan
3,677
285
0
467
2,874
968
0
1,314
1,560
39,116
894
L
Fenrir
ZeroGab
Fenrir
2,490
824
0
1,984
10,784
4,869
0
1,400
9,339
0
42,369
W
6,195
4,734
0
3,120
7,597
3,193
0
1,638
5,959
0
46,359
L
Chiron
pmister3
Chiron
5,759
2,060
129
1,008
6,793
2,197
0
1,160
5,585
0
29,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
31,516
221
Minions Killed
340
0
Camps Cleared
0
971,064
Distance Traveled
1,107,879
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,996
454
34
3
0
201,821
0
W
Ne Zha
5,773
525
75
7
0
261,207
0
W
Nike
7,256
660
94
9
0
202,924
0
L
Eset
6,026
548
69
6
0
189,623
0
W
Ares
6,300
573
16
1
0
221,858
4
L
Terra
4,916
447
26
2
0
179,120
0
W
Kukulkan
5,765
524
77
7
0
222,706
0
L
Fenrir
5,847
532
58
5
0
215,018
0
W
Rama
6,422
584
78
7
0
199,184
1
L
Chiron
4,819
438
34
3
0
185,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role