Player Matchup

Maui
Maui
PearlThower
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,774 Elo+
Solo
Scylla
Scylla
Peytonl3301
Scylla
Level 67
God Stats
2W - 3L
1,670 SR
Queue Stats
19W - 24L
1,426 Elo+
Party 1
Bellona
Bellona
lordnikkon07
Bellona
Level 153
God Stats
0W - 6L
1,742 SR
Queue Stats
186W - 193L
1,458 Elo+
Solo
Hachiman
Hachiman
mnoKingZ
Hachiman
Level 86
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 1
Lancelot
Lancelot
tucker997
Lancelot
Level 142
God Stats
36W - 27L
1,628 SR
Queue Stats
331W - 299L
1,603 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,514 Elo+

VS

Team Averages
Level 96
1,518 SR
1,634 Elo+
Ravana
Ravana
 
Ravana
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BIG JOLLY31
Cthulhu
Level 102
God Stats
15W - 6L
1,842 SR
Queue Stats
41W - 27L
1,824 Elo+
Solo
Hercules
Hercules
SavageSapien
Hercules
Level 155
God Stats
3W - 3L
1,246 SR
Queue Stats
194W - 176L
1,538 Elo+
Solo
Pele
Pele
sindellover1317
Pele
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 66L
1,622 Elo+
Solo
Hachiman
Hachiman
spiral_saucepan5
Hachiman
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,626
463
1,092
7,055
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
0 / 1 / 0
4,864
486
1,135
3,941
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
lordnikkon07
Bellona
10
0 / 1 / 0
5,426
543
4,182
10,465
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
mnoKingZ
Hachiman
8
0 / 2 / 0
4,394
439
2,806
5,814
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
tucker997
Lancelot
8
0 / 3 / 0
4,470
447
2,819
6,933
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 4
5,922
592
2,943
6,092
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
BIG JOLLY31
Cthulhu
9
3 / 0 / 5
6,105
611
4,165
5,652
3,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SavageSapien
Hercules
11
0 / 0 / 1
6,304
630
7,640
8,075
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
6,071
607
2,354
3,468
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 0 / 5
5,893
589
5,656
3,654
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
4
5
W
Cthulhu
BIG JOLLY31
Cthulhu
3
0
5
5.5
L
0
3
0
0
L
Scylla
0
1
0
0
W
Hercules
SavageSapien
Hercules
0
0
1
0.5
L
Bellona
lordnikkon07
Bellona
0
1
0
0
L
Hachiman
mnoKingZ
Hachiman
0
2
0
0
W
2
0
0
2
W
2
0
5
4.5
L
Lancelot
tucker997
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
22,758
34,208
Taken
26,941
21,120
Mitigated
17,341
9,354
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,943
575
0
3,751
6,092
3,092
0
340
5,752
0
45,157
W
Cthulhu
BIG JOLLY31
Cthulhu
4,165
285
137
1,844
5,652
3,875
27
477
5,099
23,202
1,677
L
1,092
347
0
1,530
7,055
4,805
0
1,931
5,124
15,228
0
L
Scylla
1,135
165
0
770
3,941
1,103
0
243
3,698
30,021
0
W
Hercules
SavageSapien
Hercules
7,640
2,948
0
4,099
8,075
7,848
0
0
7,336
0
48,323
L
Bellona
lordnikkon07
Bellona
4,182
1,432
0
4,352
10,465
10,668
0
138
9,444
0
37,609
L
Hachiman
mnoKingZ
Hachiman
2,806
1,368
0
1,906
5,814
1,531
0
852
4,962
0
31,224
W
2,354
200
0
844
3,468
1,346
60
819
2,567
0
46,239
W
5,656
3,075
0
2,102
3,654
1,180
0
477
3,177
0
35,975
L
Lancelot
tucker997
Lancelot
2,819
666
0
796
6,933
3,013
0
718
6,215
0
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
30,295
259
Minions Killed
350
0
Camps Cleared
0
1,021,659
Distance Traveled
998,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,922
592
87
9
0
231,492
1
W
Cthulhu
6,105
611
34
3
0
223,530
0
L
Maui
4,626
463
24
2
0
194,539
0
L
Scylla
4,864
486
70
7
0
182,319
3
W
Hercules
6,304
630
84
8
0
163,498
1
L
Bellona
5,426
543
70
7
0
220,780
0
L
Hachiman
4,394
439
53
5
0
175,810
0
W
Pele
6,071
607
80
8
0
210,293
4
W
Hachiman
5,893
589
65
7
0
169,545
0
L
Lancelot
4,470
447
42
4
0
248,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role