Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AKRor1
Geb
Level 95
God Stats
5W - 3L
2,015 SR
Queue Stats
35W - 27L
1,663 Elo+
Party 1
Janus
Janus
KIRTOLICKS
Janus
Level 112
God Stats
1W - 1L
1,750 SR
Queue Stats
12W - 12L
1,635 Elo+
Party 1
Rama
Rama
cmnn
Rama
Level 26
God Stats
1W - 2L
1,766 SR
Queue Stats
30W - 28L
1,608 Elo+
Party 1
Team Averages
Level 99
1,706 SR
1,581 Elo+

VS

Team Averages
Level 121
1,431 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jpdixon7
Hachiman
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 109L
1,514 Elo+
Solo
Kali
Kali
LeantFros
Kali
Level 215
God Stats
2W - 3L
1,211 SR
Queue Stats
138W - 126L
1,425 Elo+
Solo
Thanatos
Thanatos
Paddewaa
Thanatos
Level 65
God Stats
56W - 54L
1,570 SR
Queue Stats
403W - 395L
1,433 Elo+
Solo
Bake Kujira
Bake Kujira
Quintyn25V2
Bake Kujira
Level 157
God Stats
28W - 29L
1,374 SR
Queue Stats
396W - 380L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 1 / 1
5,328
533
3,629
6,227
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
 
Mulan
7
1 / 2 / 1
4,902
490
2,932
7,194
3,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Geb
AKRor1
Geb
8
1 / 1 / 2
5,155
516
2,543
7,365
4,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
9
0 / 3 / 4
5,091
509
3,091
4,731
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
cmnn
Rama
7
1 / 2 / 0
4,540
454
3,313
5,096
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 2
5,888
589
3,888
4,758
2,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Jpdixon7
Hachiman
10
2 / 0 / 2
6,002
600
4,314
3,703
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
12
1 / 1 / 0
7,221
722
1,511
7,503
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
Paddewaa
Thanatos
10
1 / 1 / 3
5,576
558
2,475
8,177
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bake Kujira
Quintyn25V2
Bake Kujira
10
2 / 2 / 3
6,075
608
5,006
9,197
7,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
8
9
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
1
1
3.5
L
Mulan
 
Mulan
1
2
1
0.75
W
Anubis
 
Anubis
2
2
2
1.5
L
Geb
AKRor1
Geb
1
1
2
2
W
Hachiman
Jpdixon7
Hachiman
2
0
2
3
L
Janus
0
3
4
0.67
W
Kali
1
1
0
1
W
Thanatos
Paddewaa
Thanatos
1
1
3
2.5
W
Bake Kujira
Quintyn25V2
Bake Kujira
2
2
3
1.75
L
Rama
cmnn
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
17,194
30,613
Taken
33,338
13,661
Mitigated
16,504
7,070
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,629
1,133
0
1,843
6,227
2,365
0
1,971
4,256
0
28,103
L
Mulan
 
Mulan
2,932
998
0
2,516
7,194
3,938
0
612
6,582
0
28,049
W
Anubis
 
Anubis
3,888
85
0
1,184
4,758
2,060
0
2,288
2,264
32,934
3,364
L
Geb
AKRor1
Geb
2,543
496
0
1,374
7,365
4,462
0
2,738
4,627
12,060
0
W
Hachiman
Jpdixon7
Hachiman
4,314
1,723
0
1,663
3,703
1,194
570
392
3,311
0
37,257
L
Janus
3,091
156
0
250
4,731
1,199
0
2,264
2,467
26,600
0
W
Kali
1,511
513
0
2,483
7,503
3,393
224
0
7,503
0
53,583
W
Thanatos
Paddewaa
Thanatos
2,475
380
0
6,880
8,177
2,806
135
1,189
6,930
0
35,654
W
Bake Kujira
Quintyn25V2
Bake Kujira
5,006
1,972
0
2,767
9,197
7,051
603
1,421
7,696
31,040
0
L
Rama
cmnn
Rama
3,313
2,767
0
1,087
5,096
1,697
0
1,175
3,921
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
30,762
193
Minions Killed
314
0
Camps Cleared
0
943,839
Distance Traveled
1,045,831
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,328
533
43
4
0
224,980
0
L
Mulan
4,902
490
46
5
0
162,868
0
W
Anubis
5,888
589
61
6
0
198,143
3
L
Geb
5,155
516
9
1
0
210,347
0
W
Hachiman
6,002
600
65
7
0
195,195
4
L
Janus
5,091
509
47
5
0
198,534
0
W
Kali
7,221
722
96
10
0
204,593
0
W
Thanatos
5,576
558
54
5
0
226,729
0
W
Bake Kujira
6,075
608
38
4
0
221,171
0
L
Rama
4,540
454
48
5
0
147,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role