Player Matchup

Jormungandr
Jormungandr
BOVER911
Jormungandr
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
390W - 389L
1,548 Elo+
Solo
Thanatos
Thanatos
Deimosius
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,601 Elo+
Party 1
Hel
Hel
JimPoly
Hel
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
acio
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,602 Elo+
Solo
Fenrir
Fenrir
guse911
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,555 Elo+

VS

Team Averages
Level 118
1,563 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Orrfalt
Zeus
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 75L
1,378 Elo+
Solo
Yemoja
Yemoja
redrobinator08
Yemoja
Level 70
God Stats
1W - 0L
1,815 SR
Queue Stats
34W - 24L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOVER911
Jormungandr
14
0 / 3 / 3
7,440
676
10,249
19,143
19,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Deimosius
Thanatos
14
3 / 2 / 0
7,723
702
9,421
8,137
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hel
14
0 / 1 / 1
7,083
644
1,627
8,693
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
acio
Baba Yaga
15
0 / 1 / 1
7,528
684
13,317
10,218
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
guse911
Fenrir
9
0 / 2 / 0
6,416
583
1,450
8,650
7,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 2 / 6
8,020
729
7,933
10,486
4,581
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
 
Artemis
15
2 / 1 / 5
7,887
717
12,002
10,466
4,673
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
15
1 / 0 / 6
7,570
688
12,413
3,886
1,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Orrfalt
Zeus
15
1 / 0 / 8
8,040
731
13,391
4,196
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 6
8,187
744
4,589
11,145
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
9
9
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
6
3
W
Artemis
 
Artemis
2
1
5
4.5
W
Nu Wa
 
Nu Wa
1
0
6
4
L
Jormungandr
BOVER911
Jormungandr
0
3
3
0.5
L
Thanatos
Deimosius
Thanatos
3
2
0
1.5
L
Hel
0
1
1
0.5
W
Zeus
Orrfalt
Zeus
1
0
8
5
L
Baba Yaga
acio
Baba Yaga
0
1
1
0.5
L
Fenrir
guse911
Fenrir
0
2
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
50,328
54,841
Taken
40,179
40,768
Mitigated
21,067
33,335
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,933
4,677
2,521
2,835
10,486
4,581
0
6,038
4,224
0
17,175
W
Artemis
 
Artemis
12,002
4,646
967
1,629
10,466
4,673
540
7,047
3,193
0
18,198
W
Nu Wa
 
Nu Wa
12,413
2,788
1,057
337
3,886
1,579
358
1,388
2,325
28,163
530
L
Jormungandr
BOVER911
Jormungandr
10,249
1,246
193
5,102
19,143
19,913
0
8,231
10,912
29,198
348
L
Thanatos
Deimosius
Thanatos
9,421
356
831
4,319
8,137
3,433
0
5,088
3,049
0
17,205
L
Hel
1,627
337
12,192
5,905
8,693
4,816
0
6,167
2,526
5,247
676
W
Zeus
Orrfalt
Zeus
13,391
746
719
260
4,196
1,730
342
2,892
925
27,200
0
L
Baba Yaga
acio
Baba Yaga
13,317
336
537
1,626
10,218
5,035
0
5,962
4,256
32,993
0
L
Fenrir
guse911
Fenrir
1,450
46
1,434
1,196
8,650
7,571
0
4,310
4,340
0
4,575
W
4,589
1,068
10,016
3,937
11,145
8,504
78
6,408
4,466
6,445
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
39,704
120
Minions Killed
118
0
Camps Cleared
0
962,710
Distance Traveled
974,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,020
729
27
2
0
183,511
0
W
Artemis
7,887
717
27
2
0
196,938
0
W
Nu Wa
7,570
688
22
2
0
214,622
0
L
Jormungandr
7,440
676
36
3
0
205,077
0
L
Thanatos
7,723
702
17
2
0
215,529
0
L
Hel
7,083
644
15
1
0
221,793
0
W
Zeus
8,040
731
36
3
0
196,168
0
L
Baba Yaga
7,528
684
44
4
0
194,448
0
L
Fenrir
6,416
583
8
1
0
125,863
0
W
Yemoja
8,187
744
6
1
0
183,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role