Player Matchup

Bellona
Bellona
BigBoiSmallDad
Bellona
Level 103
God Stats
4W - 1L
1,747 SR
Queue Stats
41W - 37L
1,579 Elo+
Party 3
Hel
Hel
DEATHxENIGMA
Hel
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,497 Elo+
Party 3
Da Ji
Da Ji
Enoorme
Da Ji
Level 109
God Stats
9W - 6L
1,499 SR
Queue Stats
235W - 222L
1,523 Elo+
Party 2
Thoth
Thoth
Nicoleamon
Thoth
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 298L
1,494 Elo+
Solo
Izanami
Izanami
wararmer
Izanami
Level 63
God Stats
6W - 1L
1,874 SR
Queue Stats
113W - 105L
1,492 Elo+
Party 2
Team Averages
Level 109
1,624 SR
1,517 Elo+

VS

Team Averages
Level 86
1,527 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Catman175
Thanatos
Level 67
God Stats
6W - 7L
1,636 SR
Queue Stats
34W - 43L
1,442 Elo+
Solo
Sol
Sol
Liranni
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Ishtar
Ishtar
rexar302
Ishtar
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 150L
1,576 Elo+
Party 1
Charon
Charon
sansij
Charon
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 279L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,909
691
5,138
9,654
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 5
5,964
596
4,143
6,367
3,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Enoorme
Da Ji
12
6 / 0 / 2
6,530
653
5,353
7,755
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
11
1 / 1 / 2
6,336
634
4,405
3,156
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
wararmer
Izanami
11
3 / 3 / 0
6,022
602
5,373
6,907
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 4 / 0
5,038
504
4,125
10,878
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
Catman175
Thanatos
9
2 / 3 / 0
5,409
541
3,853
10,353
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
1 / 2 / 1
5,803
580
2,930
6,999
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
rexar302
Ishtar
9
2 / 2 / 0
5,583
558
4,393
6,018
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
sansij
Charon
9
0 / 1 / 3
4,952
495
3,641
6,301
3,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
2
1
4
4
L
Thanatos
Catman175
Thanatos
2
3
0
0.67
W
0
0
5
2.5
W
Da Ji
Enoorme
Da Ji
6
0
2
7
L
Sol
1
2
1
0.75
W
Thoth
1
1
2
2
L
Ishtar
rexar302
Ishtar
2
2
0
1
L
Charon
sansij
Charon
0
1
3
1.5
W
Izanami
wararmer
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
18,942
33,839
Taken
40,549
18,736
Mitigated
22,510
16,344
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,125
892
0
2,702
10,878
10,729
0
432
10,446
0
30,791
W
5,138
2,037
0
4,232
9,654
8,503
56
1,495
7,376
0
43,883
L
Thanatos
Catman175
Thanatos
3,853
1,744
0
8,464
10,353
3,741
0
2,008
8,345
0
31,964
W
4,143
385
1,545
4,055
6,367
3,733
0
1,939
4,428
27,642
0
W
Da Ji
Enoorme
Da Ji
5,353
1,806
0
4,582
7,755
3,022
0
202
7,511
0
47,713
L
Sol
2,930
1,574
0
1,486
6,999
2,311
0
3,735
3,264
35,903
0
W
Thoth
4,405
0
0
599
3,156
906
273
1,077
2,079
42,390
1,575
L
Ishtar
rexar302
Ishtar
4,393
2,895
0
2,029
6,018
2,188
0
1,295
4,723
0
40,881
L
Charon
sansij
Charon
3,641
1,310
0
1,294
6,301
3,541
0
882
5,419
14,178
0
W
Izanami
wararmer
Izanami
5,373
4,009
0
1,331
6,907
2,572
0
1,858
5,049
0
48,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
26,785
359
Minions Killed
277
0
Camps Cleared
0
1,082,914
Distance Traveled
1,009,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,038
504
60
6
0
195,392
0
W
Bellona
6,909
691
83
8
0
214,570
0
L
Thanatos
5,409
541
59
6
0
221,049
0
W
Hel
5,964
596
38
4
0
226,008
0
W
Da Ji
6,530
653
77
8
0
267,291
0
L
Sol
5,803
580
64
6
0
206,751
0
W
Thoth
6,336
634
67
7
0
181,318
0
L
Ishtar
5,583
558
84
8
0
190,556
0
L
Charon
4,952
495
10
1
0
195,912
0
W
Izanami
6,022
602
94
9
0
193,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role