Player Matchup

Hera
Hera
AZaitel
Hera
Level 12
God Stats
4W - 1L
1,698 SR
Queue Stats
20W - 23L
1,332 Elo+
Solo
Ix Chel
Ix Chel
Boujie Lotus
Ix Chel
Level 55
God Stats
2W - 3L
1,595 SR
Queue Stats
5W - 6L
1,604 Elo+
Solo
Chaac
Chaac
RipNSlip
Chaac
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,506 Elo+
Solo
Cabrakan
Cabrakan
Winter81
Cabrakan
Level 50
God Stats
5W - 4L
1,761 SR
Queue Stats
42W - 49L
1,398 Elo+
Solo
Yemoja
Yemoja
magicangelo4
Yemoja
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 28L
1,487 Elo+
Solo
Team Averages
Level 44
1,611 SR
1,466 Elo+

VS

Team Averages
Level 79
1,401 SR
1,361 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Baglio19
Serqet
Level 104
God Stats
20W - 20L
1,465 SR
Queue Stats
175W - 158L
1,479 Elo+
Solo
Skadi
Skadi
BuffSubby
Skadi
Level 29
God Stats
6W - 8L
1,549 SR
Queue Stats
16W - 19L
1,434 Elo+
Solo
Sobek
Sobek
Soapstealer
Sobek
Level 18
God Stats
1W - 2L
1,476 SR
Queue Stats
18W - 33L
1,203 Elo+
Solo
Ra
Ra
naisamoht
Ra
Level 122
God Stats
4W - 10L
1,016 SR
Queue Stats
57W - 51L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AZaitel
Hera
14
1 / 2 / 0
7,509
834
8,439
3,932
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Boujie Lotus
Ix Chel
10
0 / 1 / 0
6,265
696
516
960
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RipNSlip
Chaac
15
0 / 0 / 1
7,907
879
10,003
7,633
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
Winter81
Cabrakan
12
0 / 4 / 0
6,833
759
1,444
9,833
8,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
0 / 2 / 0
7,395
822
4,914
7,137
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
2 / 1 / 3
7,490
832
4,373
8,995
7,814
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Baglio19
Serqet
14
2 / 0 / 4
7,588
843
5,327
5,681
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
BuffSubby
Skadi
13
3 / 0 / 4
7,531
837
5,160
5,963
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 7
7,748
861
2,146
7,258
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 5
8,347
927
4,250
4,511
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
9
9
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
3
3.5
L
Hera
AZaitel
Hera
1
2
0
0.5
W
Serqet
Baglio19
Serqet
2
0
4
4
L
Ix Chel
Boujie Lotus
Ix Chel
0
1
0
0
W
Skadi
BuffSubby
Skadi
3
0
4
5
L
Chaac
RipNSlip
Chaac
0
0
1
0.5
W
0
0
7
3.5
L
Cabrakan
Winter81
Cabrakan
0
4
0
0
L
Yemoja
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
21,256
29,495
Taken
32,408
20,018
Mitigated
24,046
6,793
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,373
834
0
1,861
8,995
7,814
22
4,051
4,944
0
18,223
L
Hera
AZaitel
Hera
8,439
1,940
0
656
3,932
1,617
0
813
3,035
25,553
0
W
Serqet
Baglio19
Serqet
5,327
1,039
0
0
5,681
3,399
0
2,051
3,630
0
18,807
L
Ix Chel
Boujie Lotus
Ix Chel
516
72
50
0
960
388
0
256
601
1,490
0
W
Skadi
BuffSubby
Skadi
5,160
3,176
0
335
5,963
2,928
334
3,983
1,980
0
12,091
L
Chaac
RipNSlip
Chaac
10,003
1,188
0
2,163
7,633
5,974
210
1,432
6,201
0
36,563
W
2,146
407
0
2,817
7,258
7,553
0
3,802
3,456
13,946
497
L
Cabrakan
Winter81
Cabrakan
1,444
353
163
1,023
9,833
8,011
260
1,986
7,847
10,609
75
L
Yemoja
4,914
383
1,952
786
7,137
4,028
288
1,248
5,530
18,975
405
W
4,250
542
2,886
2,488
4,511
2,352
108
1,157
3,354
34,795
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
38,704
182
Minions Killed
205
0
Camps Cleared
0
742,732
Distance Traveled
1,020,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,490
832
33
4
0
193,657
0
L
Hera
7,509
834
43
5
0
192,478
0
W
Serqet
7,588
843
35
4
0
220,149
0
L
Ix Chel
6,265
696
4
0
0
22,647
0
W
Skadi
7,531
837
25
3
0
180,315
0
L
Chaac
7,907
879
75
8
0
210,958
0
W
Sobek
7,748
861
31
3
0
215,282
0
L
Cabrakan
6,833
759
25
3
0
163,368
0
L
Yemoja
7,395
822
35
4
0
153,281
0
W
Ra
8,347
927
81
9
0
210,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role