Player Matchup

Ra
Ra
ISenSel
Ra
Level 140
God Stats
22W - 23L
1,302 SR
Queue Stats
213W - 212L
1,479 Elo+
Solo
Geb
Geb
PredaAisAAc
Geb
Level 122
God Stats
4W - 1L
1,762 SR
Queue Stats
13W - 7L
1,505 Elo+
Solo
Hachiman
Hachiman
Sonicso90
Hachiman
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 37L
1,386 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,457 Elo+

VS

Team Averages
Level 94
1,576 SR
1,368 Elo+
Freya
Freya
XxCrowellaxX
Freya
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 157L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
crazymaniac2589
Sylvanus
Level 61
God Stats
5W - 2L
1,727 SR
Queue Stats
89W - 91L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
rasinbun
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 3
13,131
821
15,108
8,641
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 0 / 10
10,969
686
15,315
14,507
16,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Sonicso90
Hachiman
16
4 / 2 / 4
11,231
702
16,828
15,014
7,413
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
10,379
649
13,787
20,735
11,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
16
0 / 2 / 1
9,461
591
4,734
14,688
18,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
rasinbun
Jing Wei
15
0 / 4 / 2
9,695
606
9,908
21,391
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
0
0
10
5
W
Hachiman
Sonicso90
Hachiman
4
2
4
3
L
2
4
0
0.5
L
Sylvanus
0
2
1
0.25
L
Jing Wei
rasinbun
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,251
Damage
28,429
38,162
Taken
56,814
29,091
Mitigated
38,946
15,346
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,108
1,140
4,433
4,729
8,641
4,748
100
3,263
5,325
100,228
1,721
W
15,315
768
0
1,878
14,507
16,930
0
6,592
7,872
32,420
2,281
W
Hachiman
Sonicso90
Hachiman
16,828
12,511
0
4,306
15,014
7,413
2,595
8,581
6,302
0
34,196
L
13,787
5,200
174
6,683
20,735
11,039
0
9,987
10,555
54,165
0
L
Sylvanus
4,734
2,310
2,568
2,688
14,688
18,690
0
8,424
5,918
18,902
0
L
Jing Wei
rasinbun
Jing Wei
9,908
6,731
0
1,511
21,391
9,217
0
10,383
10,969
0
37,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
29,535
257
Minions Killed
162
0
Camps Cleared
0
889,663
Distance Traveled
788,217
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,131
821
164
10
0
322,970
0
W
Geb
10,969
686
47
3
0
311,843
0
W
Hachiman
11,231
702
46
3
0
254,850
0
L
Freya
10,379
649
85
5
0
222,648
0
L
Sylvanus
9,461
591
35
2
0
228,494
0
L
Jing Wei
9,695
606
42
3
0
337,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role