Player Matchup

Athena
Athena
BouzidDz38_
Athena
Level 29
God Stats
3W - 5L
1,568 SR
Queue Stats
7W - 15L
1,385 Elo+
Party 1
Sol
Sol
DivineSecular
Sol
Level 65
God Stats
52W - 66L
1,484 SR
Queue Stats
150W - 168L
1,447 Elo+
Solo
The Morrigan
The Morrigan
FNO_ValintinIros
The Morrigan
Level 40
God Stats
9W - 7L
1,513 SR
Queue Stats
67W - 61L
1,453 Elo+
Solo
King Arthur
King Arthur
Kilam___38
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
TaUrUsZZ
Zhong Kui
Level 149
God Stats
3W - 8L
1,475 SR
Queue Stats
67W - 67L
1,497 Elo+
Solo
Team Averages
Level 64
1,508 SR
1,450 Elo+

VS

Team Averages
Level 109
1,474 SR
1,434 Elo+
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
RedLantern32
Rama
Level 147
God Stats
1W - 4L
1,327 SR
Queue Stats
164W - 170L
1,418 Elo+
Solo
Ix Chel
Ix Chel
bottaqui
Ix Chel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,329 Elo+
Solo
Nike
Nike
juanshadows
Nike
Level 69
God Stats
10W - 1L
1,513 SR
Queue Stats
34W - 32L
1,529 Elo+
Solo
Amaterasu
Amaterasu
kyojuro_Renguko
Amaterasu
Level 133
God Stats
15W - 9L
1,532 SR
Queue Stats
74W - 53L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 4 / 1
6,040
431
3,926
14,836
8,624
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 3 / 1
5,868
419
4,053
6,554
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
FNO_ValintinIros
The Morrigan
13
1 / 3 / 0
7,080
506
4,709
9,001
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Kilam___38
King Arthur
10
0 / 5 / 1
5,494
392
1,647
11,928
6,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zhong Kui
TaUrUsZZ
Zhong Kui
13
1 / 4 / 0
6,771
484
4,176
10,665
7,474
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 2
7,814
558
5,155
13,335
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
7 / 1 / 3
8,991
642
7,912
9,882
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
bottaqui
Ix Chel
15
3 / 0 / 1
8,564
612
5,153
5,265
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 7
7,589
542
6,364
11,266
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
kyojuro_Renguko
Amaterasu
16
4 / 0 / 3
9,469
676
6,799
11,138
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
L
Athena
1
4
1
0.38
L
3
3
1
1.17
L
The Morrigan
FNO_ValintinIros
The Morrigan
1
3
0
0.33
L
King Arthur
Kilam___38
King Arthur
0
5
1
0.1
W
7
1
3
8.5
L
Zhong Kui
TaUrUsZZ
Zhong Kui
1
4
0
0.25
W
Ix Chel
bottaqui
Ix Chel
3
0
1
3.5
W
2
4
7
1.38
W
Amaterasu
kyojuro_Renguko
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
31,383
52,984
Taken
50,886
28,812
Mitigated
29,715
10,572
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,155
1,096
0
3,757
13,335
6,422
713
3,650
9,517
0
49,783
L
Athena
3,926
748
0
2,417
14,836
8,624
6
1,562
12,904
18,072
0
L
4,053
1,747
0
2,972
6,554
1,862
0
0
6,327
24,616
5,483
L
The Morrigan
FNO_ValintinIros
The Morrigan
4,709
1,333
0
1,553
9,001
3,945
0
3,163
5,616
56,802
2,057
L
King Arthur
Kilam___38
King Arthur
1,647
66
0
0
11,928
6,907
0
0
11,699
0
25,137
W
7,912
6,704
0
3,979
9,882
3,874
1,531
3,879
5,963
0
61,443
L
Zhong Kui
TaUrUsZZ
Zhong Kui
4,176
363
0
3,630
10,665
7,474
17
0
10,573
47,353
2,360
W
Ix Chel
bottaqui
Ix Chel
5,153
706
355
1,267
5,265
2,062
0
2,981
2,006
61,085
1,035
W
6,364
678
0
3,330
11,266
7,269
504
2,131
9,135
0
35,623
W
Amaterasu
kyojuro_Renguko
Amaterasu
6,799
2,673
0
3,795
11,138
10,088
345
3,296
7,842
0
74,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
42,427
269
Minions Killed
425
0
Camps Cleared
0
1,164,440
Distance Traveled
1,388,929
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,814
558
68
5
0
306,611
0
L
Athena
6,040
431
16
1
0
308,388
9
L
Sol
5,868
419
43
3
0
115,451
0
L
The Morrigan
7,080
506
100
7
0
240,575
2
L
King Arthur
5,494
392
32
2
0
261,570
0
W
Rama
8,991
642
90
6
0
255,096
0
L
Zhong Kui
6,771
484
78
6
0
238,456
0
W
Ix Chel
8,564
612
109
8
0
258,113
0
W
Nike
7,589
542
52
4
0
277,152
0
W
Amaterasu
9,469
676
106
8
0
291,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role