Player Matchup

Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HouseOfGrim
Hachiman
Level 161
God Stats
4W - 4L
1,628 SR
Queue Stats
13W - 13L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
abo-_-awad77
Zhong Kui
Level 159
God Stats
8W - 11L
1,632 SR
Queue Stats
558W - 547L
1,478 Elo+
Solo
Bellona
Bellona
blokbeton2007
Bellona
Level 60
God Stats
1W - 2L
1,249 SR
Queue Stats
83W - 67L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
stumpsmashh
Hun Batz
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 70L
1,559 Elo+
Party 2
Team Averages
Level 130
1,502 SR
1,532 Elo+

VS

Team Averages
Level 79
1,555 SR
1,500 Elo+
Cupid
Cupid
 
Cupid
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Glich01020
Anubis
Level 33
God Stats
1W - 5L
1,533 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
MokasPT1976
Sylvanus
Level 114
God Stats
1W - 1L
1,687 SR
Queue Stats
90W - 87L
1,562 Elo+
Party 3
Mercury
Mercury
REVISOS
Mercury
Level 67
God Stats
4W - 6L
1,556 SR
Queue Stats
135W - 147L
1,511 Elo+
Party 1
Vamana
Vamana
S1ru-360
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 7
6,905
575
5,786
8,089
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
HouseOfGrim
Hachiman
14
2 / 0 / 2
8,122
677
4,242
4,027
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
abo-_-awad77
Zhong Kui
12
5 / 2 / 1
7,397
616
9,326
9,563
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
2 / 0 / 2
8,195
683
11,252
9,051
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
stumpsmashh
Hun Batz
13
4 / 1 / 5
7,238
603
7,523
8,753
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 0
6,482
540
2,546
6,403
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Glich01020
Anubis
11
2 / 6 / 0
6,113
509
5,215
9,113
4,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
MokasPT1976
Sylvanus
10
0 / 2 / 2
5,829
486
4,938
13,102
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
REVISOS
Mercury
11
1 / 3 / 0
6,110
509
3,678
9,537
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
S1ru-360
Vamana
11
0 / 2 / 0
6,049
504
4,217
14,230
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
7
4.5
L
Cupid
 
Cupid
0
1
0
0
L
Anubis
Glich01020
Anubis
2
6
0
0.33
W
Hachiman
HouseOfGrim
Hachiman
2
0
2
3
L
Sylvanus
MokasPT1976
Sylvanus
0
2
2
0.5
L
Mercury
REVISOS
Mercury
1
3
0
0.33
L
Vamana
S1ru-360
Vamana
0
2
0
0
W
Zhong Kui
abo-_-awad77
Zhong Kui
5
2
1
2.75
W
Bellona
2
0
2
3
W
Hun Batz
stumpsmashh
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
20,594
39,483
Taken
52,385
28,647
Mitigated
33,993
16,029
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,786
1,734
0
2,596
8,089
5,820
0
2,867
5,222
24,166
2,498
L
Cupid
 
Cupid
2,546
1,791
114
2,130
6,403
2,170
0
967
5,436
0
48,229
L
Anubis
Glich01020
Anubis
5,215
414
0
1,856
9,113
4,229
0
4,710
4,403
45,422
808
W
Hachiman
HouseOfGrim
Hachiman
4,242
2,583
0
2,441
4,027
1,663
0
715
3,312
0
76,350
L
Sylvanus
MokasPT1976
Sylvanus
4,938
1,209
815
5,055
13,102
10,200
0
4,577
8,525
18,908
2,731
L
Mercury
REVISOS
Mercury
3,678
1,203
0
455
9,537
4,273
0
2,890
6,605
0
48,931
L
Vamana
S1ru-360
Vamana
4,217
1,897
0
4,303
14,230
13,121
0
1,253
11,789
0
43,865
W
Zhong Kui
abo-_-awad77
Zhong Kui
9,326
692
0
3,125
9,563
6,369
532
3,552
5,972
43,052
4,031
W
Bellona
11,252
3,732
0
3,094
9,051
11,571
0
406
7,837
0
67,681
W
Hun Batz
stumpsmashh
Hun Batz
7,523
3,154
0
4,773
8,753
3,224
0
2,481
6,233
0
60,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
30,583
444
Minions Killed
340
0
Camps Cleared
0
1,277,702
Distance Traveled
1,201,251
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,905
575
25
2
0
273,879
4
L
Cupid
6,482
540
86
7
0
247,798
2
L
Anubis
6,113
509
71
6
0
208,401
0
W
Hachiman
8,122
677
130
11
0
227,605
2
L
Sylvanus
5,829
486
22
2
0
222,546
0
L
Mercury
6,110
509
80
7
0
296,896
0
L
Vamana
6,049
504
81
7
0
225,610
1
W
Zhong Kui
7,397
616
78
7
0
229,797
0
W
Bellona
8,195
683
110
9
0
251,116
2
W
Hun Batz
7,238
603
101
8
0
295,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role