Player Matchup

Cthulhu
Cthulhu
Bem10coelho
Cthulhu
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 67L
1,379 Elo+
Solo
Hercules
Hercules
Ruanzin_027
Hercules
Level 115
God Stats
8W - 9L
1,427 SR
Queue Stats
210W - 215L
1,511 Elo+
Solo
Jing Wei
Jing Wei
ShadowPhoenixK
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,543 Elo+
Solo
Pele
Pele
Traesevn
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,386 Elo+
Solo
Scylla
Scylla
alan32yeahhhhhhh
Scylla
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 132L
1,517 Elo+
Solo
Team Averages
Level 113
1,485 SR
1,467 Elo+

VS

Team Averages
Level 123
1,406 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hewie12L
Bellona
Level 118
God Stats
3W - 8L
1,251 SR
Queue Stats
584W - 607L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Little-Emer
Ao Kuang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,462 Elo+
Solo
Bacchus
Bacchus
platãocareca
Bacchus
Level 82
God Stats
0W - 4L
1,236 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Hachiman
Hachiman
yHenessey
Hachiman
Level 123
God Stats
6W - 7L
1,544 SR
Queue Stats
35W - 32L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bem10coelho
Cthulhu
6
0 / 0 / 1
3,857
643
2,005
4,274
2,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Ruanzin_027
Hercules
8
0 / 0 / 0
3,725
621
1,376
3,958
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
6
1 / 0 / 0
3,702
617
2,392
2,822
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
7
0 / 0 / 0
3,573
596
170
4,582
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
3,871
645
282
2,028
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,822
637
802
2,104
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Hewie12L
Bellona
7
0 / 0 / 0
4,067
678
2,061
4,086
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Little-Emer
Ao Kuang
1
0 / 0 / 0
2,580
430
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
6
0 / 0 / 0
3,814
636
1,567
3,460
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
yHenessey
Hachiman
6
0 / 1 / 0
3,480
580
2,880
3,653
1,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Cthulhu
Bem10coelho
Cthulhu
0
0
1
0.5
L
Bellona
Hewie12L
Bellona
0
0
0
0
L
Ao Kuang
Little-Emer
Ao Kuang
0
0
0
0
W
Hercules
Ruanzin_027
Hercules
0
0
0
0
W
Jing Wei
1
0
0
1
W
Pele
0
0
0
0
W
0
1
0
0
L
Bacchus
0
0
0
0
L
Hachiman
yHenessey
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,225
Damage
7,310
17,664
Taken
13,303
7,034
Mitigated
7,273
6,248
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
802
88
60
1,114
2,104
588
0
179
1,879
23,511
0
W
Cthulhu
Bem10coelho
Cthulhu
2,005
133
565
1,591
4,274
2,194
0
797
3,477
15,673
0
L
Bellona
Hewie12L
Bellona
2,061
674
0
2,013
4,086
2,754
0
0
3,868
0
23,256
L
Ao Kuang
Little-Emer
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Ruanzin_027
Hercules
1,376
507
0
1,832
3,958
1,944
0
250
3,708
0
21,797
W
Jing Wei
2,392
1,944
0
776
2,822
754
0
725
2,097
0
18,827
W
Pele
170
0
0
1,234
4,582
1,632
0
147
4,435
0
25,075
W
282
0
0
250
2,028
510
0
405
1,623
21,614
105
L
Bacchus
1,567
238
0
1,416
3,460
2,763
0
596
2,864
7,927
260
L
Hachiman
yHenessey
Hachiman
2,880
1,425
0
1,308
3,653
1,168
0
1,409
2,244
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
17,763
194
Minions Killed
139
0
Camps Cleared
0
590,367
Distance Traveled
472,592
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,822
637
45
8
0
111,535
3
W
Cthulhu
3,857
643
19
3
0
119,873
2
L
Bellona
4,067
678
41
7
0
111,445
0
L
Ao Kuang
2,580
430
0
0
0
5,684
0
W
Hercules
3,725
621
41
7
0
124,941
2
W
Jing Wei
3,702
617
36
6
0
113,498
0
W
Pele
3,573
596
51
9
0
126,711
0
W
Scylla
3,871
645
47
8
0
105,344
0
L
Bacchus
3,814
636
10
2
0
135,281
0
L
Hachiman
3,480
580
43
7
0
108,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role