Player Matchup

Medusa
Medusa
HappyMushroom
Medusa
Level 157
God Stats
2W - 1L
1,796 SR
Queue Stats
170W - 164L
1,429 Elo+
Party 2
Nike
Nike
RainOver
Nike
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
765W - 727L
1,426 Elo+
Solo
Nu Wa
Nu Wa
SvetYarilo
Nu Wa
Level 102
God Stats
11W - 7L
1,515 SR
Queue Stats
98W - 105L
1,455 Elo+
Party 2
Ares
Ares
exnihilo83
Ares
Level 125
God Stats
4W - 0L
1,703 SR
Queue Stats
235W - 212L
1,552 Elo+
Solo
Loki
Loki
temp-414450
Loki
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
226W - 236L
1,423 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,457 Elo+

VS

Team Averages
Level 118
1,528 SR
1,461 Elo+
Vamana
Vamana
Big-Bucky09
Vamana
Level 140
God Stats
3W - 1L
1,747 SR
Queue Stats
59W - 79L
1,439 Elo+
Party 1
Athena
Athena
JamesyStreety
Athena
Level 106
God Stats
5W - 6L
1,612 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
SNAKESKIN61
Nu Wa
Level 144
God Stats
0W - 4L
1,279 SR
Queue Stats
5W - 12L
1,464 Elo+
Party 1
Hachiman
Hachiman
StealthyAsherz
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,385 Elo+
Party 1
Loki
Loki
xNathanzzy
Loki
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 75L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,919
592
8,163
5,351
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 0 / 2
6,293
629
7,544
8,314
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
0 / 0 / 3
6,223
622
6,197
3,278
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,177
618
2,914
6,571
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 0
6,488
649
3,000
7,895
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 1 / 0
5,904
590
5,318
11,346
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,898
490
2,071
8,888
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,382
538
3,450
6,101
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
0 / 1 / 0
4,865
487
2,563
4,552
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,193
519
1,056
7,962
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
0
0
W
3
0
2
4
L
0
2
0
0
W
Nike
1
0
2
2
L
0
3
0
0
L
Hachiman
0
1
0
0
W
Nu Wa
0
0
3
1.5
W
2
0
3
3.5
W
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
14,458
31,409
Taken
38,849
17,588
Mitigated
19,597
14,317
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,318
1,888
0
3,336
11,346
10,043
0
1,575
9,012
0
43,287
W
8,163
2,730
0
1,559
5,351
2,328
0
754
4,597
0
49,875
L
2,071
418
1,128
1,895
8,888
3,641
0
2,993
5,895
11,689
0
W
Nike
7,544
1,463
0
2,365
8,314
6,193
0
321
7,213
5,616
39,967
L
3,450
901
0
464
6,101
1,623
0
3,119
2,982
46,535
3,028
L
Hachiman
2,563
1,334
0
918
4,552
1,445
0
1,565
2,987
0
33,447
W
Nu Wa
6,197
3,019
0
1,369
3,278
1,189
0
2,330
948
47,077
1,086
W
2,914
665
0
2,430
6,571
4,774
0
1,385
5,186
21,080
0
W
3,000
756
0
6,594
7,895
3,104
0
706
7,145
0
58,645
L
1,056
90
0
3,275
7,962
2,845
0
1,118
6,758
0
38,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
26,242
378
Minions Killed
317
0
Camps Cleared
0
1,043,036
Distance Traveled
1,018,315
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,904
590
88
9
0
197,885
2
W
Medusa
5,919
592
79
8
0
191,468
0
L
Athena
4,898
490
15
2
0
203,561
1
W
Nike
6,293
629
95
10
0
211,020
4
L
Nu Wa
5,382
538
91
9
0
187,428
0
L
Hachiman
4,865
487
50
5
0
196,376
0
W
Nu Wa
6,223
622
84
8
0
178,979
0
W
Ares
6,177
618
19
2
0
209,373
0
W
Loki
6,488
649
101
10
0
252,196
0
L
Loki
5,193
519
73
7
0
233,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role