Player Matchup

Janus
Janus
ABS_Rk
Janus
Level 67
God Stats
6W - 9L
1,521 SR
Queue Stats
84W - 72L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
Adrispache
Hun Batz
Level 39
God Stats
2W - 8L
1,089 SR
Queue Stats
57W - 70L
1,348 Elo+
Party 2
Charybdis
Charybdis
DaKoitz
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,145 Elo+
Solo
Ymir
Ymir
ElLamber
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,240 Elo+
Party 2
Vamana
Vamana
Полиуритан
Vamana
Level 79
God Stats
11W - 11L
1,715 SR
Queue Stats
64W - 59L
1,450 Elo+
Solo
Team Averages
Level 68
1,465 SR
1,326 Elo+

VS

Team Averages
Level 47
1,472 SR
1,371 Elo+
Cabrakan
Cabrakan
BigBaker13
Cabrakan
Level 29
God Stats
5W - 11L
1,500 SR
Queue Stats
270W - 276L
1,319 Elo+
Party 1
Thanatos
Thanatos
Catman175
Thanatos
Level 67
God Stats
6W - 7L
1,584 SR
Queue Stats
34W - 43L
1,449 Elo+
Solo
Xbalanque
Xbalanque
F4K3Lord
Xbalanque
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 36L
1,349 Elo+
Solo
Poseidon
Poseidon
Ketmorr
Poseidon
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,427 Elo+
Solo
Bellona
Bellona
SKsMaTrIIxX
Bellona
Level 46
God Stats
7W - 6L
1,276 SR
Queue Stats
192W - 214L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ABS_Rk
Janus
12
1 / 1 / 0
7,028
502
2,126
3,348
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Adrispache
Hun Batz
12
0 / 2 / 0
6,208
443
4,437
11,894
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DaKoitz
Charybdis
10
0 / 4 / 0
5,942
424
10,297
12,246
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 4 / 0
5,956
425
3,819
9,539
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 0
6,833
488
6,582
13,855
13,881
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBaker13
Cabrakan
12
1 / 0 / 8
7,415
530
3,143
9,332
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Catman175
Thanatos
12
3 / 0 / 5
7,209
515
7,303
10,611
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
F4K3Lord
Xbalanque
14
6 / 0 / 4
8,050
575
13,583
13,007
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
Ketmorr
Poseidon
14
2 / 0 / 2
7,408
529
2,775
4,931
1,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SKsMaTrIIxX
Bellona
13
2 / 1 / 1
7,324
523
10,736
11,368
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
14
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
ABS_Rk
Janus
1
1
0
1
L
Hun Batz
Adrispache
Hun Batz
0
2
0
0
W
Cabrakan
BigBaker13
Cabrakan
1
0
8
5
W
Thanatos
Catman175
Thanatos
3
0
5
5.5
L
Charybdis
DaKoitz
Charybdis
0
4
0
0
L
Ymir
0
4
0
0
W
Xbalanque
F4K3Lord
Xbalanque
6
0
4
8
W
Poseidon
Ketmorr
Poseidon
2
0
2
3
W
Bellona
SKsMaTrIIxX
Bellona
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
37,540
50,882
Taken
49,249
32,254
Mitigated
35,960
9,607
Healing
25,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ABS_Rk
Janus
2,126
130
0
625
3,348
880
0
1,018
2,330
40,249
732
L
Hun Batz
Adrispache
Hun Batz
4,437
1,732
0
245
11,894
5,008
0
1,816
10,030
0
49,589
W
Cabrakan
BigBaker13
Cabrakan
3,143
207
0
2,066
9,332
10,063
30
2,777
6,519
11,251
926
W
Thanatos
Catman175
Thanatos
7,303
3,022
0
12,451
10,611
4,347
0
218
10,345
0
56,030
L
Charybdis
DaKoitz
Charybdis
10,297
3,855
0
4,168
12,246
3,656
0
779
11,467
0
58,773
L
Ymir
3,819
670
0
753
9,539
8,829
0
1,877
7,662
15,492
0
W
Xbalanque
F4K3Lord
Xbalanque
13,583
10,025
0
7,334
13,007
6,315
158
1,159
11,848
0
78,922
W
Poseidon
Ketmorr
Poseidon
2,775
289
0
648
4,931
1,510
0
1,166
3,669
53,894
1,603
W
Bellona
SKsMaTrIIxX
Bellona
10,736
4,830
0
3,288
11,368
13,725
0
447
10,394
0
40,742
L
6,582
3,316
0
3,816
13,855
13,881
39
0
12,727
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
37,406
341
Minions Killed
338
0
Camps Cleared
0
1,302,891
Distance Traveled
1,354,172
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,028
502
73
5
0
221,644
0
L
Hun Batz
6,208
443
80
6
0
326,961
0
W
Cabrakan
7,415
530
21
2
0
247,093
5
W
Thanatos
7,209
515
76
5
0
319,441
0
L
Charybdis
5,942
424
91
7
0
240,808
0
L
Ymir
5,956
425
23
2
0
263,894
0
W
Xbalanque
8,050
575
106
8
0
242,969
0
W
Poseidon
7,408
529
78
6
0
276,502
4
W
Bellona
7,324
523
57
4
0
268,167
0
L
Vamana
6,833
488
74
5
0
249,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role